Magma
Account Details
SteamID64 76561198068487764
SteamID3 [U:1:108222036]
SteamID32 STEAM_0:0:54111018
Country United States
Signed Up April 3, 2014
Last Posted July 5, 2015 at 1:07 AM
Posts 72 (0 per day)
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Windows Sensitivity
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#592 flatHUD in Customization

The only items I could see when I inspected were the Gun Mettle items and they appeared very large for me. I have fixed it so that you should be able to see all of the items and they should all be the same size now. Here is a Dropbox link to the fixed files.

Also, if you notice the player models look a little low res or aliased when choosing a class, it is because you need to add "render_texture" "0" under the "TFPlayerModel" field located in the ClassSelection.res file.

Edit:

One more thing. The reason you cannot currently see the health bars above players when spectating is because this has not been added in Spectator.res and SpectatorTournament.res:

"spectator_extras"
	{
		"ControlName"	"EditablePanel"
		"fieldName"		"spectator_extras"
		"xpos"			"0"
		"ypos"			"0"
		"wide"			"f0"
		"tall"			"480"
		"autoResize"	"0"
		"pinCorner"		"0"
		"visible"		"1"
		"enabled"		"1"
	}
posted about 4 years ago
#161 7HUD in Customization

Shouldn't HudAmmoWeapons.res also be included in the LOWERED folder? Also, the overheal icon that appears on the top left corner of the health isn't aligned right on the lowered setting at least for me. I play on Windows in 1080p.

posted about 4 years ago
#3374 Show your HUD modifications! in Customization
JBAn other one of the mvm menu. Working on having all the menus like items, mvm, store etc. kinda embinded in the actual main menu.

bruh

posted about 5 years ago
#2445 Show your HUD modifications! in Customization
collycatyo, I hate to keep asking hud questions on this thread, but does anyone know how to change the killstreak notice? It's kind of broken for me right now.

From what I know about it from trying to edit it a little while ago, that is not something you can edit. The only thing I've found that you can do to fix it is try different fonts until one works.

posted about 5 years ago
#2052 Show your HUD modifications! in Customization
ZimmyMight be on to something with these control points...

I'm a fan

posted about 5 years ago
#2 Help With Icons in Customization

The files you need to edit are named GameMenu.res (located in the resource folder of your hud), and MainMenuOverride.res (located in the resource/ui directory of your hud). The icons next to the buttons are called subimages. So to get rid of the icon next to the training button for example, navigate to the GameMenu.res file, find TrainingButton and delete its subimage. It should look something like this:

"TrainingButton"
	{
		"label" "#TF_TRAINING"
		"command" "offlinepractice"
		"subimage" "glyph_practice" //<-- DELETE THIS LINE
		"OnlyAtMenu" "1"
	}

Then navigate to the MainMenuOverride.res file and delete the area that has the subimage attributes for the training button at the bottom. It should look something like this:

"TrainingButton"
	{
		"ControlName"	"EditablePanel"
		"fieldname"		"TrainingButton"
		"xpos"			"c-307" //c-300
		"ypos"			"r304"
		"zpos"			"11"
		"wide"			"94" //87
		"tall"			"26"
		"visible"		"1"
		"PaintBackgroundType"	"2"
		"SubButton"
		{
			"ControlName"	"CExImageButton"
			"fieldName"		"SubButton"
			"xpos"			"0"
			"ypos"			"0"
			"wide"			"230" //250
			"tall"			"25" //26
			"autoResize"	"0"
			"pinCorner"		"3"
			"visible"		"1"
			"enabled"		"1"
			"tabPosition"	"0"
			"textinsetx"	"25"
			"use_proportional_insets" "1"
			"font"			 "Russo16"
			"textAlignment"	"west"
			"dulltext"		"0"
			"brighttext"	"0"
			"default"		"1"
			"sound_depressed"	"UI/buttonclick.wav"
			"sound_released"	"UI/buttonclickrelease.wav"

			"border_default"	""
			"border_armed"		""
			"paintbackground"	"0"

			"defaultFgColor_override" "255 255 255 255"
			"armedFgColor_override" "227 108 28 255"
			"depressedFgColor_override" "46 43 42 255"

