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SteamID64 76561198010101325
SteamID3 [U:1:49835597]
SteamID32 STEAM_0:1:24917798
Country Poland
Signed Up September 24, 2013
Last Posted March 28, 2020 at 8:06 PM
Posts 133 (0.1 per day)
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#39 Insomnia63: Grand Finals in Events

Are we getting viewbotted?

posted about a year ago
#15 Insomnia63: Day 2 in Events

God damn it's just a game lmao

posted about a year ago
#13 Insomnia63 viewer's guide in News
Zanda .....

At least they're honest

posted about a year ago
#47 massive drop in concurrent players in TF2 General Discussion

When people here say the game is dead it's not meant to be taken literally dead. Lawbreakers still has players and you certainly wouldn't call it alive. DayZ has players and people still call it dead. The point is, 30% of our playerbase just turned out to be bots, Valve doesn't care about competitive and its community, they blatantly fucked up Pyro update and our game is overrun with bugs and shitty cosmetics that ruin fps. And so far we have ZERO reason to believe anything is going to change. I don't think calling it dead is that much of a stretch lol.

posted about 2 years ago
#17 massive drop in concurrent players in TF2 General Discussion

Forget about Overwatch, soon we'll have to compete with Paladins lmao

posted about 2 years ago
#14 massive drop in concurrent players in TF2 General Discussion

HOLY fuck this game is dead lol

posted about 2 years ago
#17 why do scouts have to cap mid in TF2 General Discussion

Maybe because when your scouts die pushing forward enemy is more likely to retake mid? You know, since scouts carry in this meta you don't want them to die while roamer is useless so it's ok if he risks.

posted about 2 years ago
#75 December Global Whitelist Changes in TF2 General Discussion
michael-ArguedOystermichael-no. no you can't. it's a stock weapon, a.k.a. the basis on what is and isn't overpowered.
If rockets did 300 damage, they would be overpowered. If it's significantly better than every other weapon in that category, it's overpowered. If the weapon elevates the class above every other, you can call it overpowered.
If Scattergun can't be overpowered, then Scout can't be overpowered.

but rockets don't do 300 damage? neither does the scattergun. the whole mechanic is risk/reward; if you aim your shots well, you do more damage (although not anywhere remotely close to 300). that's the point of a single shot mechanic. what is your point (especially with the 300 damage rockets "analogy")?

He is saying that scattergun is not the basis on which other scout weapons are decided to be overpowered or not. He is sayig the category in which a weapon is in decides that, which means that when you decide whether or not a weapon is overpowered you have to take into consideration all other weapons in it's category, not just the stock weapon. Which means a case that scattergun is overpowered could be made and argued for by some (they would argue other primary slot weapons and classes fall behind scout). He exaggurated 300 damage rockets and called them overpowered to illustrate a point that the weapon being stock doesn't make it balanced.

posted about 2 years ago
#2 just a quick question in TF2 General Discussion

Stating the question in the title might make more people from korea notice it.

posted about 2 years ago

holy FUCK the mental gymnastics some people do in order to prove why banning people from playing pyro is ok is amazing

posted about 2 years ago
4hpI'd bet a fiver that full time pyro is perfectly viable in top invite atm even if it's just a consequence of how aids the flames are

As long as there is a scout alive you'll get shredded before even getting to a fighting distance, not to mention stickies which are not that easy to avoid either. And closing the distance with jetpack is not viable also because of the long switch time. The only thing that changed is pyro dps and slightly more range, but the main issue is still here - pyro can't close the distance.

I'd bet it's not viable.

posted about 2 years ago
#9 Lightning gun pyro in TF2 General Discussion

+ 25% damage
+ 15% movement speed
+ twice less airblast cost
- on hit: uninstalls the game

It's a bait so that pyro mains go away.

posted about 2 years ago
#11 dont tap the white tiles in Off Topic

654, maybe I could get just slightly below 700 but anything beyond that just seems impossible. How the fuck u got 785??

posted about 2 years ago
#25 when u soldier v scout mge in TF2 General Discussion

Soldier mains are all virgins

posted about 2 years ago
#27 Do you think current state of specialists is fine? in TF2 General Discussion

I wonder how many more nerfs will the engineer and spy get before tf2 team realises how shit they are. Spy fighting ability slowly but steadily approaches that of a medic lol.

posted about 2 years ago
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