MrFahrenheit
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SteamID64 76561198053970095
SteamID3 [U:1:93704367]
SteamID32 STEAM_0:1:46852183
Country United States
Signed Up April 6, 2013
Last Posted November 2, 2014 at 12:18 AM
Posts 57 (0 per day)
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#19 ESEA S15 NA Invite Happenings/Predictions in TF2 General Discussion

Boink cut from AG????

http://play.esea.net/index.php?s=league&d=transactions

Edit: Nevermind, just found rando's post

posted about 10 years ago
#11 ESEA S15 NA Invite Happenings/Predictions in TF2 General Discussion
fsXDShade leaving.. rip :(

Time for HRG indust to shine.

posted about 10 years ago
#30 ESEA Season 14 LAN Day 1 in Events
slideWhat time is it where you guys are? Midnight here.

I have exactly 12 hours difference with the East Coast of US which makes it easy to calculate time, but not so good for watching the stream, so its 10:30 at night here.

posted about 10 years ago
#113 Shade VLOG's ESEA S14 and i49 LAN's! in TF2 General Discussion

more vids please

posted about 10 years ago
#12 pyyour Gone Wild in TF2 General Discussion

So this is what I miss for leaving early :(

posted about 10 years ago
#8 Cp_Warmerfront in Map Discussion

I can testify it is exactly 4.2 degrees warmer.

posted about 10 years ago
#23 S15 Maps? in Map Discussion
azelffBoinkharbleuhookySo I believe we have all come to the conclusion that Gpit needs to be voted out ASAP. However, there is no consensus on what map to vote in.lel?
ftfy
can some tell me what the hell this means

http://lmgtfy.com/?q=ftfy

posted about 10 years ago
#2 mat_phong 0 in TF2 General Discussion

What does it actually do?

posted about 10 years ago
#20 Shortstop is stupid good now. in TF2 General Discussion
WafflesMrFahrenheitWafflesWhat about fall damage from knocking a scoot in the head with a rocket/sticky while he is jumping? AFAIK the game uses velocity rather than distance to calculate fall damage...
Just jump before you hit the ground?

What if they catch you just as you jumped? or you didn't see it coming? I'm not talking about hitting a scout who is way up in the air, I mean just normal jumping.

Ah I see, I guess they would take massive fall damage then.

posted about 10 years ago
#17 Shortstop is stupid good now. in TF2 General Discussion
WafflesWhat about fall damage from knocking a scoot in the head with a rocket/sticky while he is jumping? AFAIK the game uses velocity rather than distance to calculate fall damage...

Just jump before you hit the ground?

posted about 10 years ago
#76 ghos7 Donation Drive in Off Topic

Please come back whenever you can and go "fucking three pans deep on that motherfucker". <3

posted about 10 years ago
#6 ESEA-Invite: Classic Mixup vs. tri Hards in Events

^If this guy ends up right, he's a genius.

posted about 10 years ago
#9 Transparent Viewmodels [Idea] in TF2 General Discussion

That's what I thought until I started shotgun jumping :/

posted about 10 years ago
#70 War Of The Web -Place your votes in TF2 General Discussion
FzeroTF.TV must use x-box controllers, or whatever weird thing you want like trackballs, touchpads, etc

Oculus Rift

posted about 10 years ago
#132 age in Off Topic

16

posted about 10 years ago
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