Neozius
Account Details
SteamID64 76561198067584201
SteamID3 [U:1:107318473]
SteamID32 STEAM_0:1:53659236
Country United Kingdom
Signed Up May 6, 2013
Last Posted September 17, 2014 at 9:13 PM
Posts 56 (0 per day)
Game Settings
In-game Sensitivity 1.55
Windows Sensitivity Default
Raw Input 1
DPI
1300
Resolution
1920 x 1080
Refresh Rate
120hz
Hardware Peripherals
Mouse Logitech G400
Keyboard Logitech G105
Mousepad  
Headphones  
Monitor BenQ XL2411T
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#12 Severe Frame Lag After Halloween 2013 Update in Q/A Help

material models/player/items/all_class/id_badge_gold has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_silver has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_platinum has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_gold has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_silver has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_platinum has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

posted about 10 years ago
#11 Severe Frame Lag After Halloween 2013 Update in Q/A Help

I was told to open my TF2 and join a server to see if any errors come up in console, the following errors show up (incoming spam, sorry):

Attemped to precache unknown particle system "healthgained_blue_giant"!
material models/weapons/c_items/c_ubersaw_xms has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/weapons/c_items/c_frontierjustice_xmas has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

No such variable "$glowcolor" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "ModelGlowColor" unable to initialize!
No such variable "$glowcolor" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "Equals" unable to initialize!
No such variable "$commweapon" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "CommunityWeapon" unable to initialize!
No such variable "$tempvar" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "Multiply" unable to initialize!
No such variable "$tempvar" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "Add" unable to initialize!
No such variable "$tempvar" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "Multiply" unable to initialize!
No such variable "$tempvar" for material "models/props_halloween/hwn_spellbook_generic"
Error: Material "models/props_halloween/hwn_spellbook_generic" : proxy "Add" unable to initialize!
material models/player/items/all_class/all_class_ring_setting has a normal map and $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

weapons\c_models\c_demo_arms.mdl/weapons/c_models/c_demo_animations.mdl : missmatched parent bones on "weapon_bone_L"
SOLID_VPHYSICS static prop with no vphysics model! (models/props_halloween/fridge.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_viaduct_event/house_hat02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_hightower_event/underworld_sky.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_hightower_event/underworld_fogcards01.mdl)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_halloween_night_01rt)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_halloween_night_01bk)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_halloween_night_01lf)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_halloween_night_01ft)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_halloween_night_01up)
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_halloween_night_01dn)

posted about 10 years ago
#33 TF2 Questions Thread in TF2 General Discussion
WaldoNeo-
If reinstalling and running without any of your custom stuff, AND starting the game with -autoconfig as a launch option (remember to back up) doesn't fix it, try doing a basic reinstall steam. To do this without having to reinstall every game you have, exit steam, then delete everything in your steam folder besides steam.exe, steamapps, and userdata. Then run steam and let it do its thing.

Sadly it didn't work, didn't change anything in my game :(

posted about 10 years ago
#28 TF2 Questions Thread in TF2 General Discussion

I've made a separate thread for this problem but it couldn't hurt to post it here.

When the Scream Fortress 2013 update came out yesterday my TF2 was fine, but today my TF2 is now giving me 20 frames or less on every map I go on and I'm out of ideas on how to fix the issue.

So far i've tried: verifying my game cache, re-installing the game, running the game without my HUD and configs, disabled and enabled multicore rendering, run in dx8 and 9 (9 is what I run the game in by default anyway), running in windowed mode, checked dx levels 80-98, changed all my graphics settings in options from the reccomended settings to the ones on the fps config aswell as changing options on the nvidia control panel, enabled and disabled vsync, running in windowed mode, tried out every fps config from chris, defragging the TF2 files.

None of these fixes have worked for me so far. So if anyone can give me some suggestions i'd be very grateful.

Should also note that before this error I was getting around 200-400 frames but now I get around 100 on spawn then as I head outside into battlements/rest of the map my frames get lower than 20

posted about 10 years ago
#10 Severe Frame Lag After Halloween 2013 Update in Q/A Help

Another bump, i'll keep these coming until Nov 11

posted about 10 years ago
#9 Severe Frame Lag After Halloween 2013 Update in Q/A Help

bump ;_;

posted about 10 years ago
#8 Severe Frame Lag After Halloween 2013 Update in Q/A Help

bump

posted about 10 years ago
#7 Severe Frame Lag After Halloween 2013 Update in Q/A Help

I've also tried out some additional stuff to see if it'll fix it: running in windowed mode, checked dx levels 80-98, changed all my graphics settings in options from the reccomended settings to the ones on the fps config aswell as changing options on the nvidia control panel.

EDIT: Stuff I forgot to put: enabled and disabled vsync, running in windowed mode, tried out every fps config from chris, defragging the TF2 files

Should also note that before this error I was getting around 200-400 frames but now I get around 100 on spawn then as I head outside into battlements/rest of the map my frames get lower than 20

posted about 10 years ago
#6 Severe Frame Lag After Halloween 2013 Update in Q/A Help

bump

posted about 10 years ago
#5 Severe Frame Lag After Halloween 2013 Update in Q/A Help
VortexDoes the problem persist if you play offline?

Yea

posted about 10 years ago
#3 Severe Frame Lag After Halloween 2013 Update in Q/A Help
the301stspartanThe update added all the fancy magic shit, might be causing performance issues, see if it goes away in a few days. Meanwhile, have you tried playing with an fps config aka Chris'?

Yea, i've tried different types of fpsconfig's (I usually use dx9frames and that's been working the best out of all them before this update for me). Guess I have to wait :(

posted about 10 years ago
#1 Severe Frame Lag After Halloween 2013 Update in Q/A Help

Hey everyone,

When the Scream Fortress 2013 update came out yesterday my TF2 was fine, but today my TF2 is now giving me 20 frames or less on every map I go on and I'm out of ideas on how to fix the issue.

So far i've tried: verifying my game cache, re-installing the game, running the game without my HUD and configs, disabled and enabled multicore rendering, run in dx8 and 9 (9 is what I run the game in by default anyway) and none of these fixes have worked for me so far.

If anyone can give me some suggestions i'd be very grateful.

posted about 10 years ago
#31 Idea for next MGE in TF2 General Discussion

This one really needs to happen before scrim time. So many people missed out :(

posted about 10 years ago
#2 Invalid STEAMUserID Ticket in TF2 General Discussion

I just got it today too, I fixed it by deleting ClientRegistry.blob in steam directory and then restarted steam.

If that dosen't work then when signed into steam go to 'Steam' in the top left then go to 'Change User' and logout then sign back in.

posted about 10 years ago
#242 Who got you into comp TF2? in TF2 General Discussion

ruwin

posted about 10 years ago
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