Cruz
Account Details
SteamID64 76561198063814429
SteamID3 [U:1:103548701]
SteamID32 STEAM_0:1:51774350
Country Australia
Signed Up August 2, 2012
Last Posted March 10, 2016 at 9:30 AM
Posts 99 (0 per day)
Game Settings
In-game Sensitivity 1.6
Windows Sensitivity 6
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
120hz
Hardware Peripherals
Mouse Corsair Vengeance M60
Keyboard Razer Blackwidow
Mousepad Puretrak Talent Complexity Edition
Headphones Plantronics Gamecom 380
Monitor BenQ XL2410T
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#6 Sky- TF2 Frag Clip **FEEDBACK MUCH APPRECIATED** in TF2 General Discussion

Holy cow I feel like it's 2007 again

posted about 10 years ago
#14 First TF2 (semi) Daily: Daily Dispenser Thurs 6EST in TF2 General Discussion

I like the idea, but tbh the way you presented the show was rather dull. Your audio levels were terrible, and you didn't seem excited about what you were talking about at all. Look at any popular esports commentator and you'll notice they all give off an energy that draws in the viewer, and makes them care about what they have to say. Sadly that was missing from your presentation. The powerpoint idea is different, but personally it made me feel like I was in a lecture at uni instead of watching a gaming vodcast. I feel like you'd be better off ditching the .ppt, and instead use a pre-recorded section of a demo to illustrate what you're talking about. I feel like trying to speed up the pace of the show would be more interesting as well, the rather long chess piece value analogy didn't really feel necessary, you could have condensed it down a lot and cut to a clip of class advantages playing out in an somewhat unusual way (say 3v3 sol+scout+scout beating med+demo+sol).

tldr
- fix mic settings, boost your volume and get rid of as much background noise as possible
- try and sound like you're excited about what you have to say, you have no real presence or on-mic energy and that really affects the entertainment value
- try and cut out as much long-winded explanation as possible, makes it feel more like a lecture. Instead make your point as concisely as possible, and use a pre-rendered clip to illustrate
- powerpoint may or may not work out, as i said it feels more like a lecture. If you can, try and get your hands on 3 lights, and set them up in your room like so: http://timebased-w07.wikispaces.com/file/view/3point.gif/30426518/3point.gif, and use your onscreen presence combined with a less-dull picture to say what you want to say

Otherwise I like the idea, but theres some work to do if you want to really draw in viewers and make the show entertaining to watch.

posted about 10 years ago
#61 Best medic in whole TF2 universe in TF2 General Discussion

bowt

posted about 10 years ago
#23 i46 documentary in TF2 General Discussion

bump, any updates on this?

posted about 10 years ago
#42 Shoutcasting in TF2 General Discussion

Only watched a few snips here and there, but from what I saw, you definitely have the voice and charisma for casting. You should definitely use a different hud though, as the default scoreboard and letterboxing look awful. What I saw of the camera work was solid, but your freecam needs some work. Lots of potential there though, there are precious few casters who can actually engage people with their voice alone, and tf2 definitely needs more of them.

posted about 10 years ago
#64 What do you like/dislike about cp_granary? in Map Discussion

Bump, would like to see the left-side yard-mid choke roof raised a little bit to make it less of a deathtrap for anything spotted by a soldier/demo

posted about 10 years ago
#73 yuki's demo reviews in Mentoring

Demoname: https://dl.dropboxusercontent.com/u/31311727/IMGs/cruz_vs_mgc.7z
Class/role: Demoman
Division(if possible): Div 3
Other notes: Don't feel like I did much on mids, also I think my prioritization may be off in high-pressure situations

Also props for doing these for the community.

posted about 10 years ago
#32 democall - ikpure in TF2 General Discussion

https://dl.dropboxusercontent.com/u/31311727/PDFs/cruz_15500_snakewater.7z

posted about 10 years ago
#1 Ozfortress Winter League 9 Highlights in TF2 General Discussion

Original post:
http://ozfortress.com/showthread.php?t=58377

https://www.youtube.com/watch?v=vwHmrqebISE

Not going to lie, I was pretty stoked when I was given the chance to produce this video whilst under a ban, so I hope I delivered better than expected. I apologize for not including all the submitted clips, but I wanted to keep the frag quality at the highest level possible so that I could best represent what an amazing season it was to watch.

Thanks to everyone who submitted and the admins for being amazingly helpful over the last year.
posted about 10 years ago
#16 would it help? in TF2 General Discussion

i wonder what would happen if you looked at that with old-timey 3d glasses

posted about 10 years ago
#182 Origins of Your Name/Alias in Off Topic

Big fan of GTA3 when i was younger, and on the shitty tv i played it on the RC Toyz vans looked like they said RC Cruz. Dropped the RC later on though.

posted about 10 years ago
#54 TF2 benchmarks in TF2 General Discussion

2639 frames 19.802 seconds 133.27 fps ( 7.50 ms/f) 8.195 fps variability

CPU and overclock: i5 2500k @ 3.3Ghz
Graphics Card: Radeon HD6970

Driver version: 13.1
dxlevel (default is 90): 80
Resolution: 1920x1080
Full-screen or windowed: Windowed
FPS configs enabled: Chris dx8 high frames
Shadows enabled/disabled: Disabled

Edit: changed cl_threaded_bone_setup to 1 and got up to 150.80 fps ( 6.63 ms/f) 7.187 fps variability

posted about 10 years ago
#2 Demos are stuttering in Q/A Help

I -think- it's to do with interp and network settings, I've seen people with 5ms latency get the same problem. Just play with those till it fixes itself i guess.

posted about 10 years ago
#40 // ELEVΛTE in TF2 General Discussion

film burn burned out my retinas every time it came on. Otherwise I liked it. Should've corrected your STV footage though, really stuck out to me.

posted about 10 years ago
#4 washy hud in TF2 General Discussion

I'll never understand why people make their ammo counters different colours. Looks alright otherwise, although you may want to change the font used in the main menu to match the one in-game, because it looks kind of tacky as is. Also clean up hudlayout.res, that things a mess, and you also don't reference any fonts for the hud crosshairs so it's just displaying the letters in default.

posted about 10 years ago
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