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Help with enabling seeker's crosshair on m0re hud
posted in Q/A Help
1
#1
0 Frags +

Downloaded m0re HUD black edit: HUD and wanted to change my crosshair to a seeker's yellow. Don't know how to enable it, looking for help.

Downloaded m0re HUD black edit:[url=http://www.teamfortress.tv/30008/m0rehud-black] HUD [/url] and wanted to change my crosshair to a seeker's yellow. Don't know how to enable it, looking for help.
2
#2
0 Frags +
seekerThe guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.

to change color change fgcolor label rgb values to 255, 255, 0, 255 for example

[quote=seeker]The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.[/quote]


to change color change fgcolor label rgb values to 255, 255, 0, 255 for example
3
#3
-2 Frags +
BrimstoneseekerThe guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.

to change color change fgcolor label rgb values to 255, 255, 0, 255 for example

Did just that, didn't work.

[quote=Brimstone][quote=seeker]The guide over on ETF2L is a little outdated and some of the links are dead, so I'll rewrite a more concise one here.

This crosshair is achieved by using a custom font file called "tf2cross" which has the letter "x" replaced with a replica of the in-game crosshair. You need a copy of the font file (tf2cross) which is available on my ftp here:
http://users.on.net/~seeeker/tf2cross/

This needs to be placed in /tf/resource. I chose to install the ttf file too.

The pastie links below need to be placed in your ClientScheme.res in the Fonts and Custom Fonts section (I'm assuming you already have a custom hud and this file exists). Your choice if you want to use the outline or not - it looks smoother without.
http://pastie.org/private/s3qyhdrilbnnwlgqwqfg

This goes into HudLayout.res.
http://pastie.org/private/oo0mx4cuqquqeqe3ont8za

The above two links are optimised for 1920x1080 - if you toggle the default crosshair on and off (as scout) you won't be able to notice it, as the custom tf2cross overlaps the stock crosshair completely. Its important to modify the 'tall' value in ClientScheme.res as well as the x/ypos in HudLayout.res if you want to get its positioning perfect.

Here is an image with outline on
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_border.jpg

Here is an image with outline off (had dx8 by accident sry)
http://users.on.net/~seeeker/tf2cross/guide_images/tf2cross_noborder.jpg

Let me know if you need any more help with it, I can probably give you perfect values to use that'll replicate the standard crosshair depending on your resolution.[/quote]


to change color change fgcolor label rgb values to 255, 255, 0, 255 for example[/quote]

Did just that, didn't work.
4
#4
0 Frags +

Go to resource/hudlayout.res, open with notepad
Look up for something with 'seeker' - it should be somewhere on top
set both visible and enabled to 1
In fgcolor section set it to 255 255 0 255

Go to resource/hudlayout.res, open with notepad
Look up for something with 'seeker' - it should be somewhere on top
set both visible and enabled to 1
In fgcolor section set it to 255 255 0 255
5
#5
-3 Frags +
spammyGo to resource/hudlayout.res, open with notepad
Look up for something with 'seeker' - it should be somewhere on top
set both visible and enabled to 1
In fgcolor section set it to 255 255 0 255

Done that as well, still doesn't work. The crosshair still doesn't show up.

[quote=spammy]Go to resource/hudlayout.res, open with notepad
Look up for something with 'seeker' - it should be somewhere on top
set both visible and enabled to 1
In fgcolor section set it to 255 255 0 255[/quote]

Done that as well, still doesn't work. The crosshair still doesn't show up.
6
#6
1 Frags +

Maybe you should upload your hud and the crosshair file and someone can enable it for ya and upload the enabled version (I'd do it myself but I have no clue how to do it)

Maybe you should upload your hud and the crosshair file and someone can enable it for ya and upload the enabled version (I'd do it myself but I have no clue how to do it)
7
#7
0 Frags +

http://www4.zippyshare.com/v/RsK8Vd5B/file.html
Enabled it for you. Make sure to install fonts if you haven't already.

http://www4.zippyshare.com/v/RsK8Vd5B/file.html
Enabled it for you. Make sure to install fonts if you haven't already.
8
#8
0 Frags +
spammyhttp://www4.zippyshare.com/v/RsK8Vd5B/file.html
Enabled it for you. Make sure to install fonts if you haven't already.

Worked, but wasn't seeker's. Was a cross crosshair.
I'll send my hud if you don't mind enabling it. Grape's version of m0re's HUD: Download Link

[quote=spammy]http://www4.zippyshare.com/v/RsK8Vd5B/file.html
Enabled it for you. Make sure to install fonts if you haven't already.[/quote]
Worked, but wasn't seeker's. Was a cross crosshair.
I'll send my hud if you don't mind enabling it. Grape's version of m0re's HUD: [url=https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E]Download Link[/url]
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