MR_SLIN
Account Details
SteamID64 76561197980196963
SteamID3 [U:1:19931235]
SteamID32 STEAM_0:1:9965617
Country United States
Signed Up July 21, 2012
Last Posted September 22, 2024 at 3:50 AM
Posts 3983 (0.8 per day)
Game Settings
In-game Sensitivity 2.133
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie FK1
Keyboard Filco Ninja Majestouch-2 (Cherry MX Reds)
Mousepad Steelseries QcK+
Headphones Sennheiser IE 80
Monitor BenQ XL2730Z
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#4 ESEA S20 W6: Team SoloUber vs. woodpig in Matches

aight guys looks like this match is (almost) confirmed for tomorrow at 10pm Eastern!
big match between the #3 and #4 teams.

posted about 9 years ago
#33 TF2 update for 10/15/15 (10/16/15 UTC) in TF2 General Discussion
SideshowAs much as I genuinely don't mind Highlander I really hope they don't add it into mm. They have a great opportunity to create a single defining competitive gamemode, and it looks like there will be division right from the beginning.

Plenty of esports games have multiple game modes for matchmaking. I don't think it will be a problem if 6v6 is truly the best format.

posted about 9 years ago
#3 ESEA S20 W6: Team SoloUber vs. woodpig in Matches

rip

posted about 9 years ago
#4 ESEA S20 W6: woodpig vs. Meat Market in Matches

is this match confirmed? i'd like to get this match casted tonight on TFTV.

posted about 9 years ago
#10 ESEA S20 W6: Ascent vs. Team SoloUber in Matches

ma3la pov of the ninjanick drop -- shoutouts to mathsad for the sick camerawork

http://www.youtube.com/watch?v=3WIkFPIGtBA&t=22m0s

posted about 9 years ago
#4 [Strean] Daniiga in Requests

Added.

posted about 9 years ago
#1 Longer break inbetween rounds in TF2 General Discussion

So I was hanging out with Bloodsire after tonight's TFTV cast and we were talking about how we wish we had some extra time to discuss strategy and stuff that is happening in the game while everything is occurring. TF2 is a pretty fast-paced game that has some "snowball" mechanics that keep things rolling from point to point, and you spend so much time doing play-by-play that it can be hard to find moments where things slow things down and give you time to digest and analyze everything.

This especially happens at the ends of rounds -- teams make big plays and roll a push all the way into last and take a round, and you barely have time to talk and analyze before the demos show up at the next mid and start firing away (usually about 10-15 seconds). The moments where things are slow are usually in stalemates and by then, everything that you wanted to talk about is now irrelevant.

One solution that we came up with would be to add an extra 5 seconds of freeze time to the end of a round. Those five seconds would give you enough time to discuss the previous round on a shoutcast, but I think it would also help give teams a bit of a breather as well. Instead of a round immediately ending and then you having to focus on your rollout, you'd be able to discuss strategy with your team a bit more as you head into the next round or at least take a moment to reset yourself mentally.

What do you guys think?

posted about 9 years ago
#3 stream lippy in Requests

Added.

posted about 9 years ago
#2 [Strean] Daniiga in Requests

The UGC page doesn't load:
http://i.imgur.com/v6fgLed.png

posted about 9 years ago
#2 Stream: JoshTehPCGamer in Requests

Thanks for your interest, but we're only promoting broadcasters with competitive experience at this time.

posted about 9 years ago
#3 windows 10 stuttering in Hardware

aww man. i was going to upgrade soon too. guess i'll hold off for now :(

posted about 9 years ago
#1 Overwatch beta preview livestream in Other Games

FYI http://us.battle.net/overwatch/en/blog/19919175/

posted about 9 years ago
#2 Stream Irish_Josh in Requests

Added.

posted about 9 years ago
#2 Stream : Zafus in Requests

Added.

posted about 9 years ago
#2 [Stream] in Requests

Added.

posted about 9 years ago
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