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Opinions on Lightboost mod
posted in Hardware
1
#1
3 Frags +

I just recently bought an Asus VG248QE after my Viewsonic stopped working correctly and the first thing I tried was getting lightboost running. I was expecting a lot since plenty of people hyped it up even more so than 120hz but so far it doesn't seem that great.

In my opinion the step up from 60Hz to 120Hz is orders of magnitude greater than 120Hz to lightboost. The difference is definitely noticeable but it isn't as much as 120hz. Stepping up to 120hz literally made my eyes feel weird for the first day or two.

I've used a CRT for a week @ 120Hz and that was a clear experience but I can't really remember well enough to compare to lightboost on an LCD.

One of the bigger downsides to Lightboost is that I can't adjust my color settings in game which leaves a very noticeable purple/blue hue on everything.

Anyone else who has used/uses Lightboost have any thoughts?

I just recently bought an Asus VG248QE after my Viewsonic stopped working correctly and the first thing I tried was getting lightboost running. I was expecting a lot since plenty of people hyped it up even more so than 120hz but so far it doesn't seem that great.

In my opinion the step up from 60Hz to 120Hz is orders of magnitude greater than 120Hz to lightboost. The difference is definitely noticeable but it isn't as much as 120hz. Stepping up to 120hz literally made my eyes feel weird for the first day or two.

I've used a CRT for a week @ 120Hz and that was a clear experience but I can't really remember well enough to compare to lightboost on an LCD.

One of the bigger downsides to Lightboost is that I can't adjust my color settings in game which leaves a very noticeable purple/blue hue on everything.

Anyone else who has used/uses Lightboost have any thoughts?
2
#2
0 Frags +

I love it. noticeable difference in input lag. the screen is a bit dimmer but it's totally worth it in my book. I make sure to turn down some of the other lights in the room to compensate.

I love it. noticeable difference in input lag. the screen is a bit dimmer but it's totally worth it in my book. I make sure to turn down some of the other lights in the room to compensate.
3
#3
2 Frags +

The difference is huge. To quote myself

frknI noticed a huge difference using lightboost on my Asus VG248QE.

I sometimes get this bug where i move in slow motion in source games (it is related to C++ somehow http://forums.steampowered.com/forums/archive/index.php/t-635372.html )

When I went from 120Hz->120Hz lightboost, I thought I had that bug. Everything was so crystal clear, I thought I was moving much slower, but I wasn't. It was definitely noticeable. That being said, I didn't think it provided much of a benefit compared to 120Hz non lightboost. While there was less motion blur and tracking was a little easier, there was a slight increase in input lag. I think these 2 effects effectively cancelled out as far as tf2 goes. I think it may be more beneficial in games where enemies are camoflagued, etc. I concluded that I definitely preferred 144Hz, while 120Hz lightboost and non-lightboost were a tossup in tf2.

But this was just plugging my monitor into my friends desktop, now I'm back on my laptop stuck at 60Hz :(
frknThis is true, there is definitely a lot less motion blur. The thing is, I don't have any problems with the amount of motion blur present at 144Hz, it doesn't affect my tracking at all. The amount of input lag increase, while small, is noticeable enough to affect gameplay. Although I was able to adjust to it, in a game like tf2, I found the decrease in motion blur didn't really outweigh the increase in input lag. I think it would be more beneficial in games where enemies are harder to spot (camouflage, etc) than in tf2 where enemies stand out quite a bit.

Plus the colors are better without lightboost (even when using a lightboost calibrated ICC profile).

I have been able to notice more ghosting on 144Hz, which was nearly impossible to see after the 60Hz->144Hz transition. I would like more time to play around with it, as I only used lightboost for an hour or so in dm/mge/pubs. I am starting to feel like that clarity actually did help but can't do extensive testing until I build a desktop.

The difference is huge. To quote myself

[quote=frkn]I noticed a huge difference using lightboost on my Asus VG248QE.

