mastercoms
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SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted April 23, 2024 at 9:59 PM
Posts 1531 (0.6 per day)
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#39 mastercomfig - fps/customization config in Customization
z3taI have some custom particles, a killsound, and a hud. If I open up a menu while playing I can see the game though.

Does your HUD have transparent viewmodels?

ZeRo5Interesting. Most fps configs use r_lod 2 even comanglia's config.

Well if a model has a lower LOD level than 2, it won't ever be used. r_rootlod sets the highest LOD level that can be used, so while r_lod 2 will always use LOD level 2, r_rootlod 2 will start at LOD level 2, and fade to even lower LODs if needed.

posted about 6 years ago
#36 mastercomfig - fps/customization config in Customization
ZeRo5Isn't r_lod 0 the highest value?

r_lod -1 uses automatic LOD, i.e, uses r_rootlod and fades through different LODs. Using anything other than -1 is not recommended (unless you're using 0 to force best quality), because if you try to use r_lod to force a lower LOD, you might not be using the ideal LOD (performance-wise) for that distance.

posted about 6 years ago
#34 mastercomfig - fps/customization config in Customization
ComangliaThat's really cool, could you do that with the benchmark demo? Should give you a very good comparison of the 2 configs. My suspicion is yours well have a lot less variance while mine will have a higher average.

Sure, but it will take me some time to get it out though since I now use a Nvidia card and only AMD cards have this feature on Linux. I'm building a new PC (with Vega) in around December since this i7 870 is falling off now.

posted about 6 years ago
#32 mastercomfig - fps/customization config in Customization
ComangliaI would be extremely grateful if anyone would test these configs with Average and Minimum frametimes and well as a graphed out frametime like this.

I did that for my own config. https://www.youtube.com/watch?v=faNeipYH4cw

I apologize for my awful gameplay, the overlay was displayed while I played, so I couldn't see anything :(

posted about 6 years ago
#28 mastercomfig - fps/customization config in Customization
smziscreenshots pls

I've added that to the readme. Might move it to the wiki once I get more up.

Edit: moved to wiki.

ZeRo5https://plus.google.com/u/0/117509153063276923444/posts/fwXVsAzYjpd

May I use these screenshots? (and under what conditions/copyright license)

posted about 6 years ago
#26 mastercomfig - fps/customization config in Customization
z3taim getting a white screen ig pls help

What are your launch options? Do you have any modifications installed?

posted about 6 years ago
#26 DX8 or DX9? in Customization

dx9. it is the most efficient/mature source renderer.

dx8 sometimes gets more frames because it simply renders less, but most effects supported/enabled from dx9 can be disabled with cvars.

posted about 6 years ago
#25 mastercomfig - fps/customization config in Customization
ZeRo5I have an i7-4558U CPU @ 2.80 GHZ and apparently I have two graphic cards? Its telling me I have an AMD Radeon R5 M230 and an Interl Iris graphics 5100. It also has 8 gigs of ram.
I'll try that out.
Edit: Isn't the stability config the default one? Were you referring to the toaster one?

Thanks for the specs. The Intel Iris one is integrated, the driver will most likely prefer the R5 M230 when you're running TF2.

I meant the high quality PC config.

posted about 6 years ago
#24 mastercomfig - fps/customization config in Customization
ComangliaProbably a typo here,

also like to add "r_queued_post_processing" may still be bugged for AMD card users. it's commented in the config by default but may want to put a warning there.

Thanks for that typo find. I've fixed it.

Well I've seen that's been bugged on various systems/devices, regardless of vendor, so I won't add a specific warning for AMD.

posted about 6 years ago
#22 mastercomfig - fps/customization config in Customization
ZeRo5I've just tried it out in-game and I can't even move or shoot, whenever I press m1 it just repeats the shooting sound a million times a second.

host_thread_mode 1 causes this. It doesn't work with local servers but helps in other situations. Use host_thread_mode 0 for when you're on a local server.

posted about 6 years ago
#15 mastercomfig - fps/customization config in Customization
ZeRo5These are the results I got

What are your specs? And I think it's more fair to use Comanglia's default, since it uses some of the multithreading CVars I use in mine (unless you've disabled those for this test).

posted about 6 years ago
#12 mastercomfig - fps/customization config in Customization
ZeRo5I'm going to try to benchmark this config myself on my shitty laptop I'll post the results here.

Thank you! I'd love to see where I'm in terms of performance, especially on shitty laptops. If you could, please try to find CVars in the config that are suggested to be changed for bad CPUs/GPUs.

nick_ty for the thorough commenting.

No problem!

posted about 6 years ago
#9 mastercomfig - fps/customization config in Customization
_KermitI used the config for a day or so and after like 2 hours (?) my game started to seize up and teh RAM usage was just over 1GB. Had to restart my game, would that have been a delayed effect of cl_threaded_client_leaf_system 1 or because of the changes you've made to memory settings in the cfg?

That's strange. When did you last try my config and what do you mean by seize up?

High RAM usage is fine, though. It means the game is caching more assets for less stuttering and shorter load times.

It's just the memory settings in the cfg, as you said, though the only side effect should be high memory usage, not any performance issues.

ZeRo5Is there any reason phong is disabled while bumpmaps and specular are untouched? Does mat_phong 0 give more of an fps boost than mat_bumpmap 0?

As said in the bottom of my post with a note, I haven't gone through all of the mat CVars. I just haven't investigated bumpmap and specular and that's why they're not in the config. I don't know if they're good or bad yet. Sorry if my statement about "popular/most important CVars" was confusing. I'll change the wording to be less so.

posted about 6 years ago
#5 mastercomfig - fps/customization config in Customization
Comanglia
// These settings will boost your performance on a 4 core CPU
// loop through the leaf asynchronously
cl_threaded_client_leaf_system 1

Have you play tested with this enabled, it's been awhile since I've tried but in the past it caused crashes usually within a few minutes.

I found that the culprit for crashes was actually r_queued_decals 1 (at least in my case and one of my friend's), which should be turned off anyway with low decal counts.

Also, cl_threaded_client_leaf_system isn't actually used by default in the base Source 2013 engine, though I've left it in the config in the event that TF2's engine uses it (through extension of the base engine, or lack of an update for that system).

VulcanAny benchmarks against pre existing configs?

I haven't personally done any benchmarks, mostly because I use Linux and it won't be an accurate representation of performance since most configs don't have Linux specific CVars, and ToGL (which is what Valve uses to convert DirectX to OpenGL) messes up performance statistics.

I'd love if someone could make their own benchmarks at this point.

posted about 6 years ago
#1 mastercomfig - fps/customization config in Customization

https://comfig.app/img/mastercomfig_banner.png

mastercomfig

a modern customization framework

posted about 6 years ago
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