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Matchmaking configs?
1
#1
0 Frags +

I was watching slin's stream and it might have just been my very tired eyes but it looked like his fps config was working in matchmaking. Even if this is not the case, has anyone found any type of configuration that can possibly boost fps? I am on a Mac so i need every shred of fps I can get, even with this new optimization.

I was watching slin's stream and it might have just been my very tired eyes but it looked like his fps config was working in matchmaking. Even if this is not the case, has anyone found any type of configuration that can possibly boost fps? I am on a Mac so i need every shred of fps I can get, even with this new optimization.
2
#2
3 Frags +

I have an old cfg file from the matchmaking beta with some commands that helped a little bit, don't know if they still work now though.

The commands

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violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_showfps 2

mat_phong 0
mat_specular 0
mat_bumpmap 0
r_worldlights 0
cl_hud_playerclass_use_playermodel 0
mat_disable_fancy_blending 1
mat_motion_blur_enabled 0
mat_hdr_level 0
mat_force_bloom 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
tf_particles_disable_weather 1
mat_reducefillrate 1
r_shadowrendertotexture 0
mat_antialias 0
mat_aaquality 0
r_rootlod 2
mat_filterlightmaps "0"
mat_filtertextures "0"
mat_picmip 2
mat_filterlightmaps "0"
r_3dsky 0
mat_filtertextures "0"
I have an old cfg file from the matchmaking beta with some commands that helped a little bit, don't know if they still work now though.


The commands
[spoiler]violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
cl_showfps 2

mat_phong 0
mat_specular 0
mat_bumpmap 0
r_worldlights 0
cl_hud_playerclass_use_playermodel 0
mat_disable_fancy_blending 1
mat_motion_blur_enabled 0
mat_hdr_level 0
mat_force_bloom 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
tf_particles_disable_weather 1
mat_reducefillrate 1
r_shadowrendertotexture 0
mat_antialias 0
mat_aaquality 0
r_rootlod 2
mat_filterlightmaps "0"
mat_filtertextures "0"
mat_picmip 2
mat_filterlightmaps "0"
r_3dsky 0
mat_filtertextures "0"[/spoiler]
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