I sometimes get this bug where i move in slow motion in source games (it is related to C++ somehow http://forums.steampowered.com/forums/archive/index.php/t-635372.html )

When I went from 120Hz->120Hz lightboost, I thought I had that bug. Everything was so crystal clear, I thought I was moving much slower, but I wasn't. It was definitely noticeable. That being said, I didn't think it provided much of a benefit compared to 120Hz non lightboost. While there was less motion blur and tracking was a little easier, there was a [i]slight[/i] increase in input lag. I think these 2 effects effectively cancelled out as far as tf2 goes. I think it may be more beneficial in games where enemies are camoflagued, etc. I concluded that I definitely preferred 144Hz, while 120Hz lightboost and non-lightboost were a tossup in tf2.

But this was just plugging my monitor into my friends desktop, now I'm back on my laptop stuck at 60Hz :([/quote]

[quote=frkn]
This is true, there is definitely a lot less motion blur. The thing is, I don't have any problems with the amount of motion blur present at 144Hz, it doesn't affect my tracking at all. The amount of input lag increase, while small, is noticeable enough to affect gameplay. Although I was able to adjust to it, in a game like tf2, I found the decrease in motion blur didn't really outweigh the increase in input lag. I think it would be more beneficial in games where enemies are harder to spot (camouflage, etc) than in tf2 where enemies stand out quite a bit.

Plus the colors are better without lightboost (even when using a lightboost calibrated ICC profile).[/quote]

I have been able to notice more ghosting on 144Hz, which was nearly impossible to see after the 60Hz->144Hz transition. I would like more time to play around with it, as I only used lightboost for an hour or so in dm/mge/pubs. I am starting to feel like that clarity actually did help but can't do extensive testing until I build a desktop.
4
#4
0 Frags +

I was also trying out the CM Storm Spawn with the monitor and it not being right for me probably hindered my experience with lightboost as well.

I was also trying out the CM Storm Spawn with the monitor and it not being right for me probably hindered my experience with lightboost as well.
5
#5
2 Frags +
DrewOne of the bigger downsides to Lightboost is that I can't adjust my color settings in game which leaves a very noticeable purple/blue hue on everything.

Adjust color via nVidia Control Panel, or use NCX's .icc file. Use cpkeeper to force the colors into Team Fortress 2, and viola -- the purple tint is gone! Or just get the BENQ XL2720T or ASUS VG278H, which doesn't have VG248QE's purple tint issue.

DrewIn my opinion the step up from 60Hz to 120Hz is orders of magnitude greater than 120Hz to lightboost.

Depends on how sensitive you are to motion blur. There are points of diminishing returns. For me, it's bigger jump between 120Hz->LightBoost, than it was from 60Hz->120Hz for my eyes. However, not everyone sees the improvement. If you run at a frame rate matching or greatly exceeding refresh rate, the motion clarity improvements can become quite significant when you play the "Scout" character.

For sharper motion clarity, adjust your LightBoost % setting to 50% or 10%, via your monitor's menus. (Lower % is dimmer, but has sharper motion) Here's a comparison:

http://www.blurbusters.com/wp-content/uploads/2013/06/motion-blur-graph.png


(from PHOTOS: 60Hz vs 120Hz vs LightBoost)

Obviously, this chart was created for VSYNC ON motion -- not good for Team Fortress 2 since VSYNC OFF reduces lag, though microstutters can re-add a little motion blur back. Microstutters dull the comparision somewhat, but the point remains -- ultimate motion clarity occurs at LightBoost=10% (though too dark for some people).

frknWhile there was less motion blur and tracking was a little easier, there was a slight increase in input lag. I think these 2 effects effectively cancelled out as far as tf2 goes.

If you follow the new ToastyX "lightboost.bin" method (and disable the 3D steroscopic checkbox), and you turn VSYNC OFF, you will reduce your LightBoost lag further. At this point, I can no longer feel the input lag anymore. At this point, LightBoost benefits significantly outweighs the drawbacks.

