A new mod just released today that is based off of the 1.6 engine.
Official KZmod 1.0
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[youtube]http://youtu.be/PKm0KJd3hyQ[/youtube]
http://kzmod.com/news.php
A new mod just released today that is based off of the 1.6 engine.
http://kzmod.com/news.php
A new mod just released today that is based off of the 1.6 engine.
game looks a little ugly, but really fun
that music rules
game looks a little ugly, but really fun
that music rules
that music rules
Yeah I think the point was to maintain all the good elements of CS 1.6 and also introduce some new ideas that came from CS:S and maybe some other games. The big advantage of this (at least to someone like me who likes to compete in this sort of stuff) is that there is a whole timer system set up with clear world records, demo submission, etc., much like Quake 3 Defrag has.
Yeah I think the point was to maintain all the good elements of CS 1.6 and also introduce some new ideas that came from CS:S and maybe some other games. The big advantage of this (at least to someone like me who likes to compete in this sort of stuff) is that there is a whole timer system set up with clear world records, demo submission, etc., much like Quake 3 Defrag has.
dellortYeah I think the point was to maintain all the good elements of CS 1.6 and also introduce some new ideas that came from CS:S and maybe some other games. The big advantage of this (at least to someone like me who likes to compete in this sort of stuff) is that there is a whole timer system set up with clear world records, demo submission, etc., much like Quake 3 Defrag has.
oh I guess that makes more sense
[quote=dellort]Yeah I think the point was to maintain all the good elements of CS 1.6 and also introduce some new ideas that came from CS:S and maybe some other games. The big advantage of this (at least to someone like me who likes to compete in this sort of stuff) is that there is a whole timer system set up with clear world records, demo submission, etc., much like Quake 3 Defrag has.[/quote]
oh I guess that makes more sense
oh I guess that makes more sense
dellortYeah I think the point was to maintain all the good elements of CS 1.6 and also introduce some new ideas that came from CS:S and maybe some other games. The big advantage of this (at least to someone like me who likes to compete in this sort of stuff) is that there is a whole timer system set up with clear world records, demo submission, etc., much like Quake 3 Defrag has.
So why is this in TF2 general discussion?
[quote=dellort]Yeah I think the point was to maintain all the good elements of CS 1.6 and also introduce some new ideas that came from CS:S and maybe some other games. The big advantage of this (at least to someone like me who likes to compete in this sort of stuff) is that there is a whole timer system set up with clear world records, demo submission, etc., much like Quake 3 Defrag has.[/quote]
So why is this in TF2 general discussion?
So why is this in TF2 general discussion?
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