Connie
Account Details
SteamID64 76561198124589076
SteamID3 [U:1:164323348]
SteamID32 STEAM_0:0:82161674
Country United States
Signed Up August 26, 2014
Last Posted February 6, 2024 at 9:15 AM
Posts 2210 (0.6 per day)
Game Settings
In-game Sensitivity .5
Windows Sensitivity 6/11
Raw Input 1
DPI
2400
Resolution
1920x1080
Refresh Rate
280Hz
Hardware Peripherals
Mouse Logitech G403
Keyboard Logitech K120
Mousepad Logitech G640
Headphones Sennheiser HD 280 Pro
Monitor VG258QM
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#15 koth_avalanche in Map Discussion

Can someone link me to a direct map download? I'm having trouble with all of my steam workshop subscriptions and would like to take a look at the map

posted about 7 years ago
#12 TFTV Dark Theme in Site Discussion

Now I have a dark theme for both ESEA and TF.TV? FeelsGoodMan

posted about 7 years ago
#17 New Map Pugs Group in TF2 General Discussion

General Updates:

http://www.strawpoll.me/11023779
Please let us know what time and day you are available to pug, would like to host more and it'd be good to know what nights are best for people to show up!

We now have a command on TF2Maps.net's Steam chat bot! If anyone is here from the mapping community, you can find server and mumble info by typing "/Pugsinfo" into the steam chatroom for TF2Maps.net. Huge shoutout to Fantasmos for doing this for us, hoping it brings some mappers into the comp community :)

Also, we have moved mumbles in order to accommodate more than 20 players at a time. The new server info is:
Address: mumble.accelerateservers.com
Port: 64871

posted about 7 years ago
#36 List of PUG Groups in TF2 General Discussion
BilbertAdded New Map Pugs to the list.
https://steamcommunity.com/groups/nmpugs
Google Dochttp://www.teamfortress.tv/26021/new-new-map-pugs,

We are not associated with that group or thread directly, only referenced it in our OP so people knew what we were going for

posted about 7 years ago
#138 best pub quotes in TF2 General Discussion

she got a body like an hourglas : what is an esea :)?

posted about 7 years ago
#15 Raze LFT in Recruitment (looking for team)

decent positioning, decent arrows, dedicated to improve. Give this man a tryout

posted about 7 years ago
#97 Brightly and his friends getting banned in The Dumpster

watching catface fight internet nerds

http://i1.kym-cdn.com/photos/images/facebook/000/895/845/2f9.jpg

posted about 7 years ago
#46 Brightly and his friends getting banned in The Dumpster
SkyH4igh its not better? whats different about it. literally we have tf2C which is more populated then that. i see no point in making a new site that is basically the same, other then TF2S having a new look. if people are getting butt hurt over a ban and wanting to move to TF2S cause of a well needed ban, then that's sad.
  • Better UI
  • Integrated Servers
  • ESEA Config Allowed
  • Admins that are not trash
posted about 7 years ago
#3 pont lft sub soldier in Recruitment (looking for team)

Pound soldier, great friend. Sucks to see him not playing in high open/ low IM as a main next season, but hopefully he learns a lot from subbing!

posted about 7 years ago
#15 New Map Pugs Group in TF2 General Discussion

Pugs were super successful tonight, really happy about the attendance and feedback people have for maps! Thanks to everyone who showed up, as well as map makers for providing a lot of the maps we played! I will be DMing all map makers their feedback spreadsheets through Steam or tf.tv directly. Looking forward to next weekend!

posted about 7 years ago
#14 New Map Pugs Group in TF2 General Discussion

Pugs are starting again, connect if you want to play several newly added maps!
Address: mbl37.gameservers.com
Port: 10008

posted about 7 years ago
#3 cp_atacama (5CP) in Map Discussion
TsarbucksI saw that you wanted it in the New Map Pug Group. Make sure to contact console to get it included.

No need, added to the map list!

posted about 7 years ago
#13 New Map Pugs Group in TF2 General Discussion
TsarbucksI made a thread on tf2maps.com for submissions and spreading awareness about the group

Wow, thanks! Really appreciate all of the support we're getting from the community. I've seen the group mentioned in quite a few places, and am glad to see people open to trying out our group!
Edit: Link to TF2Maps.net Thread

posted about 7 years ago
#12 New Map Pugs Group in TF2 General Discussion
TsarbucksMaybe you can make it a new and retro pug group. You can have what you said, as well as GPit, Coalplant, Logjam, etc.

I've tried this idea before, and it's unappealing to most players as they're playing maps that have usually been long gone from the 6s map rotation and are usually gone for good reason. The majority of players don't seem to want to play older maps due to both the unappealing thought of playing an old map with the massive playstyle change that's happened in the years since that map's release or because it just doesn't benefit anyone if it's never going to be in rotation again.

I mention adding a map like Gravelpit because while its playstyle is very different to today's TF2, I feel like it definitely provides some much needed diversity in the TF2 map pool, and would be a nice example of a map that showcases team coordination, rotation, and a more fluid class choice over today's cp_whatever. That's not to say the majority of cp maps are poorly designed (quite the contrary, props to mapmakers like chojje and Phi), just that it would be very nice to see other gamemodes integrated into 6vs6.

The point of this group is really more of trying out some different maps (mostly new) to see if they'd be fun to run in the current map pool provided we use ESEA configs and whitelists.

posted about 7 years ago
#9 New Map Pugs Group in TF2 General Discussion
TsarbuckschojjeOhh, I love this initiative. Sadly the time is a bit off for my schedule, or I'd be happy to join weekly. Looking forward to the feedback to come out of this!

As a suggestion, this might be a good opportunity to branch out into other game modes than 5 cp, if the map list looks a bit short.

Map list last time was 2 maps

Yea, only having 4 maps to play and having pugs start later at night has reduced both the map pool and the maps played per night. I plan on experimenting to see how early/late I can host though I'll probably settle somewhere in the 9:00-9:30 range. Just figured I'd keep it later during the HL season as to not host during typical scrim times/nights and attract less people. I have thoughts on maybe adding gravelpit to the map rotation as well as any maps that are recommended through the map submission survey, but maybe that would be insane :P

posted about 7 years ago
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