server is sv_pure 2 now, not sure if old one was but I am kind of curious why it's sv_pure 2. only reason i'm asking is cause I use custom particles for rockets since the normal trail with the original is pretty annoying.
Account Details | |
---|---|
SteamID64 | 76561198040399924 |
SteamID3 | [U:1:80134196] |
SteamID32 | STEAM_0:0:40067098 |
Country | United States |
Signed Up | January 29, 2013 |
Last Posted | June 23, 2023 at 12:09 AM |
Posts | 1213 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | 1.1 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder |
Keyboard | Logitech G610 |
Mousepad | Steelseries Qck Heavy |
Headphones | Sennheiser 569 |
Monitor | ASUS VG259QM |
That'd be neat, I do love ctf_ballin_sky but a chance of scenery would be nice.
mo ideas for jungle theme
could just do tall ass trees with boards on them for the backboards or maybe parts of the temple walls that extend higher up there?
Also is there a possibility of having the red/yellow/green outlines on people holding intel again? I really liked that instead of the health left on death thing.
I tried using hammer a couple times and iirc it's broken now so I couldnt help if I did learn what the hell to do.
EDIT
Was looking around maps for ideas, I think cp_antiquity_rc1 has some decent textures that would work well for the whole "jungle" theme. I really like the background thing that goes on with it too.
Is this one going to keep elo or remove it like mge.it I only played a couple rounds but mge strats were already coming into play.
maybe make one of the arenas "free for all" and just have it be unlimited caps like bball.it was before the update
Anybody hosting this atm?
dflameharbleui used to think mason was an idiot/annoying until i started using the same mumble as him and talking to him. he's pretty chill once you actually talk to him. its tough to judge a persons character from their posts on a website, that is unless they're dflame.
you know nothing about me.
http://teamfortress.tv/img/assets/i46-recap-harb2.jpg
This ones a bit of a stretch but having like Atzek temple walls and basing it somewhat off Ullamaliztli.
Would be the same concept as regular bball but maybe the "hoop" would need to be higher up on the back wall, not sure how that'd work gameplay wise thought.
Jungle bball, have tree trunks with the hoops on them. Maybe like a rocky side instead of fences?
Looks like a fricken fun game
hue
Bball with water in certain places for super high jumps would be fun.
The biggest appeal to 6s for me is that I DONT have to fight perma pyros heavies engies and spies.