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scripting question
1
#1
0 Frags +

when scripting/aliasing in tf2 can you have a script take arguments? like if i wanted a server hop script the code could be like

alias "hop" "connect"
alias "server1" "ip1"
alias "server2" "ip2"
alias "serverN" "ipN"

and then use hop server1 in console? just curious, if this doesn't make sense tell me

when scripting/aliasing in tf2 can you have a script take arguments? like if i wanted a server hop script the code could be like

alias "hop" "connect"
alias "server1" "ip1"
alias "server2" "ip2"
alias "serverN" "ipN"

and then use hop server1 in console? just curious, if this doesn't make sense tell me
2
#2
4 Frags +

you don't need to use hop.

alias "server1" "connect IP"
alias "server2" "connect IP2"

then just type "server1" in console

you don't need to use hop.

alias "server1" "connect IP"
alias "server2" "connect IP2"

then just type "server1" in console
3
#3
1 Frags +
MTWENTYFOURyou don't need to use hop.

alias "server1" "connect IP"
alias "server2" "connect IP2"

then just type "server1" in console

ok i'm a complete idiot thanks

[quote=MTWENTYFOUR]you don't need to use hop.

alias "server1" "connect IP"
alias "server2" "connect IP2"

then just type "server1" in console[/quote]ok i'm a complete idiot thanks
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