Nightfaul
Account Details
SteamID64 76561198047461167
SteamID3 [U:1:87195439]
SteamID32 STEAM_0:1:43597719
Country United States
Signed Up April 13, 2013
Last Posted April 20, 2024 at 4:41 PM
Posts 882 (0.2 per day)
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#7 Introducing... The Mannterface! in Customization

Aren't Transparent Viewmodels rip?

posted about 8 years ago
#3345 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=iG72iiqbMq8

posted about 8 years ago
#52 What tf2 players really are in Off Topic

https://www.n1ght.com/

wat

posted about 8 years ago
#23 Why You Should Never Trust An Atom in The Dumpster

What the hell is wrong with you people?

posted about 8 years ago
#141 goodbye~ in The Dumpster
Blazedarkbringern1ght sux

When was I relevant in this kid's life?

posted about 8 years ago
#1730 HUD editing: short questions, quick answers in Customization
liasrage1liasHow do I remove the character model? (this: http://imgur.com/dQd8bVE)
I'm sure this has been solved somewhere else but I'm lazy and this thing is so distracting
cl_hud_playerclass_use_playermodel 0
It still has a still picture of whatever class I am playing

hudplayerclass.res, under the entry "PlayerStatusClassImage" change xpos to 9999 or something.

posted about 8 years ago
#631 flatHUD in Customization
rage1I wanted to edit some of the colours in your HUD, but they keep reverting back to default ones. For example, I changed the ammo numbers colours, but when I run low on ammo and refill it, colours change back to white. This also happens with Ubercharge meter and number colours. How to fix that?

Try looking into hudanimations_tf.txt in the scripts folder.

posted about 8 years ago
#6 Wine in The Dumpster

http://i.imgur.com/ZgrCQoM.png

posted about 8 years ago
#1702 HUD editing: short questions, quick answers in Customization
Intellectualdoes anyone know how toonhud's transparent viewmodels work? i'm trying to implement them into a new hud

http://www.teamfortress.tv/21928/transparent-viewmodels-in-any-hud Maybe try this?

posted about 8 years ago
#7 Gun mettle compatible Garm3n ql hud? in Customization
HerganMaybe the hud you copied it from had that 3d model disabled? Or you have disabled it using the command?
i dont know what the command is dont ask me for it

cl_hud_playerclass_use_playermodel 1

posted about 8 years ago
#7 The greatest pyro in tf2 in The Dumpster

http://i.imgur.com/rgbyKam.jpg

posted about 8 years ago
#53 ESEA-I S20 Happenings/Predictions in TF2 General Discussion

http://i.imgur.com/lEyqaQl.gif

posted about 8 years ago
#9 TF2Stadium.com in Projects

http://i.imgur.com/AKCkrGf.gif

posted about 8 years ago
#1676 HUD editing: short questions, quick answers in Customization
ShooshI want to add the server time limit left to part of my hud under the normal round timer. Much like the teamfortresstv hud on stream. How do I do it?

Been trying and looking for a while but I can't seem to do it or find out how.

"ServerTimeLimitLabel"
{
"ControlName" "CExLabel"
"fieldName" "ServerTimeLimitLabel"
"xpos" "16"
"xpos_hidef" "0"
"xpos_lodef" "0"
"ypos" "33"
"ypos_minmode" "24"
"ypos_hidef" "41"
"ypos_lodef" "41"
"zpos" "5"
"wide" "78"
"wide_hidef" "300"
"wide_lodef" "300"
"tall" "19"
"tall_hidef" "19"
"tall_lodef" "22"
"visible" "0"
"enabled" "1"
"labelText" "%servertimeleft%"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"wrap" "0"
"font" "ClockSubText"
"font_minmode" "ClockSubTextSuddenDeath"
"font_hidef" "HudFontSmall"
"font_lodef" "HudFontSmall"
}
"ServerTimeLimitLabelBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "ServerTimeLimitLabelBG"
"xpos" "16" [$WIN32]
"xpos" "11" [$X360]
"ypos" "31"
"ypos_hidef" "-100" //off-screen
"ypos_lodef" "-100" //off-screen
"zpos" "1"
"wide" "78"
"tall" "20"
"tall_minmode" "0"
"visible" "0"
"enabled" "1"
"image" "../hud/objectives_timepanel_suddendeath"
"scaleImage" "1"
}

Add that in your hudobjectivetimepanel.res and fiddle with fonts and backgrounds and such. You may want to remove the "_minmode" stuff.
(idk how to format btw)

posted about 8 years ago
#4184 Show your HUD modifications! in Customization
N1ghTIdk

http://prntscr.com/7uygxd
http://prntscr.com/7uyf43
http://prntscr.com/7uyfre
http://prntscr.com/7uyg1p

Demo:
http://prntscr.com/7uyg8g
http://prntscr.com/7uygki

Medic:
http://prntscr.com/7uyi7g (Rainbow Charge when full)
http://prntscr.com/7uyicn

Combined a bunch of stuff and thought it looked okay.

I made this 4x3 compatiable (only tested on 1024x768)
(Also includes the regular 16x9 hud)

posted about 8 years ago
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