You must have a good 1000Hz mouse to get the maximum LightBoost benefit, though:
1. Test strafe left/right with keyboard
2. Test turn left/right with mouse
If your mouse is not as smooth as keyboard, you need to upgrade to a 1000Hz gaming mouse. When playing at 120Hz, especially LightBoost, your mouse (stutters) can become the the weak link in motion fluidity. Also, raise hardware mouse sensitivity AND reduce in-game software mouse sensitivity (should be 5% or 10% setting in Team Fortress 2's menu), to fix mouse stutters. Then your mouse is buttery smooth, like holding down a key to move.

After fixing the mouse, the LightBoost fluidity improvement feels like a MUCH bigger jump.

There's also a new LightBoost FAQ which covers a lot of great details.

[quote=Drew]One of the bigger downsides to Lightboost is that I can't adjust my color settings in game which leaves a very noticeable purple/blue hue on everything.[/quote]Adjust color via nVidia Control Panel, or use NCX's .icc file. Use cpkeeper to force the colors into Team Fortress 2, and viola -- the purple tint is gone! Or just get the BENQ XL2720T or ASUS VG278H, which doesn't have VG248QE's purple tint issue.

[quote=Drew]In my opinion the step up from 60Hz to 120Hz is orders of magnitude greater than 120Hz to lightboost.[/quote]Depends on how sensitive you are to motion blur. There are points of diminishing returns. For me, it's bigger jump between 120Hz->LightBoost, than it was from 60Hz->120Hz for my eyes. However, not everyone sees the improvement. If you run at a frame rate matching or greatly exceeding refresh rate, the motion clarity improvements can become quite significant when you play the "Scout" character.

For sharper motion clarity, adjust your LightBoost % setting to 50% or 10%, via your monitor's menus. (Lower % is dimmer, but has sharper motion) Here's a comparison:

[url=http://www.blurbusters.com/faq/60vs120vslb/][img]http://www.blurbusters.com/wp-content/uploads/2013/06/motion-blur-graph.png[/img][/url]
(from [url=http://www.blurbusters.com/faq/60vs120vslb/]PHOTOS: 60Hz vs 120Hz vs LightBoost[/url])

Obviously, this chart was created for VSYNC ON motion -- not good for Team Fortress 2 since VSYNC OFF reduces lag, though microstutters can re-add a little motion blur back. Microstutters dull the comparision somewhat, but the point remains -- ultimate motion clarity occurs at LightBoost=10% (though too dark for some people).

[quote=frkn]While there was less motion blur and tracking was a little easier, there was a slight increase in input lag. I think these 2 effects effectively cancelled out as far as tf2 goes.[/quote]
If you follow the new ToastyX "lightboost.bin" method (and disable the 3D steroscopic checkbox), and you turn VSYNC OFF, [b]you will reduce your LightBoost lag further[/b]. At this point, I can no longer feel the input lag anymore. At this point, LightBoost benefits significantly outweighs the drawbacks.

You must have a good 1000Hz mouse to get the maximum LightBoost benefit, though:
1. Test strafe left/right with keyboard
2. Test turn left/right with mouse
If your mouse is not as smooth as keyboard, you need to upgrade to a 1000Hz gaming mouse. When playing at 120Hz, especially LightBoost, your mouse (stutters) can become the the weak link in motion fluidity. Also, raise hardware mouse sensitivity AND reduce in-game software mouse sensitivity (should be 5% or 10% setting in Team Fortress 2's menu), to fix mouse stutters. Then your mouse is buttery smooth, like holding down a key to move.

After fixing the mouse, the LightBoost fluidity improvement feels like a MUCH bigger jump.

There's also a new [url=http://www.blurbusters.com/zero-motion-blur/lightboost-faq]LightBoost FAQ[/url] which covers a lot of great details.
6
#6
0 Frags +

I tried it on my Samsung and it wasn't worth it in my opinion. Everything was way too dark, the colors were all washed out, and the input lag was too high.

