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SteamID64 | 76561198019972633 |
SteamID3 | [U:1:59706905] |
SteamID32 | STEAM_0:1:29853452 |
Country | United States |
Signed Up | September 16, 2012 |
Last Posted | May 19, 2019 at 2:32 PM |
Posts | 57 (0 per day) |
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Raw Input | 1 |
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really old test clip I never got around to posting because Youtube blocked it worldwide.
bump. looking for tryouts
I haven't played in awhile but I'm looking for a low/mid open team. I'd like to to learn and grow this season, hopefully with a team that feels the same.
I'm EST, I can pay my own league fees and I'm free all normal scrim nights/times.
If you have any questions feel free to add me or comment below.
bind q "slot2;slot1"
bind r "slot3"
Basically my Q switches my weapon to my primary if my melee or secondary is out and switches to my secondary if my primary is out. For medic i use bind q "slot1;slot2" which switches to my medigun if i have my melee or primary out.
Hey Grant (That's b4nny, for those who aren't on a first-name basis with Invite players like me lol not that its a big deal or anything (that I'm cool with invite players).)
I was watching your stream and I was curious, when you wash your hands, which hand do you apply the soap to before lathering?
Thanks in advanced for the reply, It's going to be in my new Steam Guide "How to Achieve TF2 ESEA-Invite with these simple tricks".
I'm sure it depends on class, but I noticed a few bad habits I had when I first started DMing to improve.
I wouldn't worry too much about if you're "back shooting" in DM, unless you catch yourself doing it quite often.
One for Soldier is mostly just constantly jumping, usually not landing for more than a second or two and then jumping again. You start to feel unkillable with regen and jumping to packs, this for the most part doesn't work in scrims or matches, as you'll be jumping people with buffs, not getting health back on kills and then promptly dying because you can't jump out with a full clip.
GoaskAlicenow look at soldiers if you want your rocket that takes a long time from leaving the launcher to the hit box of a scout which is really tiny and can come nice and fast across your screen (faster than your rocket)
Caelihow about we limit scout to 1. It will be better honestly
I agree that 1 less scout would be interesting to see, but every time someone brings this up I can't imagine a class filling the scout role that wouldn't make things worse.
- Heavy/Engie/Pyro slow the game down quite a bit and make trying to force a nightmare.
- Sniper would be the most obvious class, but as we always see with teams running snipers there is the inevitable "wait for our sniper to get a pick". Granted, it might not be so bad if both teams are running sniper.
- Spy would just be kind of a joke, I could see it catching people off guard but you're still waiting around for picks.
Ofc this is just speculation, I kind of wish the original sigafoo cup didn't change last second, I would have liked to see how 6v6 scout limit 1 testing would have panned out tbh.
hes CRUSHED - when i hit any class for half their health
watch this.. nevermind dont watch, advert your eyes - when i try to bot in for a play and end up feeding
dont ever jump at my team again - when i deny a soldier
this guys having a bad day - when I snipe someone two lives in a row
*quietly repeating* "buffbuffbuffbuffbuffbuff" next to my medic when i have crit heals
you're so lucky im bad - when i lose a fight i shouldn't lose
heal me or ill kill myself - building with med
http://i.imgur.com/jLgDs9L.png
when you're trying to take a selfie but your cat photo bombs you
deft_Launch the IndieGoGo, I'm 100% in for donating to lans. Especially to one's I have the potential to attend!
agreed. I'd be willing to donate for a chance to go to a lan.