Jw
Account Details
SteamID64 76561198190170075
SteamID3 [U:1:229904347]
SteamID32 STEAM_0:1:114952173
Country United States
Signed Up January 19, 2020
Last Posted March 28, 2024 at 1:42 PM
Posts 161 (0.1 per day)
Game Settings
In-game Sensitivity mouse accel
Windows Sensitivity
Raw Input 1
DPI
1600
Resolution
 
Refresh Rate
144hz
Hardware Peripherals
Mouse Gwolves Hati HTM
Keyboard Corsair Strafe
Mousepad Aqua Control II
Headphones HyperX Cloud Core
Monitor MSI Optix G241
1 2 3 4 5 6 ⋅⋅ 11
#4 Palestinian Genocide in World Events

Isn't it interesting how support for Israel and support for mass immigration from the Middle East complement each other so nicely? In the US and Europe, if you support mass immigration and Middle-Eastern multiculturalism, you are indirectly supporting Israeli hegemony; Israel wants the Palestinians gone from the area as much as certain people in the West wish to "welcome them" to our countries.

And similarly, the so-called conservatives who support Israeli domination in the Middle East are indirectly supporting the very mass immigration they claim to oppose. In truth, the only way to be anti-Israel is to be anti-immigration, and the only way to be anti-immigration is to be anti-Israel. It seems, however, that there are certain people who paradoxically support both mass immigration from the Middle East and Israeli domination at the same time!

posted 2 months ago
#6 RGL Unlocked 6s Winter Experimental Cup! in TF2 General Discussion
MothershipThe Cow Mangler, Soda Pop!, Bonk!, BASE Jumper, Sydney Sleeper, Rescue Ranger, and Diamondback. These weapons have shown high interest from players in being unbanned in postseason surveys coming close to 50% support to unlock.

Who is voting for these to be unbanned??

posted 3 months ago
#4 long rgl seasons - please fix in TF2 General Discussion

I like bo2s

posted 3 months ago
#65 Esperanto should be the language of EU competitive in The Dumpster

Noam Chomsky:

"The interest of linguists, as linguists, in universal language was based on an illusion, which linguists had but no longer have. That was the illusion that Esperanto is a language, and it isn’t. Yeah, Esperanto has a couple of hints that people who know language can use based on their own linguistic knowledge to make a language out of it, but nobody can tell you what the rules of Esperanto are. If they could tell you that, they could tell you what the rules of Spanish are, and that turns out to be an extremely hard problem, a hard problem of the sciences, to find out what’s really in the head of a Spanish speaker that enables them to speak and understand and think the way they do. That’s a problem at the edge of science. I mean, a Spanish speaker knows it intuitively, but that doesn’t help. I mean, a desert ant knows how to navigate, but that doesn’t help the insect scientist. [...] To be puzzled by simple questions is a very hard step, and it’s the first step in science, really. And the same is true about the nature of Esperanto, or Spanish, on which it’s based, and so on. We don’t know the answers to the questions of what the principles of Esperanto do because if we did, we would know the answer to how language works, and that’s much harder than knowing how a desert ant navigates, which is hard enough. So, now it is understood that Esperanto is not a language. It’s just parasitic on other languages."

"But there are people, serious scholars, who think that everyone should speak Esperanto, 'cause it's so simple, that there's an illusion that Esperanto is a language. Esperanto is not a language. It's a couple of simple rules which pre-suppose that you know Romance languages, and then you use all your knowledge of Romance languages to sort of figure out what's going on. But none of this means anything."

Trying to talk about which languages are "simpler" or "easier" in a vacuum completely misses the relationship between language, culture, and human action. I'll take it that Esperanto is "simpler" than English, based on what you've said and what Chomsky says here, but this doesn't matter. You're taking a value-free statement about the "simplicity" of something and turning it into a value judgement about "better" or "worse" for a given problem. This is called the "is-ought fallacy." What you're doing is like saying that math equation x is simpler than equation y, and that we should therefore use equation x. It doesn't make sense.

So, to try to argue for Esperanto in TF2, it can't be based on how "simple" it is, or any of the factual qualities of Esperanto, since that's fallacious. You might ask: "How am I supposed to argue in favor of Esperanto, then?" and that's my point: you can't. We don't speak because we have some goal in mind (like "simplicity"), because the ability to think about goals like simplicity requires the ability to speak in the first place. Therefore, any argument based on some abstract "quality" of a language like simplicity is circular and nonsensical.

