MiG-21bis
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SteamID64 76561198236109724
SteamID3 [U:1:275843996]
SteamID32 STEAM_0:0:137921998
Country United States
Signed Up April 3, 2020
Last Posted April 26, 2024 at 3:01 PM
Posts 79 (0.1 per day)
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#117 ban iron bomber and market gardener for s39 in TF2 General Discussion
ETF2LWHITELIST
The only change to the whitelist will be the removal of the Quickie Bomb Launcher.

That's such an arbitrary ban. Who even uses this weapon besides rare situations?

posted about 2 years ago
#3 The future of competetive gaming. in TF2 General Discussion

I am too lazy to do the math, but I think the main issue with ping is we are limited to sending information at the speed of light. I am not sure how much we can decrease ping with better hardware, it may not be much improvement at all.

posted about 3 years ago
#20 MiG-21bis LFT in Recruitment (looking for team)

bump

posted about 3 years ago
#4 frag video music in Videos

I think good frag video music for TF2 should be exciting, while also having multiple points of rising energy/excitement so you can build up to your best frags multiple times, instead of just at the song's climax. I haven't made a frag vid before, but when I do, these would be the first songs I would consider.

https://www.youtube.com/watch?v=xgcap-5IBsY

https://www.youtube.com/watch?v=2o_XGQ3EcrI

posted about 3 years ago
#18 MiG-21bis LFT in Recruitment (looking for team)

Bumping, looking for more tryouts

posted about 3 years ago
#62 The flaws of 6's in TF2 General Discussion
zx37i feel like this benefits the defensive team more than the offensive. if you lose mid you have like 1-2 minutes to push out of your own 2nd/last and win, so it's a much better plan to just turtle last and give it another go next midfight. the reason people don't turtle mid with 10 minute timer is because it's hard to hold last for like 8-9 minutes.

The problem is if you just turtle hard, you will not get any opportunities to punish the attacking team for sending a sac. If you get a heavy and and engie on your second to defend it, the opposing team can find the gun, spam it down, and double sac onto your med/demo. If they fail? So what? You are not pushing out of your second with a heavy and engie. If the attacking team cant get anything done with constant uncontested double sacs, then that is a team problem. Similar problem with turtling last. If you never countersac or make any plays, the attacking team will likely find some crucial pick in 4 minutes, especially if they never get pressured by the defenders. I also think resetting to mid isnt a bad thing, considering mids are often the most exciting part of the game

posted about 3 years ago
#45 The flaws of 6's in TF2 General Discussion
det-JoesMonkeyLandI couldn't really tell them that they are wrong to think long stalemates followed by short periods of intense activity are common.I might just be dumb but isn't this the case in a ton of FPS's? Main one that comes to mind is CSGO, where over a minute can elapse with teams sneaking slowly to the bombsite and the actual aim duels being over in a few seconds?

You are correct, however, tf2 stalemates can last 3-4 minutes or more, whereas there is a hard 1:30 limit for the T's to get a plant or wipe the CTs.

posted about 3 years ago
#142 Team Comtress 2 in Projects

I know this is a bit of a long shot, but is there any way of implementing changes to netcode so for example, rockets and pipes don't get delayed by ping unless your ping is unreasonably high? This may require server-side code changes and may not be possible at all.

posted about 3 years ago
#18 dalenu lft s6 advanced in Recruitment (looking for team)

Since the beginning of the season, none of my teammates have improved more than Dalenu did. His overall mechanics are definitely good enough for advanced. He also comms very well and is a seemingly tilt-proof individual.

posted about 3 years ago
#12 MiG-21bis LFT in Recruitment (looking for team)

Bumping. Willing to scrim 5-7 times a week. Wanted to get this out early because I am also considering starting my own advanced team depending on how tryouts go. I will decide whether I will start a team or not before I commit to a team. I will not commit and then leave the team to start my own unless there are major team problems,

posted about 3 years ago
#5 Math lft in Recruitment (looking for team)

I have played on a team with math last season. He’s a very funny guy who will be a great contributor both in and out of games. He can help push a team in the right direction when discussing what to improve on in demo reviews. His comms are also some of the best I have heard. If you think your team needs more brain, math is an excellent pick.

posted about 3 years ago
#70 The Case for Elijah in TF2 General Discussion
FrosterssdbkurmphiSevenCan't support something like this. Your bibliography doesn't have hanging indents, meaning it wouldn't survive even the first round of peer review in a scholarly journal.
I'm not making a paper for my doctorate. You are disregarding the entire contents of the the post because I didn't use perfect APA format for my bibliography.
professionalism is important in the workplace

Actual fucking boomers

I think you all just got wooshed

posted about 3 years ago
#54 The Case for Elijah in TF2 General Discussion

The opinions of a months long investigation holds more infinitely weight than the opinions of individual players who "Just know he wouldn't cheat." Their arguments are irrelevant. People don't know their friends as well as they think they do. Eli is no exception. ANYONE can be a cheater, no matter how hardworking or smart they are.

posted about 3 years ago
#9 MiG-21bis LFT in Recruitment (looking for team)

Due to some unfortunate circumstances I am currently LFT for advanced on demo.

posted about 3 years ago
#38 RGL Main S4 Happenings/Discussion in TF2 General Discussion
cereaIdoes anyone disagree with me that The Great Mage is the best scout in this division?

I think its impossible to get a consensus on the best scout in Main because the scouts are all close. All the scouts I have played against have felt mostly the same to me in the top teams, whereas I could name a few standout demos and soldiers. This is from the perspective of a Demo player, others may feel different.

posted about 3 years ago
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