Benpl
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SteamID64 76561198084890757
SteamID3 [U:1:124625029]
SteamID32 STEAM_0:1:62312514
Country United Kingdom
Signed Up June 5, 2016
Last Posted March 29, 2026 at 2:42 PM
Posts 36 (0 per day)
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#22 bo3 with map advantage in TF2 General Discussion
JMaxchillFor reference, poLANd.tf 2025 and 2026 had Bo5 grand finals where the UBF winner's advantage was getting both map bans at the start, which seems to have been a good tradeoff

poLANd.tf 2026 final would have finished in a very unsatisfying 2-0 for MANDEM in around an hour had there been a map advantage.

I am very against map advantage in grand final. Bracket resets etc work in games where the match time is shorter (fighting games, Rocket League etc). Even if there are only 5 maps in the miniseason, I don't see the issue with just letting the upper bracket team have 2 bans and then playing the other 3.

posted 2 weeks ago
#48 confess your tf2 sins in TF2 General Discussion

When I see 11/12 in the mix queue whilst I am on the train home from work I join the queue channel on my phone to make them think they have their 12th gamer. But I just say "sorry I am just here to announce that I can't mix" and then I leave/get kicked.

posted 3 months ago
#7 poLANd.tf 2026 in LAN Discussion

cu@

posted 4 months ago
#22 welcome to Overtime podcast in Projects

spiral...

posted 5 months ago
#361 Logs.tf match stats in Projects

Honestly I'm so glad logs is down right now, saved me from an appearance in the 98dpm thread lmao

posted 5 months ago
#11 most iconic plays in TF2 General Discussion

Mike vs Froyo i58 LBF

posted 6 months ago
#8 ÜBERFEST 2025: 20th-23rd Nov 2025 in LAN Discussion

cu@

posted 8 months ago
#5 5CP FIXES/QOL CHANGES!! in TF2 General Discussion

Agree 100% on resup binds. Honestly would be in favour of removing them entirely, but I know that this isn't entirely feasible (since class swap binds would have almost the same effect beyond losing uber as medic or buildings as engie). The suggestion of the granary tape is good and imo all current rotation 5cp maps should add it.

DrHappinessI think it would be useful to discuss the strengths and weaknesses of the current 5cp ruleset and continuous overtime.

One other rogue idea for a config that prevents unlimited-length games is as follows:
- Map time limit starts at 25 mins, win limit 5
- After the 15 minute mark, any time a round is scored the map timer increases by 2.5 mins
- If scores tied when timer hits zero, play golden cap and golden mid if needed

Open to suggestions for the exact time amounts used, but this way you keep some of the benefits of CO (no garbage time and teams who are behind have a chance to come back) without having the possibility for arbitarily-long games. Ofc doesn't fix everything with the ETF2L ruleset, namely that teams can still stalemate to win, or that not every game ends on a round win, but I believe removing those issues will require us to allow unlimited-length games and that brings about many new problems.

posted 8 months ago
#4 LAN Downunder 2025 viewers' guide in News

Inb4 a team of ants in their prime gets LAN MVP

posted 8 months ago
#2 Windsor, ON (Canada) potential LAN location? in LAN Discussion

Seems like there are trains from Toronto to Windsor, but it takes around 4 hours. Shame there is a border in the way on the Detroit side :( .

posted 9 months ago
#3 Announcing scotLANd.tf 2025 in TF2 General Discussion

cu@

posted 9 months ago
#317 98 dpm in TF2 General Discussion
Boistopmotionhttps://logs.tf/3881118#76561199122056821 130 seconds avg time to build

5 kills and almost 2k damage is huge

posted 9 months ago
#3 Physgun Fireside Denver Thanks/shout-outs thread in LAN Discussion

Honestly, I just want to shout out the entire NA TF2 scene in general.

I attended this LAN knowing practically nobody, and feel like I was welcomed with open arms. I had a fantastic time meeting and hanging out with everyone, from spectators and players to Fireside staff themselves.

LAN blues already kicking in as more and more people start their trips home, and I realise that in a few hours I will fly across the Atlantic far away in both distance and time zone from my new friends. Incredibly keen to come over again should a similar event run in the future. Missing everyone so much already.

ps: would love to have some intercontinental representation in Poland next year

posted 10 months ago
#38 Gamestate tier list in TF2 General Discussion
Maksniper is only truly despicable on product to me. too hard to keep track of a guy that can peek japan, china, cliff and below china with really quick rotations all while wrestling point control off 5 other people playing koth normally. If japan/china/cliff were nerfed in effectiveness or 1 or 2 of them removed entirely it might be more fair and still viable.

Tbf, there is a version of product called noduct that has a load of the sightlines nerfed to make sniper weaker, would be interesting to see if the idea works and if the sightline nerfs have meaningful impact when snipers aren't in play.

posted about a year ago
#3 Why no Newcomer div in ETF2L? in TF2 General Discussion

New HL season literally has a newcomer div (called "Fresh"). I agree though that some newbie pug groups would be great for onboarding new players, since currently it doesn't really exist. I spent much of last season and offseason mentoring a mostly completely new team to comp, and feel their pain in the difficulty of finding places to play.

posted about a year ago
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