Blakout74
Account Details
SteamID64 76561198145175094
SteamID3 [U:1:184909366]
SteamID32 STEAM_0:0:92454683
Country United States
Signed Up January 31, 2016
Last Posted September 9, 2016 at 9:22 PM
Posts 11 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
Full screen
Refresh Rate
 
Hardware Peripherals
Mouse IntelliMouse Optical USB and PS/2 Compatible
Keyboard Macbook Pro default
Mousepad Macbook Pro default
Headphones Skullcandy
Monitor Macbook Pro default
#19 Mac TF2 Startup Crash in Q/A Help

I HAVE FIGURED OUT THE PROBLEM> AFTER BROWSING THRU A BUNCH OF OTHER PROBLEMS SIMILAR TO THIS ONE SOMEONE SUGGESTED THAT AN EXEC LOOP OCCURRED SOMEWHERE. AND SINCE I AM A NOOB SCRIPTER I PUT exec autoexec IN MY autoexec2 FILE WHICH LED TO AN INFINITE LOOP OF exec autoexec, exec autoexec2. THANKS FOR ALL YOUR HELP BUT I AM GOOD! YAY!

~ happy iToaster player

posted about 7 years ago
#17 Mac TF2 Startup Crash in Q/A Help
BlitheBlakout74>> bumpitty bumpitty
Sorry to be a debby downer, but you have a mac from 2011. Don't get me wrong, I am a mac user as well, but your system is pretty outdated. I don't know if you are going to get tf2 to work. Maybe take it into your local computer store? idk man best of luck.

yeah, well, worked up till like this summer, idk, might need to upgrade

posted about 7 years ago
#15 Mac TF2 Startup Crash in Q/A Help

>> bumpitty bumpitty

posted about 7 years ago
#14 Mac TF2 Startup Crash in Q/A Help

hmm, nope, allocated the heapsize to 2 gb of mem to tf2 which should have been more than enough, still no help

posted about 7 years ago
#12 Mac TF2 Startup Crash in Q/A Help
gatsanno kernel_task generally uses like 500 MB or something and tf2 for me uses 1GB - 1.5GB out of my 4GBBlakout74https://www.youtube.com/watch?v=3taEuL4EHAgis tf2 crashing on startup or during games, i assume TF2 is still loading things if memory usage is climbing that fast and if thats the case i can't really help you other than suggest you lower what it has to load

tf2 crashes at startup. I'm not sure what to do.

gatsanno kernel_task generally uses like 500 MB or something and tf2 for me uses 1GB - 1.5GB out of my 4GBBlakout74https://www.youtube.com/watch?v=3taEuL4EHAgis tf2 crashing on startup or during games, i assume TF2 is still loading things if memory usage is climbing that fast and if thats the case i can't really help you other than suggest you lower what it has to load

i will try your solution, allocating heap size seems to be a good idea. Steam Support on the other hand, still haven't received a reply.

posted about 7 years ago
#9 Mac TF2 Startup Crash in Q/A Help
XenThePybroBlakout74dxlevel 80macs run on openGL, all this will do is change a few commands.

The most common source of mac crashes are lack of memory and thats what your error code is so have you tried opening activity monitor and monitoring your memory (ram) or getting a third party app such as memory clean to monitor your memory while tf2 loads

Setting mac_picmip to anything but 1 or 2 will also cause a crash due to a memory leak bug that has been around since the mac update so turn that down if you have it up.

A restart may also help to clear your caches and possibly free up some more memory.

Thanks! I may have downloaded a mod before that rendered in ultra low textures, but have deleted it; I'm going to mess around with my configs and launch options and see if I can get rid of that setting.

Meanwhile, I've started up TF2 again and monitored the memory usage up to the crash. The thing steadily skyrockets from 40~ mb to 400 mb. Funny thing is, the app I'm using to monitor memory quickly jumped up to 4 GB before jumping back down. At the time of this sentence TF2 has crashed and the application was at around 600~ mb.

