DarkNecridContraDarkNecridalso the whole range limit one wouldn't feel good to actually play because it'd be pretty difficult to determine that while actively trying to line up headshots unless you congested the game space (e.g. with symbols near people in range or w/e).
if it still minicrits past the headshot range, the player still receives positive feedback for their accuracy.
yes, it would require feeling out what ranges are and aren't headshot range over time, but it's also a damn sight better than your shots just randomly missing or you being forced to cradle your ambassador for a little longer until it's ready to do acceptable damage again.
n/o tho
o ye if it minicrit past the headshot range that would be fine i didn't see that i'm at like 6 spots at once so i might've speedread past stuff. that'd be solid!
so we're in agreement as to the best solution? range limit for headshot damage with minicrits past that so accuracy is still rewarded?