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Hitbeep/Killbeep
posted in Q/A Help
1
#1
0 Frags +

Two things.

First, I'd like to make my hitbeeps sound like the ones in QuakeLive. I have the hitsound; what values do I need to alter (assuming 100 damage is the max damage value)?

Second, I cannot get my custom killbeep working. It used to work. For a long time, no sound played when I killed. I made sure it was 44100, .wav, etc. That caused the default killbeep to play. I put in the QuakeLive killbeep; still hear the default one. The heck?

Appreciate any help here.

Two things.

First, I'd like to make my hitbeeps sound like the ones in QuakeLive. I have the hitsound; what values do I need to alter (assuming 100 damage is the max damage value)?

Second, I cannot get my custom killbeep working. It used to work. For a long time, no sound played when I killed. I made sure it was 44100, .wav, etc. That caused the default killbeep to play. I put in the QuakeLive killbeep; still hear the default one. The heck?

Appreciate any help here.
2
#2
0 Frags +

not sure what you mean entirely because for me the ql hitsound is just a constant pitch, but tf_dingaling_pitchmaxdmg and tf_dingaling_pitchmindmg are the commands for pitch control

not sure about the killsound but p sure the command is tf_dingalingaling_last_effect so maybe fuck with that

just googled it, the command is tf_dingalingaling_lasthit. "If set to 1, play a sound whenever one of your attacks kills an enemy. The sound can be customized by replacing the 'tf/sound/ui/killsound.wav' file."

not sure what you mean entirely because for me the ql hitsound is just a constant pitch, but tf_dingaling_pitchmaxdmg and tf_dingaling_pitchmindmg are the commands for pitch control

not sure about the killsound but p sure the command is tf_dingalingaling_last_effect so maybe fuck with that

just googled it, the command is tf_dingalingaling_lasthit. "If set to 1, play a sound whenever one of your attacks kills an enemy. The sound can be customized by replacing the 'tf/sound/ui/killsound.wav' file."
3
#3
2 Frags +

I know about the dingaling commands; I want to know how to get the pitch settings to be the way they are in QL by default.

I have last hitsounds on, otherwise I would not be hearing the default 'ding' when I kill now.

I replaced the killsound.wav in tf/sound/ui. That did nothing.

I know about the dingaling commands; I want to know how to get the pitch settings to be the way they are in QL by default.

I have last hitsounds on, otherwise I would not be hearing the default 'ding' when I kill now.

I replaced the killsound.wav in tf/sound/ui. That did nothing.
4
#4
1 Frags +

dude for real just fuck with it yourself. from what i can tell pitch control in ql scales a bit differently than in tf2, so you're not going to get something thats exact, but 60/120 is pretty close. that took me at most 2 minutes to do, which is faster than it took to write this post and then a response

about the killsounds, idk what to tell you. if your commands are right, and the file has the correct name/placement, it should work. since its not, try verifying your game cache, snd_restart, try a different file, or just fucking google it.

theres a million things that could be causing the issue, and since you've provided literally no information besides that "it used to work, but then it didnt, but then it did, but now it doesnt" theres literally nothing that anyone can do to help you.

dude for real just fuck with it yourself. from what i can tell pitch control in ql scales a bit differently than in tf2, so you're not going to get something thats exact, but 60/120 is pretty close. that took me at most 2 minutes to do, which is faster than it took to write this post and then a response

about the killsounds, idk what to tell you. if your commands are right, and the file has the correct name/placement, it should work. since its not, try verifying your game cache, snd_restart, try a different file, or just fucking google it.

theres a million things that could be causing the issue, and since you've provided literally no information besides that "it used to work, but then it didnt, but then it did, but now it doesnt" theres literally nothing that anyone can do to help you.
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