Hopefully as new monitors come out they refine it to be better.

I tried it on my Samsung and it wasn't worth it in my opinion. Everything was way too dark, the colors were all washed out, and the input lag was too high.

Hopefully as new monitors come out they refine it to be better.
7
#7
0 Frags +
Not_MatlockI tried it on my Samsung and it wasn't worth it in my opinion. Everything was way too dark, the colors were all washed out, and the input lag was too high.

The Samsungs have too much input lag during their strobe mode, so it's not worth it on those models. The LightBoost monitors have much less input lag, especially with the ToastyX method. For best colors during LightBoost mode, try the ASUS VG278H or the BENQ XL2720T (new drivers improved LightBoost colors on the XL2720T).

I agree, more manufacturers need to focus on this type of feature, and make it easy to enable, as there is a great deal of potential. Also, post in nVidia GeForce Forum: Make LightBoost easy to enable as AA or VSYNC ON/OFF. nVidia employees read that thread.

[quote=Not_Matlock]I tried it on my Samsung and it wasn't worth it in my opinion. Everything was way too dark, the colors were all washed out, and the input lag was too high.[/quote]The Samsungs have too much input lag during their strobe mode, so it's not worth it on those models. The LightBoost monitors have much less input lag, especially with the ToastyX method. For best colors during LightBoost mode, try the ASUS VG278H or the BENQ XL2720T (new drivers improved LightBoost colors on the XL2720T).

I agree, more manufacturers need to focus on this type of feature, and make it easy to enable, as there is a great deal of potential. Also, post in [url=https://forums.geforce.com/default/topic/545833/geforce-drivers/request-make-lightboost-easy-to-enable-without-needing-3d-vision/]nVidia GeForce Forum: Make LightBoost easy to enable as AA or VSYNC ON/OFF[/url]. nVidia employees read that thread.
8
#8
0 Frags +

It's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.

It's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.
9
#9
0 Frags +

I just tried it with the "ToastyX Custom Resolution Utility – lightboost.bin". The less motion blur is really noticable (tried it at 10%) and I haven't noticed any difference in input lag but the screen is so dark ._. I will probably use it today and then switch back to normal since I don't think that I can get used to this...

@Yuki: What are your brightness settings for the benq?

I just tried it with the "ToastyX Custom Resolution Utility – lightboost.bin". The less motion blur is really noticable (tried it at 10%) and I haven't noticed any difference in input lag but the screen is so dark ._. I will probably use it today and then switch back to normal since I don't think that I can get used to this...

@Yuki: What are your brightness settings for the benq?
10
#10
0 Frags +

i didn't like it at all after testing it for over a week and had to go back to normal

i didn't like it at all after testing it for over a week and had to go back to normal
11
#11
0 Frags +
SolidSpeerlaiyeI just tried it with the "ToastyX Custom Resolution Utility – lightboost.bin". The less motion blur is really noticable (tried it at 10%) and I haven't noticed any difference in input lag but the screen is so dark

Raise the LightBoost setting to 50% or even 100% as a compromise.
Even 100% still has a lot less motion blur than 144Hz.

[quote=SolidSpeerlaiye]I just tried it with the "ToastyX Custom Resolution Utility – lightboost.bin". The less motion blur is really noticable (tried it at 10%) and I haven't noticed any difference in input lag but the screen is so dark[/quote]Raise the LightBoost setting to 50% or even 100% as a compromise.
Even 100% still has a lot less motion blur than 144Hz.
12
#12
0 Frags +

I used CRU and still noticed an increase in input lag :/

I used CRU and still noticed an increase in input lag :/
13
#13
0 Frags +
frknI used CRU and still noticed an increase in input lag :/

BTW, I assume you have the "3D Stereoscopic" checkbox disabled (Very important detail).

