Added High playoffs, IM playoffs and AF Round 4
| Account Details | |
|---|---|
| SteamID64 | 76561198025176040 |
| SteamID3 | [U:1:64910312] |
| SteamID32 | STEAM_0:0:32455156 |
| Country | Poland |
| Signed Up | April 12, 2014 |
| Last Posted | December 22, 2025 at 3:37 AM |
| Posts | 1672 (0.4 per day) |
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Girl memer :O
Gotta find her address to creep on her
Ma3laaon the main page when you're scrolling through the matches, on each one it should say if its best of 1 or best of 3 or whatever
This information should definitely be included somewhere though I'm thinking more about additional box on the match page for all the detailed information like type, maps etc.
There was a nice increase in requests yesterday thanks to ETF2L's finals.
https://saloon.tf/match/514/
https://saloon.tf/match/514/
https://saloon.tf/match/514/
https://saloon.tf/match/514/
https://saloon.tf/match/514/
So it's no lie that Britain's rivers are full of prozac.
Anyways I agree with Sideshow, context matters though this Auschwitz thing that Fairy listed could warrant a ban, not sure if I'd go with permanent one though :/
But how is he permanently banned when there are no permanent bans Fairy?
Whop your Wad, on the counter!
https://saloon.tf/match/515/
BumFreezebut wont the account immediately become trade banned when you log into it because of access from new device?
Just for a week, plus there is a known way to trade while on a cooldown I won't share for the obvious reasons. You can google it :P
But there are no permanent bans on TF2C
ObiI think he's either:
- making trade bots
- scamming people using alts
If he was making SteamBots he wouldn't risk using others' accounts as control to those can be regained with a CD key or past credit card info..
He just needs a throwaway account :P
Match page agrees with you, thanks for bringing that to our attention!
tscCHERRYIt's something different though. TF2Center and TF2Pickup.
They may be different, but ultimately the point is to not reinvent the wheel as far as infrastructure goes. If the major difference between PUGs and lobbies is the picking process, why not try to add in lobby functionality on one of the existing sites instead of starting entirely from scratch?
I can easily see it being less work than patching it into TF2Pickup. The difference is massive and it's not just picking process it's also who hosts servers, how many queues are available at the moment and many other things.
On top of that TF2Pickup's codebase is not really flexible from what I heard, but it doesn't matter since it's just a different project, different goals, different audience, different way to go about serving for the similar purpose.