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Help with tf2 graphics?
1
#1
0 Frags +

Hello my friends, so im playing tf2 competitively and i have evrything low and using TF2 Chris settings, and i run at 140-160 frames which is ok. Now i want to make the game look like this
http://www.twitch.tv/shrugger/b/338991352
Because i like how it looks and probably will help with the random frame drops. Can someone give me the config? i tried to look for it but no luck

Hello my friends, so im playing tf2 competitively and i have evrything low and using TF2 Chris settings, and i run at 140-160 frames which is ok. Now i want to make the game look like this
http://www.twitch.tv/shrugger/b/338991352
Because i like how it looks and probably will help with the random frame drops. Can someone give me the config? i tried to look for it but no luck
2
#2
0 Frags +

Isn't it just maxframes? What are you using?

Isn't it just maxframes? What are you using?
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#3
0 Frags +
SaberIsn't it just maxframes? What are you using?

exatcly that, max frames by chris. But they still look like good graphics, unlike the vid i just showed.

[quote=Saber]Isn't it just maxframes? What are you using?[/quote]
exatcly that, max frames by chris. But they still look like good graphics, unlike the vid i just showed.
4
#4
0 Frags +
PistolaSaberIsn't it just maxframes? What are you using?exatcly that, max frames by chris. But they still look like good graphics, unlike the vid i just showed.

un comment the desired lines in your auto exec?

[quote=Pistola][quote=Saber]Isn't it just maxframes? What are you using?[/quote]
exatcly that, max frames by chris. But they still look like good graphics, unlike the vid i just showed.[/quote]
un comment the desired lines in your auto exec?
5
#5
2 Frags +

.

.
6
#6
1 Frags +

http://teamfortress.tv/forum/thread/3144/1#post-44577

The command that makes the lighting look like minecraft is broken.

EDIT: It's not COMPLETELY broken, you can still get that look but you have to set mat_filtertextures 1 and mat_filterlightmaps 1, and then set them to 0. Unfortunately you have to do this every time you start TF2.

http://teamfortress.tv/forum/thread/3144/1#post-44577

The command that makes the lighting look like minecraft is broken.

EDIT: It's not COMPLETELY broken, you can still get that look but you have to set mat_filtertextures 1 and mat_filterlightmaps 1, and then set them to 0. Unfortunately you have to do this every time you start TF2.
7
#7
0 Frags +
32hzPistolaSaberIsn't it just maxframes? What are you using?exatcly that, max frames by chris. But they still look like good graphics, unlike the vid i just showed.un comment the desired lines in your auto exec?

what do you mean?

[quote=32hz][quote=Pistola][quote=Saber]Isn't it just maxframes? What are you using?[/quote]
exatcly that, max frames by chris. But they still look like good graphics, unlike the vid i just showed.[/quote]
un comment the desired lines in your auto exec?[/quote]
what do you mean?
8
#8
0 Frags +

You may be getting fps drops just because of tf2 itself. Valve found a performance bug in tf2. Not sure if they fixed it or not so this may or may not be the case. http://teamfortress.tv/forum/thread/5777/

Also Shrugger might set his LOD to like 3 or something.

You may be getting fps drops just because of tf2 itself. Valve found a performance bug in tf2. Not sure if they fixed it or not so this may or may not be the case. http://teamfortress.tv/forum/thread/5777/

Also Shrugger might set his LOD to like 3 or something.
9
#9
1 Frags +
MJYou may be getting fps drops just because of tf2 itself. Valve found a performance bug in tf2. Not sure if they fixed it or not so this may or may not be the case. http://teamfortress.tv/forum/thread/5777/

Also Shrugger might set his LOD to like 3 or something.

if thats the case, how would i be able to change the LOD? so my graphics can look like that?

[quote=MJ]You may be getting fps drops just because of tf2 itself. Valve found a performance bug in tf2. Not sure if they fixed it or not so this may or may not be the case. http://teamfortress.tv/forum/thread/5777/

Also Shrugger might set his LOD to like 3 or something.[/quote]

if thats the case, how would i be able to change the LOD? so my graphics can look like that?
10
#10
1 Frags +

.

.
11
#11
0 Frags +
neroPistolaMJYou may be getting fps drops just because of tf2 itself. Valve found a performance bug in tf2. Not sure if they fixed it or not so this may or may not be the case. http://teamfortress.tv/forum/thread/5777/

Also Shrugger might set his LOD to like 3 or something.

if thats the case, how would i be able to change the LOD? so my graphics can look like that?
Its banned in esea but its called openplugin http://forums.steampowered.com/forums/showthread.php?t=2935213

you think you can help me install it? I would give you a key if its a big deal. I would like my graphics to also look like that
http://www.youtube.com/watch?v=St7zQ-N5F6k

[quote=nero][quote=Pistola][quote=MJ]You may be getting fps drops just because of tf2 itself. Valve found a performance bug in tf2. Not sure if they fixed it or not so this may or may not be the case. http://teamfortress.tv/forum/thread/5777/

Also Shrugger might set his LOD to like 3 or something.[/quote]

if thats the case, how would i be able to change the LOD? so my graphics can look like that?[/quote]
Its banned in esea but its called openplugin http://forums.steampowered.com/forums/showthread.php?t=2935213[/quote]
you think you can help me install it? I would give you a key if its a big deal. I would like my graphics to also look like that
http://www.youtube.com/watch?v=St7zQ-N5F6k
12
#12
0 Frags +

In the description of the video you posted, it will show you how to get those graphics. It doesn't use OpenPlugin, but it's still not ESEA-legal, if that's fine by you.

