Upvote Upvoted 9 Downvote Downvoted
Modified SOAP DM
1
#1
0 Frags +

Hey,

I’ve modidifed the SOAP DM Plugin to load the spawns from seperate map-specific files.

That should make sharing etc. -a lot- easier.

maybe this is useful to people.

EDIT: Lange already accepted the Pull-Request, so the changes are in the official Repo

https://github.com/Lange/SOAP-TF2DM

Spawnfiles look like this: https://github.com/Lange/SOAP-TF2DM/tree/master/addons/sourcemod/configs/soap

Thanks Lange!

-slate

Hey,

I’ve modidifed the SOAP DM Plugin to load the spawns from seperate map-specific files.

That should make sharing etc. -a lot- easier.

maybe this is useful to people.

EDIT: Lange already accepted the Pull-Request, so the changes are in the official Repo

https://github.com/Lange/SOAP-TF2DM


Spawnfiles look like this: https://github.com/Lange/SOAP-TF2DM/tree/master/addons/sourcemod/configs/soap

Thanks Lange!

-slate
2
#2
-14 Frags +

could you enable sniper again pls?

could you enable sniper again pls?
3
#3
5 Frags +
Ungirthedcould you enable sniper again pls?

Thats up to people hosting DM servers. I've just modified the Plugin a bit.

[quote=Ungirthed]could you enable sniper again pls?[/quote]

Thats up to people hosting DM servers. I've just modified the Plugin a bit.
4
#4
1 Frags +

The spawns are honestly really small text files. Any way you can have it do a HTTP get for a github resource, without requiring additional plugins?

Of course this would require a cvar for enable/disable.

The spawns are honestly [i]really[/i] small text files. Any way you can have it do a HTTP get for a github resource, without requiring additional plugins?

Of course this would require a cvar for enable/disable.
5
#5
0 Frags +

While we're (sort of) at it, would it be possible to fix the spawn glitch on snakewater in mge?

While we're (sort of) at it, would it be possible to fix the spawn glitch on snakewater in mge?
6
#6
0 Frags +
cinderWhile we're (sort of) at it, would it be possible to fix the spawn glitch on snakewater in mge?

http://teamfortress.tv/post/350312/mge-2-0-release

This spawns you below catwalk, might be better to move the spawn onto catwalk though (-758 and -761 are the height values that would have to be modified).

[quote=cinder]While we're (sort of) at it, would it be possible to fix the spawn glitch on snakewater in mge?[/quote]
http://teamfortress.tv/post/350312/mge-2-0-release

This spawns you below catwalk, might be better to move the spawn onto catwalk though (-758 and -761 are the height values that would have to be modified).
7
#7
0 Frags +
Ungirthedcould you enable sniper again pls?

I know it can be really frustrating for other plays to play against snipers in dm but would be nice having a eu server which allows it again though . Dm used to be great for snipers to practise and get good, too bad tryhard brigade is dead.

[quote=Ungirthed]could you enable sniper again pls?[/quote]
I know it can be really frustrating for other plays to play against snipers in dm but would be nice having a eu server which allows it again though . Dm used to be great for snipers to practise and get good, too bad tryhard brigade is dead.
8
#8
0 Frags +
TechDudeThe spawns are honestly really small text files. Any way you can have it do a HTTP get for a github resource, without requiring additional plugins?

Of course this would require a cvar for enable/disable.

not a bad idea, but for me personally, it's not useful enough to put any effort into coding it. Maybe someone else feels like doing it.

[quote=TechDude]The spawns are honestly [i]really[/i] small text files. Any way you can have it do a HTTP get for a github resource, without requiring additional plugins?

Of course this would require a cvar for enable/disable.[/quote]

not a bad idea, but for me personally, it's not useful enough to put any effort into coding it. Maybe someone else feels like doing it.
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