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New pc, need lerp settings
posted in Q/A Help
1
#1
0 Frags +

just got a new pc and it feels realy strange not having lerp, my rockets are just so off, so can someone give me the whole lerp thing i put in my cfg, i used to have 14.9 lerp on my old pc, any1?

just got a new pc and it feels realy strange not having lerp, my rockets are just so off, so can someone give me the whole lerp thing i put in my cfg, i used to have 14.9 lerp on my old pc, any1?
2
#2
0 Frags +

cl_interp .0152; rate 60000; cl_updaterate 66; cl_cmdrate 66

Also, google is your friend.

cl_interp .0152; rate 60000; cl_updaterate 66; cl_cmdrate 66

Also, google is your friend.
3
#3
1 Frags +

rate "60000" // Max bytes/sec the host can receive data.
cl_cmdrate "67" // Number of command pakets sent to the server per second. Capped at 6.66~, in order to maintain max we assign it a value of 67
cl_interp "0.01" // Interpolate x seconds from game (0.02 = 20ms)
cl_lagcompensation "1" // Perform server side lag compensation of weapon firing events.
cl_updaterate "67" // Number of packets per second you are requesting from the server. Capped at 6.66~, in order to maintain max we assign it a value of 67
cl_smooth "0" // If set to 1 attempts to smooth the view after prediction errors.
cl_smoothtime "0" // Time over which to smooth the view after prediction errors if cl_smooth is enabled.
cl_interp_ratio "1" // Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
net_queue_trace "0"

Reference from these and change it to your liking.
took from r4ndom's cfg

rate "60000" // Max bytes/sec the host can receive data.
cl_cmdrate "67" // Number of command pakets sent to the server per second. Capped at 6.66~, in order to maintain max we assign it a value of 67
cl_interp "0.01" // Interpolate x seconds from game (0.02 = 20ms)
cl_lagcompensation "1" // Perform server side lag compensation of weapon firing events.
cl_updaterate "67" // Number of packets per second you are requesting from the server. Capped at 6.66~, in order to maintain max we assign it a value of 67
cl_smooth "0" // If set to 1 attempts to smooth the view after prediction errors.
cl_smoothtime "0" // Time over which to smooth the view after prediction errors if cl_smooth is enabled.
cl_interp_ratio "1" // Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
net_queue_trace "0"

Reference from these and change it to your liking.
took from r4ndom's cfg
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