bad intel
| Account Details | |
|---|---|
| SteamID64 | 76561197963314359 |
| SteamID3 | [U:1:3048631] |
| SteamID32 | STEAM_0:1:1524315 |
| Country | United Kingdom |
| Signed Up | July 21, 2012 |
| Last Posted | July 24, 2026 at 3:18 PM |
| Posts | 540 (0.1 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3.3 |
| Windows Sensitivity | Default (+precision) |
| Raw Input | 0Â |
DPI |
800 |
Resolution |
1024x768 (stretched) |
Refresh Rate |
120hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech G500 |
| Keyboard | Zowie Celeritas |
| Mousepad | Razer Goliathus (control) |
| Headphones | CM Storm Sirus |
| Monitor | ViewSonic something |
HafficoolfireindaarcadeI get thats it's a prem game, but going heavy on enemy's spire with 5 minutes left is incredibly lame.'
The plan was to push with the heavy but my shit team kept dying before pushes so i had to hold spire
hafficool said "this is for iceland" and then refused to move from spire smh
So wait. Looking at those groups I recognize 5-6 names as invite teams. Are those just mixes based on invite teams or are there actually a handful of legit top level teams here and there's been no publicity just because?
Proposed this to etf2l 18 months ago but they didn't like it. Hopefully esea admins can be swayed and lead the way.
I think permzilla should have this situation resolved by around week 5?
JohnMilterWhy is reason vs serpents currently at 98-2 on the site but lego vs TLR not on the site? surely the lego game has a better chance of being close.
http://etf2l.org/matches/61868/
And why are the spreads/handicaps so fucked up so far this season?
Razer doesn't support double elim (yet)
Isn't it widely considered that they are coaches in everything but name?
ExclusiveAliasHasssassincorrect me if im wrong but i think after the gun mettle update and the demoman becoming god the stickies radius might have reverted back to the original sticky radius however the damage is the same as the nerf
Radius has returned to normal it seems, damage is exactly as is post "February 16, 2009 Patch" and the radius ramp-up mechanic isn't working.
Unless I'm missing something, as I don't have TF2 installed?
I dunno what the link is but this does not sound correct to me at all.
Please fix spawn points in forward spawn (yard). Still does that aids where you can spawn in the door open trigger.