Just loaded it up and i have some first impressions despite not playing it yet.
I like the stuff you do with the machines in 2nd, puts for some interesting spots, as a medic main seems allot safer to be up on them.
I feel a little awkward about sniper sight lines through the new doorway in garage to choke.
I like the high ground to provided by removing the crate in yard. Seems allot easier to push into yard.
Not sure how the exit into last being longer and more angled on the right side will affect pushes.
The hose to get up to catwalk on roll out is kinda awkward. I think it should still go in the corner like before but idk.
I like what you did with the wall on the right spawn door. will make sentries allot easier to build i think. i think the height of those should maybe be made a little higher? IDK.