Account Details
SteamID64 76561198128527988
SteamID3 [U:1:168262260]
SteamID32 STEAM_0:0:84131130
Country United States
Signed Up June 19, 2016
Last Posted October 2, 2020 at 9:33 AM
Posts 158 (0.1 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity 6/11
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Zowie EC2-A
Mousepad Steel Series QCK+
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#48 consider voting in World Events
plunkbernies "healthcare plan" while good doesnt go into enough detail. americans dont get the amount of apparatus that goes into making a functioning healthcare policy from state funded gyms, subsidised pharmaceuticals, limits and stricter regulation on food (sugar, fat, etc) and a system which people can fund the system through taxes.

bro there were multiple independent studies concluding that bernies medicare for all saves money (for the people, not the billionaires that is) simply by removing copays, deductibles, and price gouging. medicare is already used for everyone above the age of 65. its not like this is something completely new. it works very well, stop trying to talk around it

posted 3 months ago
#16 post your ideal whitelist in TF2 General Discussion

Has anyone even tried the new quickfix? Wasnt the last time it was used in like 2012? I dont really think you guys realize but the weapon is dogshit now. Sure it might build 10% faster, but its not even worth it because the ubers are so terrible. You cant use in for traps or snipers, you can't flash people in on fights, and even if you get in clean you arent guaranteed to live because any synced damage kills you. Not to mention the biggest nerf, you can't have 200 hp midrange laser beam gremlins because of the decreased overheal. Scouts are maxed at 150 hp and can basically always die to spam. Also, because of the shared rocket jumping, you cant flash your demo/soldier while they bomb in. This weapon is fucking terrible why is everyone still acting like its gamebreaking?

posted 4 months ago
#26 RGL Banned?! Help!! in TF2 General Discussion
sigafoos door btw

posted 5 months ago
#192 Diabotical Kickstarter in e-Sports

The game feels really weird to me. Like Im not very good at quake, so I dont have the most informed opinion, but it feels like there's no punishment for +forwarding at everyone because you cant really control space. From what I've played the weapons have really poor balance, with lg being basically your only option. Rockets feel like weird interp tf2 rockets, the playermodel isn't on the ground and that combined with really floaty jumping and surfs makes rockets even more useless. All you have to do when the other guy pulls out rockets is jump and then continue to lg because its impossible for them to follow up. Lg also has like no knockback so you cant punish people for pushing in bad spots. So many times I've picked up red+mega+another armor off spawn just to been killed by another idiot running through a tight choke at half my stack because there's literally nothing stopping them. Rockets makes killing you easier, lg cant kite, nades arent in half the maps (and wouldn't matter anyways). The game actually feels faster than cpma because you just cant control space like you can in normal quake.

Because of this, the maps are also terribly unbalanced. Skybreak is the worst offender imo because of the teleporters, which makes controlling area around mega and other armors basically impossible. Even when I was set up on mega with 200/200 stack, there's nothing you can do to stop the other guy from taking the tele and challenging other than just having better lg. Fights around items just seem like 50/50 lg fights, and then you back off and try to rail just to reset for the next set of lg fights. It really feels like cpma where you regain "control" by just running at the other guy constantly hoping for good damage, with map control and positional counterplay being a nonfactor (compared to how important it is in ql).

idk the game feels like its in a really poor state right now. I feel like I could be overreacting or just not understanding the maps well enough and might still be in a bit of gamer rage mode, so I dont really want to say that the game is bad, but its definitely not what I was expecting :/

posted 5 months ago
#7 uncletopia pubs are kickin' in TF2 General Discussion

i got ip banned for calling a vote kick on b4nny

posted 5 months ago
#5 anyone who see this.. and want to try new hud.. in Off Topic

posted 6 months ago
#8 Let's Talk About Bladee in Music, Movies, TV

d9 kids are cringe but trash island was underrated
gtbsg bladee was goated
carwash and my magic is strong s tier songs
fuck melon

posted 6 months ago
#6398 HUD editing: short questions, quick answers in Customization

Im having a very strange issue where I cant edit the base hud. I've extracted the base hud files from tf2_misc_dir or whatever its called, and have resource and scripts, but I cant move anything in the hud. Im still able to edit shit in other custom huds, just not base one. Even when I replace an entire file with one from a custom hud, nothing changes.

