I think that overwatch is a very fun game to play both casually and competitively. I am very open to trying games when they first are released and love to try playing new things. I was very excited for overwatch coming out of closed beta after spending a lot of time watching seagulls stream, the FishStix Invitational, and the weekly GosuGamers tournament.
I not only saw tons of potential as a competitive game, but as a casual game that could be fun and a creative blend of genres executed elegantly (to a degree) for a smooth, enjoyable, easier to pickup but hard to master kind of game. People who call Overwatch a tf2 clone are wrong, it is an attempt to make something different with an fps at its core, moba aspects, all at a very exciting fast paced experience, where team fights can change everything, individual play can destroy teams, and team work can overpower people even when the odds are stacked so much against them.
When sola messaged me on battle.net about running overwatch pugs I was very excited and wanted to attempt playing the game in a more serious environment, and the group picked up very quickly with a great turnout and a great crowd. Playing pugs I found was absolutely thrilling, with the losses being exciting and the wins being very uplifting, where people really started to shine co-operation was a must and an overall very VERY fun time.
I also started to scrim overwatch a bit later on, nearing the end of the beta playing with Sola, The_savior, Avast, and others have been some of the most exciting, fun times I have had in a very long time and I would love to get into the scene after release.
However, with all this there is still alot that needs to be fixed with overwatch. Mcree can duel Almost every single character in the game (with large damage on headshots, flash bangs lasting eternity, ability to empty the entire clip and then get it back with a reposistion) Widow makers sniper charge rate and damage out put is insane and needs to be reduced. The game overall has a lot of stuff needing to be changed, (punishments for leaving games, an actual stopwatch mode for payload, and a bit more) and I will 100% be picking it up when it comes out.