In the description of the video you posted, it will show you how to get those graphics. It doesn't use OpenPlugin, but it's still not ESEA-legal, if that's fine by you.
13
#13
0 Frags +
VirulenceIn the description of the video you posted, it will show you how to get those graphics. It doesn't use OpenPlugin, but it's still not ESEA-legal, if that's fine by you.

iits because i really dont want to go through all that, plus it looks complicated, and since im using a mac. It wont make things easier

[quote=Virulence]In the description of the video you posted, it will show you how to get those graphics. It doesn't use OpenPlugin, but it's still not ESEA-legal, if that's fine by you.[/quote]
iits because i really dont want to go through all that, plus it looks complicated, and since im using a mac. It wont make things easier
14
#14
0 Frags +
cemberyou have to set mat_filtertextures 1 and mat_filterlightmaps 1, and then set them to 0. Unfortunately you have to do this every time you start TF2.
[quote=cember]you have to set mat_filtertextures 1 and mat_filterlightmaps 1, and then set them to 0. Unfortunately you have to do this every time you start TF2.[/quote]
15
#15
0 Frags +
tehh4ck3rcemberyou have to set mat_filtertextures 1 and mat_filterlightmaps 1, and then set them to 0. Unfortunately you have to do this every time you start TF2.

like put it and then quit tf2 and set them to 0? or just set them to 0 every time i start the game?

[quote=tehh4ck3r][quote=cember]you have to set mat_filtertextures 1 and mat_filterlightmaps 1, and then set them to 0. Unfortunately you have to do this every time you start TF2.[/quote][/quote]
like put it and then quit tf2 and set them to 0? or just set them to 0 every time i start the game?
16
#16
0 Frags +

You have to set them to 1 and then set them to 0 every time you start the game

You have to set them to 1 and then set them to 0 every time you start the game
17
#17
0 Frags +
// Color Toggler
// alias dotxhaircolor "dotxhaircolorb"
// alias dotxhaircolorb "cl_crosshair_blue 125; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc"
// alias dotxhaircolorc "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolord"
// alias dotxhaircolord "cl_crosshair_blue 125; cl_crosshair_green 125; cl_crosshair_red 125;alias dotxhaircolor dotxhaircolorb"

// Graphical
cl_detaildist 0
cl_detailfade 0
cl_drawmonitors 0
cl_ejectbrass 0
cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones
cl_new_impact_effects 0
cl_show_splashes 0
func_break_max_pieces 0

the // shows its uncommented so its not working in game, and with out it it does work

[code]// Color Toggler
// alias dotxhaircolor "dotxhaircolorb"
// alias dotxhaircolorb "cl_crosshair_blue 125; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc"
// alias dotxhaircolorc "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolord"
// alias dotxhaircolord "cl_crosshair_blue 125; cl_crosshair_green 125; cl_crosshair_red 125;alias dotxhaircolor dotxhaircolorb"

// Graphical
cl_detaildist 0
cl_detailfade 0
cl_drawmonitors 0
cl_ejectbrass 0
cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones
cl_new_impact_effects 0
cl_show_splashes 0
func_break_max_pieces 0[/code]

the // shows its uncommented so its not working in game, and with out it it does work
18
#18
0 Frags +
32hz
// Color Toggler
// alias dotxhaircolor "dotxhaircolorb"
// alias dotxhaircolorb "cl_crosshair_blue 125; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc"
// alias dotxhaircolorc "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolord"
// alias dotxhaircolord "cl_crosshair_blue 125; cl_crosshair_green 125; cl_crosshair_red 125;alias dotxhaircolor dotxhaircolorb"

// Graphical
cl_detaildist 0
cl_detailfade 0
cl_drawmonitors 0
cl_ejectbrass 0
cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones
cl_new_impact_effects 0
cl_show_splashes 0
func_break_max_pieces 0

the // shows its uncommented so its not working in game, and with out it it does work

so copy that into my auto exec?

[quote=32hz][code]// Color Toggler
// alias dotxhaircolor "dotxhaircolorb"
// alias dotxhaircolorb "cl_crosshair_blue 125; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc"
// alias dotxhaircolorc "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolord"
// alias dotxhaircolord "cl_crosshair_blue 125; cl_crosshair_green 125; cl_crosshair_red 125;alias dotxhaircolor dotxhaircolorb"

// Graphical
cl_detaildist 0
cl_detailfade 0
cl_drawmonitors 0
cl_ejectbrass 0
cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones
cl_new_impact_effects 0
cl_show_splashes 0
func_break_max_pieces 0[/code]

the // shows its uncommented so its not working in game, and with out it it does work[/quote]
so copy that into my auto exec?
19
#19
3 Frags +

yeah valve broke that command so my tf2 doesnt look like that anymore

edit: doesnt affect frames though

yeah valve broke that command so my tf2 doesnt look like that anymore

edit: doesnt affect frames though
20
#20
-2 Frags +

hi

hi
21
#21
-3 Frags +
shruggeryeah valve broke that command so my tf2 doesnt look like that anymore

edit: doesnt affect frames though

damn, whats your autoex? or can you put your cfg on dropbox? or something? since i main scout
might help. I would really appreciate it

[quote=shrugger]yeah valve broke that command so my tf2 doesnt look like that anymore

edit: doesnt affect frames though[/quote]

damn, whats your autoex? or can you put your cfg on dropbox? or something? since i main scout
might help. I would really appreciate it
22
#22
-1 Frags +

i dont even think fps config helps at all

i dont even think fps config helps at all
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