I've started making huds from base files in the past so I'm very certain that I'm not making any mistakes, anyone have help?

posted 6 months ago
#4 RGL's survey part 2 in TF2 General Discussion

dude i dont even know how you define a scrim at this point. like i get that its two teams playing against each other, but since its not mandated and controlled by rgl, how do they know if its a scrim or not? how are you supposed to moderate something that you have no fucking control over? do pugscrims count for moderation under the rgl bible? what if there are ringers involved? theres no consistency here man

the thing that makes this survey even more worthless is that they tack "if reported" onto the end of every question. if someones being reported for harassment, i dont think it mattered if it was in a scrim or in steam dms or anything else before, so why do they need to figure out if people want to be able to harass others in scrims now? it seems to me that rgl is just trying to get some in to start moderating scrims for whatever reason now.

posted 7 months ago
#4 Hitbeep/Killbeep in Q/A Help

dude for real just fuck with it yourself. from what i can tell pitch control in ql scales a bit differently than in tf2, so you're not going to get something thats exact, but 60/120 is pretty close. that took me at most 2 minutes to do, which is faster than it took to write this post and then a response

about the killsounds, idk what to tell you. if your commands are right, and the file has the correct name/placement, it should work. since its not, try verifying your game cache, snd_restart, try a different file, or just fucking google it.

theres a million things that could be causing the issue, and since you've provided literally no information besides that "it used to work, but then it didnt, but then it did, but now it doesnt" theres literally nothing that anyone can do to help you.

posted 7 months ago
#16 How to reduce wrist tiring? in Off Topic

youre probably getting pain because you're trying to hard to aim with your wrist which is cause you tense up unnaturally. Since you've been playing a pretty high sense, you're most likely used to aiming with your wrist alone, but at a higher sense thats not possible so you need to start pivoting your entire arm at your elbow, but since you're not used to this you could be tensing your arm a lot. You should go into a pub and focus on making sure that your arm is completely relaxed instead of hitting shots. Tensing muscles is a sign of poor technique (kinda weird to say for video games, but in more technical things like playing an instrument its very apparent), so you're probably just not used to aiming with your arm yet.

stretches are good too, but they wont solve the root problem which could lead to bigger injuries down the road

posted 7 months ago
#2 Hitbeep/Killbeep in Q/A Help

not sure what you mean entirely because for me the ql hitsound is just a constant pitch, but tf_dingaling_pitchmaxdmg and tf_dingaling_pitchmindmg are the commands for pitch control

not sure about the killsound but p sure the command is tf_dingalingaling_last_effect so maybe fuck with that

just googled it, the command is tf_dingalingaling_lasthit. "If set to 1, play a sound whenever one of your attacks kills an enemy. The sound can be customized by replacing the 'tf/sound/ui/killsound.wav' file."

posted 7 months ago
#1 humid mousepad ?!?!?! in TF2 General Discussion

been raining a lot lately and when its humid my mousepad gets all weird because its cloth

anyone know if theres anything you can do to fix this?

posted 7 months ago
#5 How to overcome phobia? in Off Topic

yo if its a real phobia btw the worst thing you can do is confront your fear. trying to force yourself to deal with it this way is only going to reinforce your fear and make it stronger. if you really have a phobia (extreme and irrational fear, having panic attacks from close contact, cant sleep from fear, ect) you need a therapist to systematically desensitize your fear which will take a lot of fucking money and time. im getting the vibe that you maybe dont have a clinical phobia and youre just really scared of them, so maybe look into buying repellents or some shit like that so you dont have to touch them.

posted 8 months ago
#6 Best app for recording game footage? in Off Topic
sildeezyI have both OBS and shadowplay, any reason to use one over the other?

obs is better but more confusing, shadowplay is simpler but less options and quality, although the quality of shadowplay is good for gameplay

posted about a year ago
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