ClandestinePz
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SteamID64 76561197991544959
SteamID3 [U:1:31279231]
SteamID32 STEAM_0:1:15639615
Country United States
Signed Up July 21, 2012
Last Posted March 13, 2015 at 5:14 PM
Posts 131 (0 per day)
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#33 I'm literally upset right now. in Off Topic

Ignorant people are winning the war, but no matter what the dictionary says I refuse to accept anything other than the correct definition of "literally".

By the way, if they ever try and make "irregardless" a real word I will literally burn all my possessions and live alone in a cave by the sea for the rest of my life.

posted about 6 years ago
#595 The International 3 in e-Sports
Wreathfurion please leave

what a missed opportunity. You could have said "make like a tree and leave".

posted about 6 years ago
#451 The International 3 in e-Sports
aimnavi always loses game one remember that

I don't think NAVI can rely on Alliance throwing as hard as Orange did.

Hopefully this (http://www.youtube.com/watch?v=z3RPzI_3TT8) won't happen.

posted about 6 years ago
#420 The International 3 in e-Sports
mi mean aside from the aegis, once every key hero on navi had a bkb xbox (with abyssal) just kept eating mushi in fights and the rest didnt matter because there was literally no physical/pure damage and navi could chase all day

i think its a much more interesting game iwthout the aegist deny but i really dont think orange was quite as far ahead as people think thanks to track kills getting up key items on them

I think you're exaggerating. Orange was still winning fights even with BKBs on NAVI and having an aegis would have helped them even more. I'm sure mushi would have loved to have been able to come back to life after the two bkbs and lifestealer's rage had run out.

posted about 6 years ago
#416 The International 3 in e-Sports

I just realized that kyxy was also the awful tidehunter in game 2 who wasted every single ravage. He must feel like shit right now.

posted about 6 years ago
#407 The International 3 in e-Sports
brownymasterI honestly don't think the Aegis deny is the reason they lost, but that's going to easily be the easiest and most major mistake to point out.

Its not the reason they lost, but it definitely killed their momentum. Its got to be pretty demoralizing also.

NAVI fans will be insufferable for a while afterwards unfortunately.

posted about 6 years ago
#322 i46 documentary in TF2 General Discussion
frknSomebody should organize a frag video contest. I would donate to the prize pool.

Wait wasn't there supposed to be one or am I insane?

posted about 6 years ago
#48 Are we doing A/D wrong? in Map Discussion

A long time ago, I made a post on gotfrag describing a concept for an experimental pl map designed to be played in 6s.

The idea was to fundamentally alter the pl mechanics to remove what made pl unpalatable for 6s players. The main differences were:

1. Once the cart is set it motion it will stay in motion until an enemy player stops it by entering the capture zone. This was to remove the problem of one or more players having to stay glued to the cart at all times and to make the game more about preserving momentum rather than slowly moving the objective forward after you win a fight.

2. The cart moves much faster in general to reward the attackers more for winning a fight decisively.

3. The cart will begin to move backwards after only 5 seconds of being stopped and will move backward at a much faster speed than in regular pl. This is to give the defense more incentive to get aggressive and to reward them more for winning a fight.

4. There is no set up time. The defenders would have to rollout quickly if they wanted to set up an early defense or give up a bit of ground if they wanted to turtle with a heavy or an engineer. This was supposed to make the first fight more dynamic and to encourage a greater variety of strats.

5. The map would have 3 points total and would be played by stopwatch rules.

When I made the thread on gotfrag, I was somewhat encouraged by the positive reception my ideas received, so I decided to work on the map a bit. I was able to get the cart to behave exactly the way I it wanted to, but I got bogged down in the creation of the map itself and lost the will to continue.

I still think its possible that this concept COULD work and regardless it would be an interesting experiment.

posted about 6 years ago
#24 An open letter to Anonymous of ☁➈ in TF2 General Discussion

For future reference people generally only enjoy drama threads if it involves players they've actually heard of and something juicier than someone -fragging a post or not getting picked in a pug.

EDIT: It is also a good idea to refrain from insulting the comp TF2 community in general.

Cheers

ClandestinePz

posted about 6 years ago
#118 quickfix in TF2 General Discussion
ShroomsyClandestinePzbscrock, paper, scissors
because everyone knows rock paper scissors is the perfect competitive game

tf2 needed more rng

How is that rng?

Because in rock paper scissors neither player knows what the other is going to throw, which makes the game random. It's a stupid comparison because it's not hard to figure out what medigun the other team is using and react to it accordingly.

Anticipating your opponents actions is difficult, but definitely not random. The only mechanic in this game which is truly rng is the random crit system (which is obviously disabled in competitive).

I would also say that it is an exaggeration to say that the new meta is rock, paper, scissors anyway. Each medigun may have its own strengths and weaknesses, buts its not as black and white as most people are making out. From what I've seen Uber can beat quickfix and quickfix can beat kritz, its just a matter of playing it right.

I for one am excited to see how this new meta develops.

posted about 6 years ago
#49 quickfix in TF2 General Discussion
bscrock, paper, scissors
because everyone knows rock paper scissors is the perfect competitive game

tf2 needed more rng

How is that rng?

posted about 6 years ago
#76 What's Your Favourite Sport? (Not Video Games) in Off Topic
Tristansoccer mma paintball rock climbing

Because you didn't use any commas I actually imagined a sport which is a combination of soccer, mma, paintball and rock climbing.

Now I must make it a reality.

posted about 6 years ago
#180 Update 7/10/13 in TF2 General Discussion
LionxWhat the fuck is a calling card?

When you kill someone with the milkman set it drops a stupid looking miniature headstone next to their body.

posted about 6 years ago
#85 not just map tweaks, weapons too in TF2 General Discussion

I just hope they don't base their opinions on balance solely off "equip rate" cause then maybe they'll buff the wrangler instead of nerfing it. I don't see many pub engis using it even though its breathtakingly op and they never even use their pistols anyway.

posted about 6 years ago
#3 Banning Gunslinger on a Pub in TF2 General Discussion

whitelists only take effect in tournament mode for some reason.

posted about 6 years ago
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