WARHURYEAHi've had a minor lapse of judgement
Never in doubt, not even for a second
| Account Details | |
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| SteamID64 | 76561198084890757 |
| SteamID3 | [U:1:124625029] |
| SteamID32 | STEAM_0:1:62312514 |
| Country | United Kingdom |
| Signed Up | June 5, 2016 |
| Last Posted | July 1, 2026 at 2:04 PM |
| Posts | 42 (0 per day) |
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WARHURYEAHi've had a minor lapse of judgement
Never in doubt, not even for a second
wonderhttps://i.imgur.com/h0E5nGC.png
No use putting an imgur link on the INGERLAND thread, none of us can see it lmao.
In other news, IT'S COMING HOME!!! (this opinion is formed based on the scoreline of the previous game only and nothing else)
I had a skim through VODs from some recent EU LANs where I know that prizes were given to MVPs, but had no success in getting evidence (beyond a list of names of who I personally recall being the official MVP).
Not sure if there were any official prizes/votes for MVP of the poLANd.tf events, but if there were I don't remember being involved with them. Hope this helps somewhat, sorry I couldn't get evidence for these beyond my own memory and the memories of a few friends who also remember things happening as I do.
syrusWill this event mirror the bans of PoLANd / ETF2L
I'm not an admin, but these were the rules last time which contained the following rule about ban mirroring:
2.8 Players that at the start of the event have been banned from ETF2L (for European players) or RGL (for North American players) or a league of similar status in their respective regions for 1 month or longer are not allowed to participate in the event.
dqzI miss the cups where we could test big changes...
ikinclark561i don't think the problem is that they're running the cup...
I agree with both of these. What's even more unfortunate is that with ETF2L announcing that they want to add a new map to the pool next season and making a poll for it, this would have been the perfect space in which to run a map test cup to trial the maps. This would let people vote in a more informed way, and give some last minute feedback to the mappers in case issues are spotted in the cup (so the fix can happen before the season). Aside from entropy and subbase (which had non-ETF2L run cups in 2023), it feels like nowadays almost all 6s map cups are in NA.
I don't think this group stage game from i71 will ever be beaten. It was Witness Gaming vs Reddit Nation, the latter being a team of non comp players that formed about an hour before the tournament and dropped immediately after this game. It is technically an official match played in a main bracket of a LAN though. Map 1 of the grand final of the same LAN is also probably up there as one of the fastest LAN final matches ever (I vividly remember Turbo rushing back to the stage to get ready for the next couch segment as the score ticked over to 4-0 on gullywash).
JMaxchillFor reference, poLANd.tf 2025 and 2026 had Bo5 grand finals where the UBF winner's advantage was getting both map bans at the start, which seems to have been a good tradeoff
poLANd.tf 2026 final would have finished in a very unsatisfying 2-0 for MANDEM in around an hour had there been a map advantage.
I am very against map advantage in grand final. Bracket resets etc work in games where the match time is shorter (fighting games, Rocket League etc). Even if there are only 5 maps in the miniseason, I don't see the issue with just letting the upper bracket team have 2 bans and then playing the other 3.
When I see 11/12 in the mix queue whilst I am on the train home from work I join the queue channel on my phone to make them think they have their 12th gamer. But I just say "sorry I am just here to announce that I can't mix" and then I leave/get kicked.
Honestly I'm so glad logs is down right now, saved me from an appearance in the 98dpm thread lmao
Agree 100% on resup binds. Honestly would be in favour of removing them entirely, but I know that this isn't entirely feasible (since class swap binds would have almost the same effect beyond losing uber as medic or buildings as engie). The suggestion of the granary tape is good and imo all current rotation 5cp maps should add it.
DrHappinessI think it would be useful to discuss the strengths and weaknesses of the current 5cp ruleset and continuous overtime.
One other rogue idea for a config that prevents unlimited-length games is as follows:
- Map time limit starts at 25 mins, win limit 5
- After the 15 minute mark, any time a round is scored the map timer increases by 2.5 mins
- If scores tied when timer hits zero, play golden cap and golden mid if needed
Open to suggestions for the exact time amounts used, but this way you keep some of the benefits of CO (no garbage time and teams who are behind have a chance to come back) without having the possibility for arbitarily-long games. Ofc doesn't fix everything with the ETF2L ruleset, namely that teams can still stalemate to win, or that not every game ends on a round win, but I believe removing those issues will require us to allow unlimited-length games and that brings about many new problems.
Inb4 a team of ants in their prime gets LAN MVP