			"image_drawcolor"	"227 108 28 255"
			"image_armedcolor"	"255 255 255 255"
			"SubImage" //<--- ****DELETE FROM HERE****...
			{
				"ControlName"	"ImagePanel"
				"fieldName"		"SubImage"
				"xpos"			"6"
				"ypos"			"6"
				"zpos"			"1"
				"wide"			"14"
				"tall"			"14"
				"visible"		"1"
				"enabled"		"1"
				"scaleImage"	"1"
			} //<--- ****DOWN TO HERE****		
		}
	}

Edit: I'll list the names of the other buttons here in case you don't know them:

Play Multiplayer = QuickplayButton
Play Co-op = PlayPVEButton
Shop = GeneralStoreButton
Items = CharacterSetupButton
Replays = ReplayBrowserButton
Workshop = SteamWorkshopButton

posted about 5 years ago
#2017 Show your HUD modifications! in Customization
mousiopeanyone knows if there is any fix available yet to move te resist icon ? i googled it a bit and it seems its position its hardcoded by valve ....

I think someone answered this question on page 64

TreshIt's attached to the top left of the hud element of hudmediccharge, so you have to move the entire thing, and then move the individual elements back to their original position.
posted about 5 years ago
#81 QTCHud in Customization

Collycat, idk if you caught what I tried to tell you yesterday about the borders, but you can use the borders for your control point icons as well instead of having multiple image panels. The hud I use has it if you want to see how that works. Just fyi.

posted about 5 years ago
#1995 Show your HUD modifications! in Customization
Zimmyhttp://i.imgur.com/rggRPjx.png

This is probably the cleanest targetid I've seen. I added a couple borders to it because I thought it made it look sharper. In case you or anyone else likes it.

http://i.imgur.com/qgBm7B6.png

posted about 5 years ago
#1985 Show your HUD modifications! in Customization
ZimmyMagmaIs that a custom vtf you used to change the killstreak icon color or is there another way?

Edit: I found the dneg_leaderboard_streak.vtf file in the base hud files. I'm guessing that's what you used.

Actually I did use a custom .vtf to adjust the color a bit. The dneg_leaderboard_streak is the in-game one, though.

I tried to used a custom vtf but the texture would get blocked if I didn't have it replace the original texture. And when I replace the original texture, it replaces the killstreak icon I use for when I have a killstreak weapon equipped. Glad I found the dneg texture because I think it looks fine. Thanks for the response though.

posted about 5 years ago
#1983 Show your HUD modifications! in Customization
Zimmyhttp://i.imgur.com/rggRPjx.png

Is that a custom vtf you used to change the killstreak icon color or is there another way?

Edit: I found the dneg_leaderboard_streak.vtf file in the base hud files. I'm guessing that's what you used.

posted about 5 years ago
#403 Collection of Custom HUDs in Customization
ProfRoxasslothDoes anyone know what hud this is? http://i.imgur.com/es97OWx.jpg?1
Thank you
One of the Garm3n huds. Rex iirc.

I think that's Sezco's hud actually. You should be able to download it from his twitch channel here.

posted about 5 years ago
#82 medHUD in Customization
LeRayonVert1024x576, 16:9. Oh, and if I could move the killfeed up a little bit(where it normally is) that would be awesome. Thank you for your answer.

In your scripts folder, open the hudlayout.res file and edit the ypos of HudDeathNotice

posted about 5 years ago
#79 medHUD in Customization
LeRayonVertNice job with this hud, I like and I'm using it. I have a problem though, when in the loading screen the name of the map (e.g 'Badwater Basin') is at the bottom of the screen and (due to my low resolution I guess) is covered by the loading rectangle at the botom right that says 'Retrieving server info' and such. My question is: Is there a way I can put the name of the map text at the top so it doesn't get covered by the other thing?

My scoreboard is broken too but I guess that's because of my low resolution. Thank you and keep up the good work.

In your resource/ui directory, look for a file named statsummary.res. Edit the ypos of both the "OnYourWayLabel" and "MapLabel" to move them farther up on the screen. Medhud uses r-values for those two, but you can use whatever you want. And if you want to edit the scoreboard, it's the scoreboard.res file by the way.

posted about 5 years ago
#78 QTCHud in Customization
HardingoHey just wanted to ask how I can get this version of the hud?
http://imgur.com/a/6FwEI#10

I think I might have it. Not sure if this is the right one: https://www.dropbox.com/s/uuljgrvorawhjkd/qtchud.rar

posted about 5 years ago
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