2nd Trial -

Upon launching the game, hl2_osx climbs up to 130 mb of usage before "(Not Responding)." Physical memory is at 8 GB and memory used is only at 3.2 GB. TF2 has gone up to 260. And remember, I'm running Steam and Chrome at the same time as TF2, and the memory used is only at around 3.5 GB. TF2 has climbed up to 450 mb. Still not the largest memory hog - but now it is, surpassing kernel_ask at 680~ or so. And it crashes.

3rd Trial -

Launched tf2, climbs up to 3rd place in a matter of seconds, not repsonding. 170 mb. it's climbed to 220, and is slowly climbing at maybe a rate of 20 per 3 seconds. 300 mb, 2nd place on the memory hog list. Climbing still to 353.9 mb. kernel_task is at 673. 400 mb for tf2 now, memory used is 3.6. 480, then 640, and now 660 is tf2, then it reached 683 and crashes. perhaps if it surpasses kernel_task in usage, it's considered too big? there's that large jump from 480 to 660 in 3 seconds, maybe that's what causes the crash?

posted about 7 years ago
#7 Mac TF2 Startup Crash in Q/A Help
yttriumBlakout74http://pastebin.com/St71A9mHhttp://26.media.tumblr.com/tumblr_lqu1pw9vDF1qaslu1o1_500.png

;D

posted about 7 years ago
#6 Mac TF2 Startup Crash in Q/A Help

Yeah, I've restarted the damn thing more times than I can count. Out of memory, huh? So does this mean I need to delete some apps or only run TF2 and nothing else?

posted about 7 years ago
#2 Mac TF2 Startup Crash in Q/A Help

>> awkward bump

posted about 7 years ago
#1 Mac TF2 Startup Crash in Q/A Help

This has been happening consistently for several weeks now. I've tried verifying cache, deleting huds, switching to dxlevel 80, using the flushconfig, cleaning my custom folder, everything short of reinstall. Yes, I know, I play on a mac toaster.

Here is the error message after I click "report" when it tells me hl2_osx crashed unexpectedly. (I'm not copying and pasting in here cuz I don't want you to read all that, here's a pastebin)

http://pastebin.com/St71A9mH

I use a Macbook Pro 2011. Dunno too much about that, if you need more info please tell me and I'll try to get it for you.

Thanks!

P.S. on another note, I still don't have my PASS Time Participation Beta Pin. Thx, volvo.

posted about 7 years ago
#1 Rayshud Text Box Editing in Customization

I'm currently using the Rayshud textbox (that is, small and in the left upper corner) but I really dislike that extra ugly gray background without any text in it. I have tried editing the width of the BaseChat.res, and then the whole chat just disappears (really annoying, and before you ask, yes, I have done hud_reloadscheme). I just want to restore it to the original width of the default hud. Any help?
This is what my text box looks like:
https://docs.google.com/drawings/d/1KV61v6CCOGq1PZiDiv8_8gZslcVdx926BTxNYAHaYg0/edit?usp=sharing
Here's my current Basechat.res:

"Resource/UI/BaseChat.res"
{
"HudChat"
{
"ControlName" "EditablePanel"
"fieldName" "HudChat"
"visible" "1"
"enabled" "1"
"xpos" "3"
"ypos" “25”
"wide" "235"
"tall" "120"
"PaintBackgroundType" “2”
}

ChatInputLine
{
"ControlName" "EditablePanel"
"fieldName" ChatInputLine
"visible" "1"
"enabled" "1"
"xpos" "10"
"ypos" "395"
"wide" "185"
"tall" "2"
"font" "Cerbetica10"
"PaintBackgroundType" "0"
}

"ChatFiltersButton"
{
"ControlName" "Button"
"fieldName" "ChatFiltersButton"
"xpos" "150"
"ypos" "2"
"wide" "45"
"tall" "15"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#chat_filterbutton"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Default" "0"
}

"HudChatHistory"
{
"ControlName" "RichText"
"fieldName" "HudChatHistory"
"xpos" "10"
"ypos" "17"
"wide" "185"
"tall" "400"
"wrap" "1"
"autoResize" "1"
"pinCorner" "1"
"visible" "1"
"enabled" "1"
"labelText" ""
"textAlignment" "south-west"
"font" "Cerbetica10"
"maxchars" "-1"
}
}

posted about 8 years ago