Killing
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SteamID64 76561197994150010
SteamID3 [U:1:33884282]
SteamID32 STEAM_0:0:16942141
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Signed Up August 10, 2012
Last Posted November 21, 2019 at 1:59 PM
Posts 680 (0.2 per day)
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#1 Hat giveaway in TF2 General Discussion

I won that hat in that other thread and promised to give it away. First person to get this sentence wins it:

See
you
at
invite
lan
It's tf2 related

Do i have to give a vowel or some shit I usually just change the channel.

Edit: Spacing doesn't work so it's one sentence made up of 5 words.

posted about 11 years ago
#2 HOLY SHIT in Off Topic

http://25.media.tumblr.com/tumblr_m5te0aIIHj1rnsvi6o1_400.gif

posted about 11 years ago
#22 Describe my socks (free hat for winner) in Off Topic

http://www.youtube.com/watch?v=k9IbcjSfOCU

posted about 11 years ago
#3 ability to link to specific posts in Site Discussion

What about adding a current team field in the profile that allows you to place the link to your team whether it be ESEA or UGC.

posted about 11 years ago
#11 Describe my socks (free hat for winner) in Off Topic

"If I get the most +frags I'll do a random giveaway so everyone has a chance and doesn't need to do this shit"

posted about 11 years ago
#38 Qutting TF2 in Off Topic

See you S13.

posted about 11 years ago
#46 Season 13 map? in Map Discussion

Yukon will never ever make a return

posted about 11 years ago
#30 Season 13 map? in Map Discussion
Friois there a rule against playing the same map? 2nd week badlands plz

Yes

posted about 11 years ago
#15 ESEA playoff schedule in TF2 General Discussion

Did I do it right this time?

posted about 11 years ago
#28 Season 13 map? in Map Discussion

This is what I was thinking:

cp_metalworks
cp_standin
koth_ashville
koth_granary

I think a lot of people actually liked standin. I remember that scorpio said that he had made major changes to the map but unfortunately they were made too late for the season. koth_ashville and standin definitely deserve another shot. Follower is a garbage map but if you guys want it really badly, I really don't mind. I'm pretty sure most of you weren't around for when we played it but it was widely hated back then.

Anyways, thoughts on my candidates/follower?

posted about 11 years ago
#9 Season 13 map? in Map Discussion

I'm down to make the map list right now. Just give me 5 maps and I'll confirm them so you guys can scrim them or make a new map tourney.

posted about 11 years ago
#18 rr- quits nNn in News

Black list?

posted about 11 years ago
#2 light in the darkness in TF2 General Discussion

The night is darkest right before the dawn.

posted about 11 years ago
#142 rip tf2 invite in TF2 General Discussion
powahinvite is made of invite teams, not exactly invite players, if that means anything

It's the other way around. Invite is made up of invite players, not invite teams, if that means anything.

Also, what do you guys think would happen if I implemented a 3 season roster lock at the beginning of the next season?

posted about 11 years ago
#135 rip tf2 invite in TF2 General Discussion

I remember playing against Ruwin in a shoutcast and when they went to vent, he pretended to sound like a girl. I'm pretty sure the other team did not know he was a dude and was under the impression that is was ruwin's sister.

It will pretty much all come down to how many new "invite" teams we let into invite compared to how many IM rosters we allow into invite. I guarantee the majority of the players on dead invite rosters are already plotting their next roster that will die the exact same way their previous one did. The problem with the blacklist is that although problem players play a big part in the death of the team, it's normally not the main reason. Normally, losing just takes it toll so in this case the blacklist won't stop unstable teams but rather unstable players.

Let's say all 4 LAN teams stay together for next season and for the remaining 4 slots I take 3 IM teams and 1 "new" invite team. Now all the invite players from the dead teams have nowhere to go but open which is how it should be. The problem with how we've been running tf2 in the past is that due to the frequency at which invite teams die for now all of sudden to say "Too bad go to open" would create a huge influx of brokenly strong open teams. The few times that an invite teams ends up in open I get angry pms and gigantic threads on "WHY TEAM X SHOULDN'T BE OPEN". Now imagine, there were 4. That's pretty much what we're looking at if we took a harsher stand. The good news is over time the frequency of invite teams dying should go down. The bad news is open will take a hit and it will strongly discourage lower open teams to joining (like they were going to win 1st anyways). Also, invite players might retire because they don't want to repeat the 2 season process of going invite. Also, every seed the worst IM team that gets into the poll always cries and says they will all quit if they get in invite. With this method, the skill disparity would grow in Invite. Of course, we have absolutely no idea what happens when a decently good IM teams stays in Invite for 3 seasons as it's never happened.

TL;DR Although everyone is yelling for more IM teams to be in invite, the middle IM teams that would barely make it don't want to be there. What do?

posted about 11 years ago
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