Yeah, there is a very, very minor tradeoff leftover even with the lowest-lag LightBoost method. (I wonder if different models of LightBoost monitors has different differentials between LB/non-LB)

Some people play better with it, others without it. Often the reduced human brain lag compensates (faster reaction time without motion blur). The LightBoost benefit tends to maximize itself if you can run at >120fps (e.g. remove your frame cap and run at 300fps). This maximizes the LightBoost advantage as much as possible.

Not everyone gets better scores with LightBoost, but some people do.
This isn't Team Fortress scores, but Battlefield scores of two different people (from this page).

http://www.blurbusters.com/wp-content/uploads/2013/04/bf3stats_dr1pper.png

http://www.blurbusters.com/wp-content/uploads/2013/04/bf3stats_immetjes.png

Your mileage may vary; you may prefer 144Hz, or you may prefer LightBoost blur elimination. It all depends on your gameplay styles. Some people have CRT gameplay styles (e.g. circle strafing, shooting while running sideways, shooting while turning without stopping turning during shooting, etc) which is harder to learn on LCD because of motion blur; but other people can compensate for the minor motion blur of 144Hz.

For minimal input lag, definitely make sure you have extreme frame rates (big impact on input lag) & ultra smooth mouse fluidity, regardless of whether you have LightBoost or not.

It's a matter of personal preference and gameplay styles.

[quote=frkn]I used CRU and still noticed an increase in input lag :/[/quote]BTW, I assume you have the "3D Stereoscopic" checkbox disabled (Very important detail).

Yeah, there is a very, very minor tradeoff leftover even with the lowest-lag LightBoost method. (I wonder if different models of LightBoost monitors has different differentials between LB/non-LB)

Some people play better with it, others without it. Often the reduced human brain lag compensates (faster reaction time without motion blur). The LightBoost benefit tends to maximize itself if you can run at >120fps (e.g. remove your frame cap and run at 300fps). This maximizes the LightBoost advantage as much as possible.

Not everyone gets better scores with LightBoost, but some people do.
This isn't Team Fortress scores, but Battlefield scores of two different people (from [url=http://www.blurbusters.com/zero-motion-blur/testimonials]this page[/url]).

[img]http://www.blurbusters.com/wp-content/uploads/2013/04/bf3stats_dr1pper.png[/img]

[img]http://www.blurbusters.com/wp-content/uploads/2013/04/bf3stats_immetjes.png[/img]

Your mileage may vary; you may prefer 144Hz, or you may prefer LightBoost blur elimination. It all depends on your gameplay styles. Some people have CRT gameplay styles (e.g. circle strafing, shooting while running sideways, shooting while turning without stopping turning during shooting, etc) which is harder to learn on LCD because of motion blur; but other people can compensate for the minor motion blur of 144Hz.

For minimal input lag, definitely make sure you have extreme frame rates (big impact on input lag) & ultra smooth mouse fluidity, regardless of whether you have LightBoost or not.

It's a matter of personal preference and gameplay styles.
14
#14
0 Frags +
MaRKyBoXDrewOne of the bigger downsides to Lightboost is that I can't adjust my color settings in game which leaves a very noticeable purple/blue hue on everything.Adjust color via nVidia Control Panel, or use NCX's .icc file. Use cpkeeper to force the colors into Team Fortress 2, and viola -- the purple tint is gone! Or just get the BENQ XL2720T or ASUS VG278H, which doesn't have VG248QE's purple tint issue.

Tried cpkeeper and it doesn't work. The profiles still don't apply to TF2.

[quote=MaRKyBoX][quote=Drew]One of the bigger downsides to Lightboost is that I can't adjust my color settings in game which leaves a very noticeable purple/blue hue on everything.[/quote]Adjust color via nVidia Control Panel, or use NCX's .icc file. Use cpkeeper to force the colors into Team Fortress 2, and viola -- the purple tint is gone! Or just get the BENQ XL2720T or ASUS VG278H, which doesn't have VG248QE's purple tint issue.[/quote]

Tried cpkeeper and it doesn't work. The profiles still don't apply to TF2.
15
#15
0 Frags +
yukiIt's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?

