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Q keeps revealing my viewmodels
posted in Q/A Help
1
#1
0 Frags +

I previously used a script that would make primary and secondary weapons' viewmodels invisible and have my melee weapons visible. This would only work when I used my number keys, but that's fine.
However, I recently downloaded Chris' FPS config and everything is fine however everytime I press "Q" it reveals my viewmodels again. This can be frustrating if I am pressing Q to switch between the scattergun and pistol.
Any idea why dis is happening ladddds????

I previously used a script that would make primary and secondary weapons' viewmodels invisible and have my melee weapons visible. This would only work when I used my number keys, but that's fine.
However, I recently downloaded Chris' FPS config and everything is fine however everytime I press "Q" it reveals my viewmodels again. This can be frustrating if I am pressing Q to switch between the scattergun and pistol.
Any idea why dis is happening ladddds????
2
#2
4 Frags +

Rebind your q keyboard to something different in your autoexec maybe?

Rebind your q keyboard to something different in your autoexec maybe?
3
#3
0 Frags +

also i just found that it doesn't always switch to the last weapon i was using anyway.
Q just seems to switch to a random weapon.

also i just found that it doesn't always switch to the last weapon i was using anyway.
Q just seems to switch to a random weapon.
4
#4
0 Frags +

it seems Q only functions correctly if the last weapon I used was picked via the mousewheel. If I am using the Scattergun and I press 2 to go to the Pistol, however I used the mousewheel to go to my melee earlier, pressing Q will quick switch between the Scattergun and the melee rather than the Pistol and Scattergun

it seems Q only functions correctly if the last weapon I used was picked via the mousewheel. If I am using the Scattergun and I press 2 to go to the Pistol, however I used the mousewheel to go to my melee earlier, pressing Q will quick switch between the Scattergun and the melee rather than the Pistol and Scattergun
5
#5
3 Frags +

Bind "q" "lastinv"

That should work

Bind "q" "lastinv"

That should work
6
#6
0 Frags +

You want viewmodels hiding and show for certain weapons and it works with Q??

There is probably a much easier way, but this works with numbers, mousewheel and Q:

alias wep1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep-3; alias lastwep wep1; keybind1"
alias wep2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep-1; alias lastwep wep2; keybind2"
alias wep3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep-2; alias lastwep wep3; keybind3"
alias wep-1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep2; alias lastwep wep-1; keybind-1"
alias wep-2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep3; alias lastwep wep-2; keybind-2"
alias wep-3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep1; alias lastwep wep-3; keybind-3"
alias keybind1 "alias key1 wep1; alias key2 mousedown; alias key3 mouseup"
alias keybind2 "alias key1 mouseup; alias key2 wep2; alias key3 mousedown"
alias keybind3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep3"
alias keybind-1 "alias key1 wep-1; alias key2 mousedown; alias key3 mouseup"
alias keybind-2 "alias key1 mouseup; alias key2 wep-2; alias key3 mousedown"
alias keybind-3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep-3"
alias mouseup "wep-3"
alias mousedown "wep2"
alias quickswap "lastwep"
alias lastwep "wep2"
alias key1 "wep1"
alias key2 "mousedown"
alias key3 "mouseup"
alias key4 "slot4; extrakey"
alias key5 "slot5; extrakey"
alias extrakey "alias mouseup wep-3; alias mousedown wep1; alias quickswap lastwep; alias lastwep wep3"
// DO NOT MESS WITH THE ABOVE STUFF
// EDIT THE FOLLOWING ALIASES, SEE DESCRIPTION BELOW
alias wep1com "r_drawviewmodel 0"
alias wep2com "r_drawviewmodel 0"
alias wep3com "r_drawviewmodel 1"
//BACKUP
bind MWHEELUP mouseup
bind MWHEELDOWN mousedown
bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5

You want viewmodels hiding and show for certain weapons and it works with Q??

There is probably a much easier way, but this works with numbers, mousewheel and Q:

alias wep1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep-3; alias lastwep wep1; keybind1"
alias wep2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep-1; alias lastwep wep2; keybind2"
alias wep3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep-2; alias lastwep wep3; keybind3"
alias wep-1 "slot1; wep1com; alias mouseup wep-3; alias mousedown wep2; alias quickswap wep2; alias lastwep wep-1; keybind-1"
alias wep-2 "slot2; wep2com; alias mouseup wep-1; alias mousedown wep3; alias quickswap wep3; alias lastwep wep-2; keybind-2"
alias wep-3 "slot3; wep3com; alias mouseup wep-2; alias mousedown wep1; alias quickswap wep1; alias lastwep wep-3; keybind-3"
alias keybind1 "alias key1 wep1; alias key2 mousedown; alias key3 mouseup"
alias keybind2 "alias key1 mouseup; alias key2 wep2; alias key3 mousedown"
alias keybind3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep3"
alias keybind-1 "alias key1 wep-1; alias key2 mousedown; alias key3 mouseup"
alias keybind-2 "alias key1 mouseup; alias key2 wep-2; alias key3 mousedown"
alias keybind-3 "alias key1 mousedown; alias key2 mouseup; alias key3 wep-3"
alias mouseup "wep-3"
alias mousedown "wep2"
alias quickswap "lastwep"
alias lastwep "wep2"
alias key1 "wep1"
alias key2 "mousedown"
alias key3 "mouseup"
alias key4 "slot4; extrakey"
alias key5 "slot5; extrakey"
alias extrakey "alias mouseup wep-3; alias mousedown wep1; alias quickswap lastwep; alias lastwep wep3"
// DO NOT MESS WITH THE ABOVE STUFF
// EDIT THE FOLLOWING ALIASES, SEE DESCRIPTION BELOW
alias wep1com "r_drawviewmodel 0"
alias wep2com "r_drawviewmodel 0"
alias wep3com "r_drawviewmodel 1"
//BACKUP
bind MWHEELUP mouseup
bind MWHEELDOWN mousedown
bind Q quickswap
bind 1 key1
bind 2 key2
bind 3 key3
bind 4 key4
bind 5 key5
7
#7
1 Frags +

Download the Crosshair Switcher. Lets you play around with viewmodels fov's based on different weapon slots and remembers the settings for the last weapon so pressing Q won't fuck up your shit.

Download the Crosshair Switcher. Lets you play around with viewmodels fov's based on different weapon slots and remembers the settings for the last weapon so pressing Q won't fuck up your shit.
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