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Removing Muzzle Flash and Bullet Tracers?
posted in Q/A Help
1
#1
0 Frags +

With this new update, muzzle flash and bullet tracers on my hitscan weapons have appeared again. I have viewmodel_fov 0 and that used to remove both but now I see them. Is there any other command that I can use to remove them or am I going to have to deal with it? Thanks in advance.

With this new update, muzzle flash and bullet tracers on my hitscan weapons have appeared again. I have viewmodel_fov 0 and that used to remove both but now I see them. Is there any other command that I can use to remove them or am I going to have to deal with it? Thanks in advance.
2
#2
0 Frags +

apparently viewmodel_fov 360 fixes it

apparently viewmodel_fov 360 fixes it
3
#3
8 Frags +

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4
#4
1 Frags +

viewmodel_fov 0.01 too

viewmodel_fov 0.01 too
5
#5
1 Frags +

Oh, thanks guys. Really appreciate it!

Oh, thanks guys. Really appreciate it!
6
#6
0 Frags +

i think they should just add commands to disable all of that stuff, seperately.
stuff like tracers, muzzle flash, bullet impacts (sparks, rubble), impact decals. rocket trails, brass ejection..
for most of these effects, i'm talking about just your own. just to clear up that first person view.
some are even in the game, but don't work (correctly)

i think they should just add commands to disable all of that stuff, seperately.
stuff like tracers, muzzle flash, bullet impacts (sparks, rubble), impact decals. rocket trails, brass ejection..
for most of these effects, i'm talking about just your own. just to clear up that first person view.
some are even in the game, but don't work (correctly)
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