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future of hud editing?
posted in Customization
31
#31
0 Frags +

i dont understand HUDs to the slightest bit, but maybe this will help/make it easier and more motivating to change things

i dont understand HUDs to the slightest bit, but maybe this will help/make it easier and more motivating to change things
32
#32
0 Frags +
BenroadsAre you able to make it reload the game quickly for mainmenu/clientscheme changes?

There are probably some other start parameters like "-nopreload" that speed up the loading process for huds but arn't useful in normal gaming!

[quote=Benroads]Are you able to make it reload the game quickly for mainmenu/clientscheme changes?[/quote]

There are probably some other start parameters like "-nopreload" that speed up the loading process for huds but arn't useful in normal gaming!
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#33
0 Frags +

This looks amazing, thanks so much for making this!

This looks amazing, thanks so much for making this!
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#34
0 Frags +

absolutely revolutionary

absolutely revolutionary
35
#35
1 Frags +
fouryes, currently 640x480 and 854x480

gib 768x480 & 600x480 pls (16:10 and 5:4)

[quote=four]yes, currently 640x480 and 854x480[/quote]
gib 768x480 & 600x480 pls (16:10 and 5:4)
36
#36
1 Frags +

Looks really good!

It would be awesome if you could include a "replace all" & a global "replace all" function. I know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.

Looks really good!

It would be awesome if you could include a "replace all" & a global "replace all" function. I know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.
37
#37
1 Frags +
whayayI know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.

I never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/

I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.

[quote=whayay]I know that you included a "replace all" in 4Script (and I assume the code between these two programs will be similar), but that seems to bug out with large files like the autoexec unfortunately.[/quote]

I never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/

I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.
38
#38
0 Frags +
fourI never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/

I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.

Thanks for the tip, works like a charm now :)

[quote=four]
I never noticed it bugging out/not working. The editor itself has a replace dialog that should work. If the replace all function in 4Hud doesn't work then try enabling the "Use a Search/Replace Popup" in the Settings :/

I'm gonna look over that later. I've also always wanted to make a global find/replace dialog but never had time for that.[/quote]

Thanks for the tip, works like a charm now :)
39
#39
0 Frags +

are you considering adding something like this http://www.diffnow.com/ for comparing hud files?

http://i.imgur.com/Wb3WHGS.png

are you considering adding something like this http://www.diffnow.com/ for comparing hud files? [img]http://i.imgur.com/Wb3WHGS.png[/img]
40
#40
0 Frags +
reddare you considering adding something like this http://www.diffnow.com/ for comparing hud files? http://i.imgur.com/Wb3WHGS.png

This tool looks weird and not useful at all to me. I don't think that I will implement that :S

[quote=redd]are you considering adding something like this http://www.diffnow.com/ for comparing hud files? [img]http://i.imgur.com/Wb3WHGS.png[/img][/quote]

This tool looks weird and not useful at all to me. I don't think that I will implement that :S
41
#41
5 Frags +
fourThis tool looks weird and not useful at all to me. I don't think that I will implement that :S

May seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)

[quote=four]
This tool looks weird and not useful at all to me. I don't think that I will implement that :S[/quote]
May seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)
42
#42
0 Frags +
Goat_fourThis tool looks weird and not useful at all to me. I don't think that I will implement that :SMay seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)

Well, I'll throw it in when I can find a cheap way to implement it :P

Don't expect a lot of effort from me tho :)

[quote=Goat_][quote=four]
This tool looks weird and not useful at all to me. I don't think that I will implement that :S[/quote]
May seem weird to you, but as I am editing all sorts of HUDs for other people atm this tool is actually usefull ;)[/quote]

Well, I'll throw it in when I can find a cheap way to implement it :P

Don't expect a lot of effort from me tho :)
43
#43
2 Frags +

A compare function is pretty useful for HUD editing.

A compare function is pretty useful for HUD editing.
44
#44
7 Frags +

you'll rue the days valve updates their hud syntax

you'll rue the days valve updates their hud syntax
45
#45
1 Frags +

A "compare to/diff with vanilla file" functionality would be very useful.

A "compare to/diff with vanilla file" functionality would be very useful.
46
#46
18 Frags +

I'll make a public beta soon :)

I'll make a public beta soon :)
47
#47
0 Frags +
fourI'll make a public beta soon :)

yesyesyesyesyesyesyes :))))))))))

[quote=four]I'll make a public beta soon :)[/quote]
yesyesyesyesyesyesyes :))))))))))
48
#48
4 Frags +

Where do you want your statue

Where do you want your statue
49
#49
2 Frags +

Kudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.

Kudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.
50
#50
0 Frags +
brownymasterKudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.

What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of

(l|r|c|t|b)?-?\d+

, so "l20", "r-34" and so on will be highlighted correctly!

[quote=brownymaster]Kudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.[/quote]

What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of [code](l|r|c|t|b)?-?\d+[/code], so "l20", "r-34" and so on will be highlighted correctly!
51
#51
0 Frags +
fourbrownymasterKudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.
What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of
(l|r|c|t|b)?-?\d+
, so "l20", "r-34" and so on will be highlighted correctly!

could someone explain me all these positioning rules please?

[quote=four][quote=brownymaster]Kudos to having the patience to rewrite all the positioning rules. Unless you found another way to emulate the rules, in which case you're amazing.[/quote]

What do you mean? Do you mean highlighting of positions? In that case it highlights the regex matches of [code](l|r|c|t|b)?-?\d+[/code], so "l20", "r-34" and so on will be highlighted correctly![/quote]
could someone explain me all these positioning rules please?
52
#52
0 Frags +

HYPE HYPE HYPE HYPE :D

HYPE HYPE HYPE HYPE :D
53
#53
0 Frags +
OCTANEcould someone explain me all these positioning rules please?

24 pixels from the left:

"xpos"    "24"

24 pixels from the right:

"xpos"    "r-24"

24 pixels right from the center:

"xpos"    "c24"

That's mainly how it works, the Regular Expression "(l|r|c|t|b)?-?\d+" just describes every possible value for xpos/ypos.

[quote=OCTANE]could someone explain me all these positioning rules please?[/quote]

24 pixels from the left:
[code]"xpos" "24"[/code]

24 pixels from the right:
[code]"xpos" "r-24"[/code]

24 pixels right from the center:
[code]"xpos" "c24"[/code]

That's mainly how it works, the Regular Expression "(l|r|c|t|b)?-?\d+" just describes every possible value for xpos/ypos.
54
#54
0 Frags +

Bumping, any update on this?

Bumping, any update on this?
55
#55
0 Frags +

four is on vacation atm, he is still working on it.
He also showed me some screenshots of an updater for all custom tf2 stuff that he is developing.
You can join the steam group of the HUD editor here: http://steamcommunity.com/groups/4Hud

four is on vacation atm, he is still working on it.
He also showed me some screenshots of an updater for all custom tf2 stuff that he is developing.
You can join the steam group of the HUD editor here: http://steamcommunity.com/groups/4Hud
56
#56
0 Frags +

Well, this has been released for almost a month now. http://teamfortress.tv/forum/thread/11150-4s-hud-editor-beta

And I actually forgot to update the links, it's all zip now instead of weird updaters.

Well, this has been released for almost a month now. [url=http://teamfortress.tv/forum/thread/11150-4s-hud-editor-beta]http://teamfortress.tv/forum/thread/11150-4s-hud-editor-beta[/url]

And I actually forgot to update the links, it's all zip now instead of weird updaters.
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