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Both Senties health on StatusSpec HUD?
posted in Customization
1
#1
0 Frags +

I already suggested this to eXtine on one of his videos and he said that 'why not?'. Would this be easy to implement on the HUD? Do you guys like the idea of showing the Sentry health? It could be also used in 6s because Sentries are common while holding last.

I already suggested this to eXtine on one of his videos and he said that 'why not?'. Would this be easy to implement on the HUD? Do you guys like the idea of showing the Sentry health? It could be also used in 6s because Sentries are common while holding last.
2
#2
1 Frags +

Would be nice to have yea. I have never seen a spectator HUD with that so mind telling how you got that working?

Would be nice to have yea. I have never seen a spectator HUD with that so mind telling how you got that working?
3
#3
1 Frags +
kKaltUuWould be nice to have yea. I have never seen a spectator HUD with that so mind telling how you got that working?

I didnt get it to work, I've never worked with HUDs. This is a suggestion.

[quote=kKaltUu]Would be nice to have yea. I have never seen a spectator HUD with that so mind telling how you got that working?[/quote]
I didnt get it to work, I've never worked with HUDs. This is a suggestion.
4
#4
7 Frags +

It's possible as part of a StatusSpec module, but it's also fairly complex to implement and not my highest priority right now.

It's possible as part of a StatusSpec module, but it's also fairly complex to implement and not my highest priority right now.
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