Most of the players I talk to like to have more restrictive whitelists and class limits. The only reason people wanted certain weapons like the liberty launcher to be unbanned is that those weapons arent very good and so it wouldn't effect the game in any way.
There is this sense that valve wont do anything within a decade that will make tf2 great, and if it does it most certainly be the way of unbanning op weapons and having no class restrictions. I, and most of the people I talk to, want to keep the game the way it is, or at this point the way it was, because we know that valves involvement will either fail or turn the game into something we don't want to play.
I'm sure there are a ton of people that like the direction valve's going. To me it just seems like most fps games are going the way of having lots of characters/weapons and no limits on them. It's not wrong it's just different, but expect to see a lot more people leaving once esea is no longer their safe haven.
Maybe I'm wrong idk. I haven't really talked to higher level players/been relevant in a long time, but that's just the overall feeling I have seen. The direction of the game should be in the hands of the high level players.
E: cw & hildreth speak volumes