Via the Steam store and HLDS:
Valve- Fixed smoke effect regression for Le Sapeur
- Updated the Chief Executor, Vested Investor's Vest, and Standing Offer to fix clipping issues
- Updated cp_wildcat_event
- Added +1 minute to the round timer
- Fixed a bug that allowed pumpkin-disguised players to cap at 15x speed
- Fixed pumpkin-disguised players not displaying as Ubercharged if they have a Voodoo-Cursed Soul cosmetic equipped
- Fixed buildings being able to be built inside the shutter door in the connector between A and B
- Fixed some jack-o-lanterns around the map not rendering during the waiting for players period
- Fixed equipped Powerup Canteens rendering while pumpkin-disguised
- Updated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
- Lowered edicts across the board
- Zombie Sniper's Spit now deals critical hits to airborne targets
- Fixed Zombie Engineer building status being visible upon initial infection
- Fixed Reveal outline persisting on players into the next round
- Updated zi_atoll (additional changes)
- Fixed a visual bug where water would disappear in certain parts of the map
- Added more cover in front of the shack
- Enabled every BLU spawn point no matter where RED players are located
Rumor has it:
- Size is ~70 MB
-------------------
Service notice: Permanent Switch to Eastern Standard Time (EST) for Timing Services - Effective 11/1/26
Via [url=https://store.steampowered.com/news/289185/]the Steam store[/url] and [url=https://list.valvesoftware.com/]HLDS[/url]:
[quote=Valve]- Fixed smoke effect regression for Le Sapeur
- Updated the Chief Executor, Vested Investor's Vest, and Standing Offer to fix clipping issues
- Updated cp_wildcat_event
- Added +1 minute to the round timer
- Fixed a bug that allowed pumpkin-disguised players to cap at 15x speed
- Fixed pumpkin-disguised players not displaying as Ubercharged if they have a Voodoo-Cursed Soul cosmetic equipped
- Fixed buildings being able to be built inside the shutter door in the connector between A and B
- Fixed some jack-o-lanterns around the map not rendering during the waiting for players period
- Fixed equipped Powerup Canteens rendering while pumpkin-disguised
- Updated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
- Lowered edicts across the board
- Zombie Sniper's Spit now deals critical hits to airborne targets
- Fixed Zombie Engineer building status being visible upon initial infection
- Fixed Reveal outline persisting on players into the next round
- Updated zi_atoll (additional changes)
- Fixed a visual bug where water would disappear in certain parts of the map
- Added more cover in front of the shack
- Enabled every BLU spawn point no matter where RED players are located[/quote]
Rumor has it:
- Size is ~70 MB
-------------------
[url=https://www.reddit.com/r/wickedplayer494/comments/1xgakzq/permanent_switch_to_eastern_standard_time_est_for/]Service notice: Permanent Switch to Eastern Standard Time (EST) for Timing Services - Effective 11/1/26[/url]