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How to fix no round timers on custom huds
posted in Q/A Help
1
#1
0 Frags +

I saw a "How to fix no round timers on custom huds" a while ago on tf.tv,i can not find it now.
If anyone can link me that thread/tell me how to fix this,I would greatly appreciate that.

I saw a "How to fix no round timers on custom huds" a while ago on tf.tv,i can not find it now.
If anyone can link me that thread/tell me how to fix this,I would greatly appreciate that.
2
#2
4 Frags +

How I fixed mine.

Go here http://huds.tf/forum/showthread.php?tid=159

Show Content
Changes to Round Timers
Round Timers have been heavily changed in this update, and as a result, will not show up unless you update your files. resource/ui/hudobjectivestatus.res has been basically wiped as a file (which makes me wonder why it exists anymore), and has been replaced by resource/ui/hudmatchstatus.res.

It's not all bad, however. You can actually copy the entire "ObjectiveStatusTimePanel" element inside resource/ui/hudobjectivestatus.res and replace the element with the same name inside resource/ui/hudmatchstatus.res. However, you may have to adjust the timer accordingly to the new Matchmaking UI.

You also need to add hudmatchstatus to your hudlayout.res file

Show Content
HudMatchStatus
{
"fieldName" "HudMatchStatus"
"visible" "1"
"enabled" "1"
"xpos" "0"
"ypos" "0"
"zpos" "2"
"wide" "f0"
"tall" "f0"
}

Popped right back on after I added hudmatchstatus to my hudlayout so I think people are skipping that part.

How I fixed mine.

Go here http://huds.tf/forum/showthread.php?tid=159

[spoiler]Changes to Round Timers
Round Timers have been heavily changed in this update, and as a result, will not show up unless you update your files. resource/ui/hudobjectivestatus.res has been basically wiped as a file (which makes me wonder why it exists anymore), and has been replaced by resource/ui/hudmatchstatus.res.

It's not all bad, however. You can actually copy the entire "ObjectiveStatusTimePanel" element inside resource/ui/hudobjectivestatus.res and replace the element with the same name inside resource/ui/hudmatchstatus.res. However, you may have to adjust the timer accordingly to the new Matchmaking UI.[/spoiler]

You also need to add hudmatchstatus to your hudlayout.res file

[spoiler] HudMatchStatus
{
"fieldName" "HudMatchStatus"
"visible" "1"
"enabled" "1"
"xpos" "0"
"ypos" "0"
"zpos" "2"
"wide" "f0"
"tall" "f0"
} [/spoiler]

Popped right back on after I added hudmatchstatus to my hudlayout so I think people are skipping that part.
3
#3
0 Frags +

Thank you !

Thank you !
4
#4
0 Frags +

Get it working?

Get it working?
5
#5
1 Frags +

I tried this fix but my hud is so old that it doesnt even have a hudmatchstatus.res file. I made one and i pasted the element from hudobjectivestatus but it doesnt work. Halp?

EDIT nvm fixed it

I tried this fix but my hud is so old that it doesnt even have a hudmatchstatus.res file. I made one and i pasted the element from hudobjectivestatus but it doesnt work. Halp?

EDIT nvm fixed it
6
#6
0 Frags +

You can go into tf2_misc_dir.vpk inside the tf2 tf folder and search for hudmatchstatus.res and use that or get it from rayshud or flamehud or another updated hud.

You can go into tf2_misc_dir.vpk inside the tf2 tf folder and search for hudmatchstatus.res and use that or get it from rayshud or flamehud or another updated hud.
7
#7
1 Frags +
Walnut-You can go into tf2_misc_dir.vpk inside the tf2 tf folder and search for hudmatchstatus.res and use that or get it from rayshud or flamehud or another updated hud.

It's fine it worked. I was testing it on a pub and it didnt work there. Its fine on tournament servers though :) thanks a lot

[quote=Walnut-]You can go into tf2_misc_dir.vpk inside the tf2 tf folder and search for hudmatchstatus.res and use that or get it from rayshud or flamehud or another updated hud.[/quote]

It's fine it worked. I was testing it on a pub and it didnt work there. Its fine on tournament servers though :) thanks a lot
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