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Scoville: 1v1 FPS duel. Looking for playtesters
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https://www.youtube.com/watch?v=d4hkvprh9PM

I have been playing tf2 since maybe 2007 on and off. A few seasons of etf2l 6s on Demo & Soldier, and ocasionaly still play a lobby or MGE.
Especially in MGE I found people nowadays are playing super tryhard and most of the fun is taken away (shotgun switching after every shot, pre firing before rocket jumping as 2 examples)

I am also not that good as I used to be anymore so I try to play more for fun.

long story short, for the past 3 months I've been building a game where you basically duel 1v1 with a bot that can rocket jump, airstrafe and airshot, but he plays "fair".

I reached a point now where the bot is very good on some arenas and I cant beat him (Ammomod MGE "the pit" arena) but on some others e.g. Spire he is good but sometimes has strange behavior.
The bot is build up in 3 levels:

Decision Architecture (why should it do action X Y or Z, e.g. "Bot holds heigh ground, enemy player full HP, then wait for the rocket jump and go for airshot")

Motoric Skills (Aiming and movement)

Map knowledeg (Flight paths and navigation)

Basically at this stage I am looking for playtesters and feedback to see how I can further improve the bot, and the game overall, before fully launching it 'officially'.

If anybody is curious please drop a comment below or you can directly try it out here (no download) www.scoville.gg

[youtube]https://www.youtube.com/watch?v=d4hkvprh9PM[/youtube]

I have been playing tf2 since maybe 2007 on and off. A few seasons of etf2l 6s on Demo & Soldier, and ocasionaly still play a lobby or MGE.
Especially in MGE I found people nowadays are playing super tryhard and most of the fun is taken away (shotgun switching after every shot, pre firing before rocket jumping as 2 examples)

I am also not that good as I used to be anymore so I try to play more for fun.

long story short, for the past 3 months I've been building a game where you basically duel 1v1 with a bot that can rocket jump, airstrafe and airshot, but he plays "fair".

I reached a point now where the bot is very good on some arenas and I cant beat him (Ammomod MGE "the pit" arena) but on some others e.g. Spire he is good but sometimes has strange behavior.
The bot is build up in 3 levels:

Decision Architecture (why should it do action X Y or Z, e.g. "Bot holds heigh ground, enemy player full HP, then wait for the rocket jump and go for airshot")

Motoric Skills (Aiming and movement)

Map knowledeg (Flight paths and navigation)

Basically at this stage I am looking for playtesters and feedback to see how I can further improve the bot, and the game overall, before fully launching it 'officially'.

If anybody is curious please drop a comment below or you can directly try it out here (no download) www.scoville.gg
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