Bethnicz
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SteamID64 76561198209842953
SteamID3 [U:1:249577225]
SteamID32 STEAM_0:1:124788612
Country United States
Signed Up February 13, 2023
Last Posted December 16, 2025 at 8:11 AM
Posts 83 (0.1 per day)
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#28 welcome to Overtime podcast in Projects

NEW EPISODE OF OVERTIME IS OUT!!

This time we discuss with the owner of being esports that are front runners of UBERFEST 2024 and 2025 about their organization and hosting LANs along with anything else benpl can think of.

Also we have a TV now!

https://youtu.be/-_UCZ3Jn_nw

https://open.spotify.com/episode/7h2CTlVwp4ddxB05a5iS06

posted 1 week ago
#27 welcome to Overtime podcast in Projects

https://imgur.com/a/crZ3fq1

The Spotify wrapped has just dropped and here are the results of the podcast, thank you guys for showing that you love the podcast and I hope to make more of it in the future and see more people having fun discussing about competitive TF2 along side us, if you haven’t join our discord! I added a lot more things in there to keep the server engaging like news for every region from their respective discord servers to hosting small events like watch parties throughout the seasons!

https://discord.gg/9znUgAysAM

posted 3 weeks ago
#23 confess your tf2 sins in TF2 General Discussion

I listen to zesty Jesus unironically, but his comp TF2 opinions are dogshit

posted 3 weeks ago
#26 welcome to Overtime podcast in Projects

In need of a refresher of the teams at Überfest 2025?
Benpl and Wandum sat down with Warped from PINT GAMING and Zambz from DIRTY MAGGOTS to break down the rosters of all the invite teams and bring their spicy (and very correct) predictions for lan!

https://youtu.be/Y0d28-3sBuw

posted 1 month ago
#25 welcome to Overtime podcast in Projects

Since we have finally reached 100 subs on our YouTube and the season is over (besides EU’s playoffs) I wanted to make a Q&A episode for the fun of it and be transparent to everyone who had questions of the show, the hosts, and just anything around comp TF2 you want to hear the hosts takes on, what are some questions for the future episode you want to ask?

posted 1 month ago
#24 welcome to Overtime podcast in Projects

https://youtu.be/CWGOVuAK8Qc?si=nfZOAdhl-5J6Ck3O

https://open.spotify.com/episode/7LdICwTVb5YtbYiXRbyYId?si=nVquET5AQO6qncJAz_FZnw

NEW EPISODE IS OUT, THE HOSTS BEING: antlers, siyo, resin, and lacy avenue talking about running their first ever lan and their highs, low, and the insight taking away from said lan, hope you enjoy! :D

posted 1 month ago
#23 welcome to Overtime podcast in Projects

I love spiral.

posted 1 month ago
#21 welcome to Overtime podcast in Projects

https://youtu.be/XvV7-UiSe1c

https://open.spotify.com/episode/4fl0hGggz9g1mBVWbs0MmB?si=SLYerjkcQ8Omx9PCrPfQRg

THE ORIGINAL HOSTS ARE BACK, and we have a lot to say. so check it out and join our discord that has finally gone public today!!

https://discord.gg/Qajeucf3yQ

posted 1 month ago
#20 welcome to Overtime podcast in Projects

http://youtube.com/post/UgkxQMze7BNpxuztMG-3WC-Q11DVhmpFlx85?si=7mhRs15sEn1_-JXo

If you haven’t seen I've been posting more and more on YouTube full of questions and polls, I might ask the audience to ask some questions of their own in the future and it can be its own episode so be ready for that if you are interested.

posted 1 month ago
#19 welcome to Overtime podcast in Projects

https://open.spotify.com/episode/5cHT8G8Pij3eZAI098t93H?si=uf3bsjFlRjGafK1KHjvq3Q

apologies for the long wait on the recent episode to Spotify just completely forgot.

posted 2 months ago
#18 welcome to Overtime podcast in Projects

START THE WEEKEND WITH THE NEWEST EPISODE OF OVERTIME!!

This episode we discuss about the YouTube side of competitive 6s, what works, what doesn’t, and likes along with dislikes around it.

https://youtu.be/ThMa9IPg6gA?si=RSxpMOCggFbn1krz

posted 2 months ago
#6 RGL Invite/Adv Peripherals in Hardware

https://youtu.be/UWTTf7zFFQI?si=Ol602YzQNJUPlMvc

my goat Vio using ball mouse in main

posted 2 months ago
#17 welcome to Overtime podcast in Projects

Season 50 ETF2L Discussion with MAK and Dmoule | Overtime #6

https://youtu.be/eLPkgt0VnhQ

posted 2 months ago
#16 welcome to Overtime podcast in Projects

due to complications with the video rendering i rendered the audio until then, hope you enjoy the latest episode of overtime on spotify.

latest episode is an ALL EU episode about season 50 with benpl, wandum, mak, and dmoule

https://open.spotify.com/episode/18SULTW1hrgn8vWQhhNKUi?si=sCrjCtZkRRqSw4OfU1pn4Q

posted 2 months ago
#4 Promod Discussion #728: Spinning our Wheels in TF2 General Discussion
mastercomsI am definitely interested in supporting the pro scene and providing a mod that offers a similar experience to current TF2, with improvements. I want Team Comtress 2 to essentially be a staging ground for things that could have/could be implemented in the main game, if Valve had a faster and more direct development approach like they once did. Moving the game forward is my main goal, and making it always feasible for Valve to integrate the changes one day, rather than breaking the game or doing a total conversion mod.

I think the main selling point besides helping Valve out is that features that are difficult to implement or maintain in server plugins can be easily achieved within the mod, along with client-side prediction support to keep things like movement and animations smooth. Additionally, this allows for fixing issues that can only be addressed on the client, such as some exploits and bugs, as well as introducing new UI elements.

We don't necessarily need to have all the answers up front. Open questions/ theories on things like balance, configs, and even other differences between regions can persist in the short term and be addressed through active development in the long term. Not everything has to be solved; we need to provide the best experience we can and make the game we all love a bit better, step by step.

I think people giving the mod a shot and seeing how it feels is an essential first step to getting the ball rolling. Not only will it provide ample feedback to take the mod further, but it will also make more people aware of how much better we can make the game, even with just one update's worth of changes.

mcoms my fucking goat.

posted 2 months ago
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