[quote=yuki]It's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.[/quote]

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?
16
#16
0 Frags +
tonmasyukiIt's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?

Ive got the 2411T and i dont have any problems what so ever with lightboost.. and i used the unofficial hack where you change the driver to the asus one and i used ToastyX Custom Resolution Utility:D. If you ask me that problem doesnt sound like a driver or a graphics card problem rather cable problem cant say for sure as i dont have that problem

[quote=tonmas][quote=yuki]It's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.[/quote]

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?[/quote]
Ive got the 2411T and i dont have any problems what so ever with lightboost.. and i used the unofficial hack where you change the driver to the asus one and i used ToastyX Custom Resolution Utility:D. If you ask me that problem doesnt sound like a driver or a graphics card problem rather cable problem cant say for sure as i dont have that problem
17
#17
0 Frags +

is there a lighhtboost hack for windows xp

is there a lighhtboost hack for windows xp
18
#18
0 Frags +
TviQtonmasyukiIt's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?
Ive got the 2411T and i dont have any problems what so ever with lightboost.. and i used the unofficial hack where you change the driver to the asus one and i used ToastyX Custom Resolution Utility:D. If you ask me that problem doesnt sound like a driver or a graphics card problem rather cable problem cant say for sure as i dont have that problem

I'm using the same setup. Never had the problem before I started using the hack so I think it is not a cable issue, will look in to it though. Monitor going black also reverts it to my old settings.

[quote=TviQ][quote=tonmas][quote=yuki]It's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.[/quote]

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?[/quote]
Ive got the 2411T and i dont have any problems what so ever with lightboost.. and i used the unofficial hack where you change the driver to the asus one and i used ToastyX Custom Resolution Utility:D. If you ask me that problem doesnt sound like a driver or a graphics card problem rather cable problem cant say for sure as i dont have that problem[/quote]

I'm using the same setup. Never had the problem before I started using the hack so I think it is not a cable issue, will look in to it though. Monitor going black also reverts it to my old settings.
19
#19
0 Frags +
tonmasTviQtonmasyukiIt's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?
Ive got the 2411T and i dont have any problems what so ever with lightboost.. and i used the unofficial hack where you change the driver to the asus one and i used ToastyX Custom Resolution Utility:D. If you ask me that problem doesnt sound like a driver or a graphics card problem rather cable problem cant say for sure as i dont have that problem

I'm using the same setup. Never had the problem before I started using the hack so I think it is not a cable issue, will look in to it though. Monitor going black also reverts it to my old settings.

Ye that means its the cable because the lightboost gets automaticly turned off if the power to the monitor is cut and same with the monitor settings unless they have been saved

[quote=tonmas][quote=TviQ][quote=tonmas][quote=yuki]It's really good for me with the hack on my 2420T. The only problem I've had lately is that, very rarely, my screen will just go black and I'll hear a Windows 'device disconnected' sound. After a couple of seconds (I often have to alt tab out then back in, also) it fixes.

I used the "ToastyX Custom Resolution Utility – lightboost.bin" for reference.[/quote]

Bump. I'm having this same issue with the XL2411T and the Unofficial hack, but it's happening way too often to be usable. I really like having lighboost on but right now the downside is too big. Anyone happen to have a fix?[/quote]
Ive got the 2411T and i dont have any problems what so ever with lightboost.. and i used the unofficial hack where you change the driver to the asus one and i used ToastyX Custom Resolution Utility:D. If you ask me that problem doesnt sound like a driver or a graphics card problem rather cable problem cant say for sure as i dont have that problem[/quote]

I'm using the same setup. Never had the problem before I started using the hack so I think it is not a cable issue, will look in to it though. Monitor going black also reverts it to my old settings.[/quote]
Ye that means its the cable because the lightboost gets automaticly turned off if the power to the monitor is cut and same with the monitor settings unless they have been saved
20
#20
0 Frags +
TviQ-snip-

