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DX8 bleed effect red screen
1
#1
2 Frags +

Is it possible to disable the full red screen overlay you get when using the boston basher on Direct X 8? I can't tell who's on what team when building...

Is it possible to disable the full red screen overlay you get when using the boston basher on Direct X 8? I can't tell who's on what team when building...
2
#2
4 Frags +

dx9 is the only fix, afaik

dx9 is the only fix, afaik
3
#3
0 Frags +

:( I prefer the clay model style of dx8

:( I prefer the clay model style of dx8
4
#4
0 Frags +

Is it possible to use dx11 in tf2 yet? If so, what features does it bring to the graphics?

Ps. dx9 is the only way (that I know) to go to disable the bleed red effect on your entire screen

Is it possible to use dx11 in tf2 yet? If so, what features does it bring to the graphics?

Ps. dx9 is the only way (that I know) to go to disable the bleed red effect on your entire screen
5
#5
0 Frags +
CHEERISSIs it possible to use dx11 in tf2 yet? If so, what features does it bring to the graphics?

Ps. dx9 is the only way (that I know) to go to disable the bleed red effect on your entire screen

cant run tf2 higher than dx9

[quote=CHEERISS]Is it possible to use dx11 in tf2 yet? If so, what features does it bring to the graphics?

Ps. dx9 is the only way (that I know) to go to disable the bleed red effect on your entire screen[/quote]

cant run tf2 higher than dx9
6
#6
0 Frags +

darn. Thanks neeko. :<

darn. Thanks neeko. :<
7
#7
0 Frags +

mat_specular 0 ?

mat_specular 0 ?
8
#8
1 Frags +
snthmat_specular 0 ?

Doesn't help for that, seriously the only thing is to run DX-9.

[quote=snth]mat_specular 0 ?[/quote]

Doesn't help for that, seriously the only thing is to run DX-9.
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