The only argument you can make in favor of a language cannot be based on the "language itself," for the reasons I've explained, but because of some "outside reality," i.e., "Chinese could be useful to learn in case we go to war with China," or "You should learn ancient Greek so you can read Plato in his own words," or "You should learn Esperanto because it's fun." That is, an explanation of the "practicality" or "usefulness" of a language can only be based on some pre-existing, empirical judgement that we choose to make ourselves, or that rests on some outside source of "usefulness," like the desire to read Plato. But how does this look in TF2? People in Europe communicate using English in TF2 because many of them already speak English. If enough of them already communicated using Esperanto, then people would learn Esperanto. Notice how the "language in and of itself" (if such a thing even exists) doesn't come into play here.

Furthermore, the very fact that non-native speakers choose to speak English when playing TF2 proves that it's the best option for communication right now. The term for this in economics is called "revealed preference." As David Gordon writes, "When you make a choice, it’s usually among a few options. The choice is an action, and the action demonstrates, or reveals, that the option, or preference, that you choose ranks higher than the competing options." People in Europe have chosen English over Esperanto, and therefore, for whatever reason, they prefer to speak English over Esperanto. I think this is the idea Brody was getting across when he said you were rejecting the "human impact on the use... of things like language." And what could be more human than Europeans' choice to speak English over the other options? By saying something like "Esperanto should be the language of EU competitive," you're saying that Europeans themselves would prefer Esperanto over English. I ask: do they? They have chosen English despite the difficulties you've mentioned. As James Buchanan wrote:

"The market economy, as an aggregation, neither maximizes nor minimizes anything. It simply allows participants to pursue that which they value, subject to the preferences and endowments of others, and within the constraints of general “rules of the game” that allow, and provide incentives for, individuals to try out new ways of doing things. There is simply no “external,” independently defined objective against which the results of market processes can be evaluated."

You can apply what he's saying here to the "market of second languages" in Europe, or even about language itself. It would read like: "Language neither maximizes nor minimizes anything. There is simply no 'external,' independently defined objective against which language can be evaluated."

These are some thoughts I wanted to give on this topic.

posted 3 months ago
#79 Announcing the GGL Advanced Playoffs in TF2 General Discussion
chellArcadia effectively decided to shadowban Elijah from rgl, because he does not actually have the authority (despite being rgl owner) to ban him.

He does have the authority though. If he didn't have the authority then he wouldn't be the owner.

wiitabixcamp3r101concerted efforts to help the scenepressing the red button that says ban doesnt sound like taht much effort

wiitabix gets it

tomato_tomIf he had to overstep the people lower on the chain of command that is suboptimal but it was certainly the right decision so I can see why he said to just trust him.

I agree with tomato tom that this was the right decision. And it will also be the right decision if arcadia decides to ban elijah based on the irrefutable evidence dippidy, etc. have gathered.

posted 8 months ago
#66 Announcing the GGL Advanced Playoffs in TF2 General Discussion

@scream

I don't know what arcadia said to you in the admin chat, but his statement here was not that bad.Offering to give the prize money to GGL in the case teams decide to play there is a good PR move and lets the community know there are stakes on the end of RGL's leadership too. It doesn't matter if it "violates league rules" since this is a unique situation where the rules can be bent. The exception does not disprove the rule.

What does he need to "consult other admins" about for a post like this? He didn't say anything we don't already know. And besides, it's been proven that elijah is cheating so if the AC team somehow says he isn't then it'll be an OJ Simpson situation. I think arcadia should overrule any decision that says elijah isn't cheating; have we all forgotten elijah's 33ms-80ms reaction times?

Saying that the situation has revealed a problem and that you'll fix it is basic. The only decision that will "benefit everyone" is for elijah to be permanently banned, his team to be disqualified, and playoffs to continue as normal in RGL. At its core, this whole situation is not about PR, or about "the rules," or anything other than banning the cheater. Everything else can wait.

posted 8 months ago
#41 OMG 2 in TF2 General Discussion
riveThe reasoning given by one of the RGL anti-cheat admins on their "transparency stream" for not permabanning cheaters was unbelievably stupid; they basically stated that permabanning cheaters isn't done out of some principle of "fairness" or consistency because reformed past cheaters who already "served their time" like nyxi or habib would then have to be retroactively permabanned, therefore permabans aren't done (weird because RGL doesn't seem to care too much about being consistent when it comes to other things).

The only real "fairness" or consistency principle that RGL could reasonably want to adhere to is not banning anyone ex post facto. All that would mean is that people who were banned before the rule was changed would serve the 2 year bans they were given, and that anyone who is banned after the rule changes would be permabanned. Cases of past cheaters who were never banned or already completed their bans are irrelevant since they wouldn't be punished if the rule didn't change to begin with.

For the people who cheated when the rule had not changed yet, but have not yet been banned: If RGL wanted to be really cautious they could give these people 2 year bans too, since changing the "legal consequences" of an action and then applying them retroactively also violates a principle against ex post facto bans. In this case it wouldn't matter since it's elijah's second offense anyways, and after a 2 year buffer period basically every found cheater would be permabanned.

