sandwiches_timeESEA-ShooterblinKStill dodging the compensation though! How about this. If there are server issues going on, why not put in a rule that allows us to run our own servers using the ESEA configs of course as long as both teams agree. Then we can just forward the scores to admins to input manually into the website. This would save your admins from being bombarded on bad nights and allow us to get our games done without having to wait hours upon hours to get a 10 minute match done with. Didn't even mention the client issues. It either goes really well or really horrible. There should be alternatives.
I would much prefer to fix the issues (as we do right now), than take the matches elsewhere. I doubt it takes hours, after hours to change a server on ESEA.
Yet 16 seasons later and the client/server selection is still terrible. Looking into other options at this point seems reasonable to fix issues esea is either unwilling or unable to fix.
Client is actually pretty organized. If you just set it to tf2 only, it kind of reminds me of the tf2 server browser that I know a lot of people use.
In addition, the way this is set up right now is a lot better than cevo imo where client is a means to have players ready up or check in and nothing else. I enjoy having that ability to join the server instantly without going to match comms or restarting my client. And ugc doesn't even have a client.
Also, someone mentioned this from my team that ESEA should have a download link to custom maps on their site each season to make it easily accessible without the hassle of actually searching for it even though it's not that hard in the first place.