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Short soldier video
1
#1
9 Frags +

Hello. I Made this video to knock the rust off of my editing skills.
Nothing groundbreaking here, just wanted to sync some TF2 to this song!
Hope you have as much fun watching as I had making it. Tell me what you think!

The song is "Bend it" By: Dave Dee, Dozy, Beaky, Mick & Tich

http://www.youtube.com/watch?v=14fGWjxpWjg

Hello. I Made this video to knock the rust off of my editing skills.
Nothing groundbreaking here, just wanted to sync some TF2 to this song!
Hope you have as much fun watching as I had making it. Tell me what you think!

The song is "Bend it" By: Dave Dee, Dozy, Beaky, Mick & Tich

[youtube]http://www.youtube.com/watch?v=14fGWjxpWjg[/youtube]
2
#2
3 Frags +

Your viewmodel_fov changes throughout the video and you don't have killfeed.

Two easy things to fix that would make this video better, not that bad otherwise

Your viewmodel_fov changes throughout the video and you don't have killfeed.

Two easy things to fix that would make this video better, not that bad otherwise
3
#3
-6 Frags +

YOU ARE A GOD AMONG MEN. Sign everything in my backpack?

YOU ARE A GOD AMONG MEN. Sign everything in my backpack?
4
#4
-12 Frags +

bump

bump
5
#5
0 Frags +

nice job ocd :) i love it

nice job ocd :) i love it
6
#6
2 Frags +

gj OCD :D

gj OCD :D
7
#7
0 Frags +

Thanks guys.

Thanks guys.
8
#8
-2 Frags +

ya not having a kill feed is really odd nice effort tho

ya not having a kill feed is really odd nice effort tho
9
#9
0 Frags +

why was the first few clips so oddly jittery? like it felt like i was watching the clips at 10 fps whereas one of the clips was at 100+fps it felt weird

why was the first few clips so oddly jittery? like it felt like i was watching the clips at 10 fps whereas one of the clips was at 100+fps it felt weird
10
#10
0 Frags +

not sure... thats another reason im posting this. I need feedback!

not sure... thats another reason im posting this. I need feedback!
11
#11
0 Frags +

Good work Bud.

Good work Bud.
12
#12
1 Frags +

I think you should make quieter or all together mute the clip audio. Too noisy.

I think you should make quieter or all together mute the clip audio. Too noisy.
13
#13
1 Frags +

Good frag show, but try to record at least at 120fps because there are some clips that stutter a lot (i.e. 1:15) and lower the music volume just a little (maybe it's the song).

I know this is very subjective, but I didn't like the music.

EDIT: Also, this is very relevant.

triplemintYour viewmodel_fov changes throughout the video and you don't have killfeed.

Two easy things to fix that would make this video better, not that bad otherwise
Good frag show, but try to record at least at 120fps because there are some clips that stutter a lot (i.e. 1:15) and lower the music volume just a little (maybe it's the song).

I know this is very subjective, but I didn't like the music.

EDIT: Also, this is very relevant.
[quote=triplemint]Your viewmodel_fov changes throughout the video and you don't have killfeed.

Two easy things to fix that would make this video better, not that bad otherwise[/quote]
14
#14
0 Frags +

yeah that song had a really awkward rhythm, made it hard to watch for me personally. I don't think it was a good choice for a frag video

also the 3rd person camera effects were a tad unnecessary. I think they required a lot more polish or syncs with the music to make them work better. they seemed to be just... there.

go hit up this guide, it's great:
http://teamfortress.tv/forum/thread/3521/1

yeah that song had a [i]really[/i] awkward rhythm, made it hard to watch for me personally. I don't think it was a good choice for a frag video

also the 3rd person camera effects were a tad unnecessary. I think they required a lot more polish or syncs with the music to make them work better. they seemed to be just... there.

go hit up this guide, it's great:
http://teamfortress.tv/forum/thread/3521/1
15
#15
0 Frags +

ok guys i took your advice and recorded in a much higher fps, added a killfeed and damage numbers. Here's a test video implementing the changes. I hope the quality is up to par. feedback always encouraged.

http://www.youtube.com/watch?v=rMu_qZVDfo0

ok guys i took your advice and recorded in a much higher fps, added a killfeed and damage numbers. Here's a test video implementing the changes. I hope the quality is up to par. feedback always encouraged.

[youtube]http://www.youtube.com/watch?v=rMu_qZVDfo0[/youtube]
16
#16
0 Frags +

Looks a lot nicer. It may just be me but I think damage numbers are a lot more appropriate for scout or hitscan weapon frags than rockets or pipes. Everyone knows a direct is ~100 damage, but in general this is a nice upgrade.

Looks a lot nicer. It may just be me but I think damage numbers are a lot more appropriate for scout or hitscan weapon frags than rockets or pipes. Everyone knows a direct is ~100 damage, but in general this is a nice upgrade.
17
#17
0 Frags +

I'd stay away from damage numbers, it clutters things up. Killfeeds are good, but I see the usefulness of not having them also.

But it is rewarding to see your name in the killfeed from time to time when on either side of the rocket/pill/meatshot..etc..

I'd stay away from damage numbers, it clutters things up. Killfeeds are good, but I see the usefulness of not having them also.

But it is rewarding to see your name in the killfeed from time to time when on either side of the rocket/pill/meatshot..etc..
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