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cfg editing
1
#1
0 Frags +

can someone tell me what im doing wrong here?

bind q slot1;r_drawviewmodel 0;viewmodel_fov 90
bind MOUSE3 slot2;r_drawviewmodel 0;viewmodel_fov 90
bind MOUSE4 slot3;r_drawviewmodel 1;viewmodel_fov 90

For one, my r_drawviewmodels doesnt change and my viewmodels are always on. Also, when ever I press my push to talk key, it switches me to my pistol even though in mumblee, my ptt is set to mouse 4.

Any help would be apreciated

can someone tell me what im doing wrong here?

bind q slot1;r_drawviewmodel 0;viewmodel_fov 90
bind MOUSE3 slot2;r_drawviewmodel 0;viewmodel_fov 90
bind MOUSE4 slot3;r_drawviewmodel 1;viewmodel_fov 90

For one, my r_drawviewmodels doesnt change and my viewmodels are always on. Also, when ever I press my push to talk key, it switches me to my pistol even though in mumblee, my ptt is set to mouse 4.

Any help would be apreciated
2
#2
1 Frags +

parentheses are needed. Change what you have to this

bind "q" "slot1;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE3" "slot2;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE4" "slot3;r_drawviewmodel 1;viewmodel_fov 90"

parentheses are needed. Change what you have to this


bind "q" "slot1;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE3" "slot2;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE4" "slot3;r_drawviewmodel 1;viewmodel_fov 90"
3
#3
0 Frags +
Treshparentheses are needed. Change what you have to this

bind "q" "slot1;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE3" "slot2;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE4" "slot3;r_drawviewmodel 1;viewmodel_fov 90"

it fixed the viewmodel part but I still kep switching back to the pistol.

[quote=Tresh]parentheses are needed. Change what you have to this


bind "q" "slot1;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE3" "slot2;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE4" "slot3;r_drawviewmodel 1;viewmodel_fov 90"[/quote]
it fixed the viewmodel part but I still kep switching back to the pistol.
4
#4
0 Frags +
LinTreshparentheses are needed. Change what you have to this

bind "q" "slot1;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE3" "slot2;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE4" "slot3;r_drawviewmodel 1;viewmodel_fov 90"
it fixed the viewmodel part but I still kep switching back to the pistol.

ptt is mouse4, slot3 is mouse4. Try changing that.

[quote=Lin][quote=Tresh]parentheses are needed. Change what you have to this


bind "q" "slot1;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE3" "slot2;r_drawviewmodel 0;viewmodel_fov 90"
bind "MOUSE4" "slot3;r_drawviewmodel 1;viewmodel_fov 90"[/quote]
it fixed the viewmodel part but I still kep switching back to the pistol.[/quote]
ptt is mouse4, slot3 is mouse4. Try changing that.
5
#5
0 Frags +

http://imgur.com/grLK3TV

so in that link, mumble recognizes the button circled in black as m:mouse 4. In tf2, it rcognizes the button circled in red as MOUSE4. It literally makes no sense but it used to work but then I had to reinstall

http://imgur.com/grLK3TV

so in that link, mumble recognizes the button circled in black as m:mouse 4. In tf2, it rcognizes the button circled in red as MOUSE4. It literally makes no sense but it used to work but then I had to reinstall
6
#6
0 Frags +

Here's a script if you want to press q and it toggles slot1/2

bind q "C1"

alias "C1" "slot1; r_drawviewmodel 0; bind q C2"
alias "C2" "slot2; r_drawviewmodel 0; bind q C1"
alias "C3" "slot3; r_drawviewmodel 1; bind q C1"

bind 1 "C1"
bind 2 "C2"
bind 3 "C3"

Here's a script if you want to press q and it toggles slot1/2

bind q "C1"

alias "C1" "slot1; r_drawviewmodel 0; bind q C2"
alias "C2" "slot2; r_drawviewmodel 0; bind q C1"
alias "C3" "slot3; r_drawviewmodel 1; bind q C1"

bind 1 "C1"
bind 2 "C2"
bind 3 "C3"
7
#7
0 Frags +

still no change

still no change
8
#8
-2 Frags +

couldn't you just do
bindtoggle q r_drawviewmodels 0 1

and save yourself loads of time?

couldn't you just do
bindtoggle q r_drawviewmodels 0 1

and save yourself loads of time?
9
#9
0 Frags +

I fixed it thx everyone for the help

I fixed it thx everyone for the help
10
#10
0 Frags +
DrPloxocouldn't you just do
bindtoggle q r_drawviewmodels 0 1

and save yourself loads of time?

That doesn't switch weapons...

[quote=DrPloxo]couldn't you just do
bindtoggle q r_drawviewmodels 0 1

and save yourself loads of time?[/quote]
That doesn't switch weapons...
11
#11
-2 Frags +

bind q "slot2;slot1"

ez

bind q "slot2;slot1"

ez
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