Alright, hope I can get it sorted out. Ty :D

[quote=TviQ]-snip-[/quote]

Alright, hope I can get it sorted out. Ty :D
21
#21
1 Frags +

i tried it with my Asus VG248QE and it caused my system to become almost completely unresponsive when i boot up tf2, to the point where it was hard to control the mouse to kill hl2.exe in the task manager. i had to turn it off. is this normal and does it go away or did i do something wrong?

i tried it with my Asus VG248QE and it caused my system to become almost completely unresponsive when i boot up tf2, to the point where it was hard to control the mouse to kill hl2.exe in the task manager. i had to turn it off. is this normal and does it go away or did i do something wrong?
22
#22
2 Frags +

Turn off 3D stereoscopic after lightboost is activated

Turn off 3D stereoscopic after lightboost is activated
23
#23
0 Frags +
MR_SLINTurn off 3D stereoscopic after lightboost is activated

why

[quote=MR_SLIN]Turn off 3D stereoscopic after lightboost is activated[/quote]
why
24
#24
0 Frags +

it makes my crosshair feel like its moving off the center of my screen, i cant handle the strobe effect

it makes my crosshair feel like its moving off the center of my screen, i cant handle the strobe effect
25
#25
1 Frags +

Any way to make lightboost work with ATI cards? I have this monitor myself.

Any way to make lightboost work with ATI cards? I have this monitor myself.
26
#26
0 Frags +

http://www.monitortests.com/forum/Thread-Strobelight-LightBoost-Utility-for-AMD-ATI-and-NVIDIA

http://www.monitortests.com/forum/Thread-Strobelight-LightBoost-Utility-for-AMD-ATI-and-NVIDIA
27
#27
0 Frags +
TviQMR_SLINTurn off 3D stereoscopic after lightboost is activatedwhy

I don't know why but it's in the instructions. You turn on 3D stereoscopic to activate lightboost mode. After your monitor switches over you turn 3D stereoscopic back off. This will prevent the issue described. Your monitor will stay in lightboost mode even after you turn the 3D stereoscopic off.

When I leave it on my computer does the same thing. It slowly lags up and makes using the computer impossible.

[quote=TviQ][quote=MR_SLIN]Turn off 3D stereoscopic after lightboost is activated[/quote]
why[/quote]

I don't know why but it's in the instructions. You turn on 3D stereoscopic to activate lightboost mode. After your monitor switches over you turn 3D stereoscopic back off. This will prevent the issue described. Your monitor will stay in lightboost mode even after you turn the 3D stereoscopic off.

When I leave it on my computer does the same thing. It slowly lags up and makes using the computer impossible.
28
#28
0 Frags +
MR_SLINTviQMR_SLINTurn off 3D stereoscopic after lightboost is activatedwhy
I don't know why but it's in the instructions. You turn on 3D stereoscopic to activate lightboost mode. After your monitor switches over you turn 3D stereoscopic back off. This will prevent the issue described. Your monitor will stay in lightboost mode even after you turn the 3D stereoscopic off.

When I leave it on my computer does the same thing. It slowly lags up and makes using the computer impossible.

i do not have this problem that you are saying it should do i still have it checked on

[quote=MR_SLIN][quote=TviQ][quote=MR_SLIN]Turn off 3D stereoscopic after lightboost is activated[/quote]
why[/quote]

I don't know why but it's in the instructions. You turn on 3D stereoscopic to activate lightboost mode. After your monitor switches over you turn 3D stereoscopic back off. This will prevent the issue described. Your monitor will stay in lightboost mode even after you turn the 3D stereoscopic off.

When I leave it on my computer does the same thing. It slowly lags up and makes using the computer impossible.[/quote]
i do not have this problem that you are saying it should do i still have it checked on
29
#29
0 Frags +

Eh, I don't notice it at all, :/

Eh, I don't notice it at all, :/
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