In years of competitive TF2 there has never been a talk about demoman being OP in close range, he doesn't even have a close range weapon...
I can follow your guys rationale being a promode-like plugin/mod hurting the scene but look at COD4, the mod made the game playable competitively and if we make our amazing (fps improvements, more options, etc.) I cant really see why it's such a bad thing.
r4ptureThe second option is to just man up and deal with it. It sucks? Sure does.Give it time.
Why exactly do we need to bend over and take this change? It's obviously gonna make demos much more underpowered, you can no longer punish a player/players who are overextended quickly, if a scout jumps you you are pretty much dead, poping kritz trough a choke is no longer an option.
Yes it's gonna change the meta and players will eventually adapt but why? Because Valve thought so?
mi dont know where else to go but point out that you have no ability to play this game competitively whatsoever so you typing paragraphs about how the game works is pretty moot
you can go back to begging every na site owner to merge theirs with comp.tf now, you arent contributing here at all
Holy shit u mad? Acting like a 12 year old redbull junkie wont contribute nothing either...