These things would give currently banned players a chance to "serve their time and reform," as well as to warn new cheaters that they will be permabanned if caught. RGL's reasoning here is wrong since even if they want to be extremely "fair" and follow legal principles like some kind of government, there's nothing wrong with changing the punishment for an action in this way. There's also nothing wrong with Arcadia declaring a state of exception, transcending the rulebook as the sovereign authority over RGL (CEOs are like dictators after all) and permabanning any cheater he wants in the name of the public good.

posted 8 months ago
#14 [shounic]TF2 but without the sniper in TF2 General Discussion

some kind of choke-sized smoke grenade would be an interesting way to fix it
or maybe a "smoke grenade" that is see-through for everyone except scoped-in snipers
actually they could just make the gas passer do that. have it work as it is does now except it messes up the vision of snipers who are scoped in. would fix a bad weapon and provide fair counterplay to long angles

posted 9 months ago
#17 Cheater bans should be permanent in TF2 General Discussion

I agree with springrolls. Maybe 4 years would be better than the current 2?

posted 10 months ago
#8 mge cryptid tier list in TF2 General Discussion

hallu

posted 10 months ago
#6 What era is TF2 in now? in TF2 General Discussion

I think calling this the "new config era" or something similar works, but era naming is more for people in the future to do

posted 11 months ago
#22 Need help documenting b4nny in TF2 General Discussion

Setting aside the feedback people have given already, I think there a few ways you could go with this.

Option 1: A series of "player profile" style videos that you can work on and upload periodically. For example, the first video could be about b4nny, the next about a different player, and so on. Shorter interviews (if the players are still around/you can get in touch) interposed with highlights, stream clips if there are any, etc. I think showing a career highlight or two and having the player explain what they were thinking could be really interesting. While casual players know about b4nny, I think a lot of people don't grasp that the 6s scene goes way, way deeper than froyotech. I also think focusing not just on, like, top15 all-time players, but also low invite players, well-known players in general, etc. in order to get across the breadth of the scene. So it would look like this:

  • TF2 Player Series 1: b4nny
  • TF2 Player Series 2:
  • TF2 Player Series 3:
  • etc.

Option 2: You could do a longer player documentary series (10+ minutes each) focusing on all-time talents. Of course many of these players are no longer active, so getting in touch might be impossible; the overall feel of these videos would be more historical/documentary-like than option #1. Explain their careers, what made them so good at 6s, you could interview other players who are still active (i.e., "what was it like playing against clockwork?"), etc. This might align more with what you had in mind originally.

Option 3: A series about the history of 6s in general. A single documentary about the history of 6s I think would be way too hard, so you could tell the story through videos on the different "eras" of the game (Ancient Era, Golden Era, Dark Era, RGL Era). I recommend reading through the NA Top100 series Tery did in 2021. You could explain how class compositions were established, the biggest changes throughout each and their effects, in what ways players improved or how the scene shifted, etc. Would really help if you could get a hold of some super old players/clips/stories to make it interesting. A series like this would really allow you to set the stage for clips. Showing casual players artist's bomb in s6 finals is cool and all, but explaining it in the context of strategy and the game's history I feel would have casual players on the edge of their seats when watching.

posted about a year ago
#32 Update maybe? in TF2 General Discussion

the changes I want !!

1. A "ping" system, that either allows medics to ping locations on the map, or all classes or something. (I also think minimaps like in cs would be a welcome addition but i understand that would be pretty hard).

2. Reduce the radius of the airblast cone, or make it so that airblast gets weaker and weaker the more times it's used in a row. Alternatively, make players who are airblasted able to strafe like they jumped, or at 80% strafe speed or something. Or do all of these things.

3. For weapon changes, I thought of some that I thought might be cool but any reworks to the broken weapons would be welcome:

Pretty Boy's Pocket Pistol
This weapon fires 100% accurate rounds
This weapon holsters 20% slower
+15% primary (scattergun) reload speed penalty

The Mad Milk
Heals only 20% of damage done instead of the current ridiculous 60%, and you can only milk a maximum of 2 players at once
-5% movement speed on wearer

Vita-Saw
+15% Medi-Gun range
Per melee hit: Medi-Gun range increases by 5% (up to some maximum)
-10 maximum health

The Diamondback
On backstab: 3 seconds of 100% critical chance
-20% damage penalty
-33% clip size

posted about a year ago
#142 koth_bagel in Map Discussion

please make a 5cp map next for us to play :-)

posted about a year ago
#32 4 suggestions for RGL in TF2 General Discussion

4 minute round timer and pro config for IM+ for this season, thanks Taylor

also LOL buffalo steak sandvich got unbanned

posted about a year ago
1 2 3 4 5 6 ⋅⋅ 11