komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#88 ESEA S19 LBF – froyotech vs. The Five Dollar Club in Matches
fatswimdudehttps://play.esea.net/index.php?s=stats&d=match&id=5132696

obviously i was speaking about before they made the roster change.

fatswimdudeI wouldn't assume this is their final roster though. Do we even know if Lansky won't be able to play again next season.komorebiIf 4G's final i55 roster is b4nny pocket
posted about 8 years ago
#76 ESEA S19 LBF – froyotech vs. The Five Dollar Club in Matches

If 4G's final i55 roster is b4nny pocket then are they looking at other scouts? Not a knock on ash but he has zero experience scouting in matches, correct?

Show Content
4G.cyzer? return of the eMg cyzer & clckwrk??
posted about 8 years ago
#4170 Show your HUD modifications! in Customization
JarateKing -snip-

Interesting, I wasn't aware that you could use tf_english to 'pad' a font. Have you tried at all to figure out a way to get different buff/low health colors depending on team? You could do that with a team-dependent/colored refract below the font (toggled on or off in hud_animations) right? If so that would be even cooler.

Regardless I'm interested in playing around with this later. Which font editor did you use, and how long did it take, out of curiosity?

posted about 8 years ago
#4168 Show your HUD modifications! in Customization
JarateKingworking on trying some experimental stuff
http://i.imgur.com/K5p3Nf0.png
more screenies

TEAM COLORED TEXT??? if you're doing what I think and having a text file be the inverse of the desired text so it covers the entirety of a team-colored image panel then you're amazing: I had that idea forever ago but was too lazy to try it and I wasn't confident I could make a fixed-width font that would look good. how did you get around that problem? it doesn't look like your font is fixed-width, does the team-colored background resize somehow as well?

posted about 8 years ago
#19 ESEA S19 LBF – froyotech vs. The Five Dollar Club in Matches

Froyotech's two worst maps in Sunshine and Granary make this significantly more interesting, hope Shade's internet problems are sorted out.

posted about 8 years ago
#7 Best Guides For Learning Competitive TF2? in Projects

These aren't guides per-say, but might be very useful for newer players who want more detailed explanations.

YouMustMike's demo reviews are great.
I found this self demo review Seagull did after S15 lan to be very helpful.
Pyyyour's channel has some nice stuff, and this heal order vid is a classic.

posted about 8 years ago
#66 ESEA S19 UBF – Ascent vs. froyotech in Matches
samjain98i mean yeah shade had bad internet and that definitely contributed to froyo's loss but you'd be dead wrong to say that ascent wasn't playing well

true

and didnt deserve the bo3 win

debatable, and it's very unfortunate we won't know for certain.

regardless, this makes i55, and the eventual finals rematch, more exciting.

posted about 8 years ago
#54 ESEA S19 UBF – Ascent vs. froyotech in Matches
AvastAre we remembering the same LAN's

I should clarify: mid-map pauses, not delays between matches themselves.

posted about 8 years ago
#48 ESEA S19 UBF – Ascent vs. froyotech in Matches
AvastShade may not have been unable to rejoin but you're all delusional if you think delays just as bad if not worse didn't happen at LAN.

But a single player's internet troubles, or playing with a sub, wouldn't have ever been an issue.... Also delays have been basically non-existent at the last four or so lans, especially compared to season 11/10 and before.

posted about 8 years ago
#22 ESEA S19 UBF – Ascent vs. froyotech in Matches

i miss lan

posted about 8 years ago
#106 So-Cal TF2 Meetup & LAN(?) in LAN Discussion
Time and date has been decided.
Date:13th of Febuary, 2015.
posted 5 months ago

?_?

posted about 8 years ago
#27 TF2 SoCal Series #2 in LAN Discussion

How long is the event expected to last, roughly? Are most people going to be spending the night nearby/ looking to split hotel rooms, or is everyone driving back the same night? Hesitantly interested.

posted about 8 years ago
#19 42-HUD in Customization

It looks to me like you pushed the wrong version to github or something. Your clientscheme is missing close brackets in the custom font files section at the very bottom. Also: why are you using KenyanCoffeeRg-Regular as the name? My system shows the name of the font file as being 'Typo Slab'. Either of those will cause font issues, and I'm honestly shocked the lack of close brackets hasn't caused more problems. @snailboat and @darkstar I'd try replacing the following (at the bottom of clientscheme.res in resource)

"10"	
		{
		    "font" "resource/fonts/kenyan_coffee_rg"
			"name" "KenyanCoffeeRg-Regular
		}
       "11" // Fog's xHairs
		{
			"font" "resource/fonts/crosshairs.ttf"
			"name" "Crosshairs"
		}
		"12"
		{
		    "font" "resource/fonts/HirukoBlackAlternate"
			"name" "Hiruko-BlackAlternate"
        }
		"13"
		{
		    "font" "resource/fonts/TypoSlab_demo"
			"name" "KenyanCoffeeRg-Regular"
		}

with

"10"	
		{
		    "font" "resource/fonts/kenyan_coffee_rg"
			"name" "KenyanCoffeeRg-Regular
		}
       "11" // Fog's xHairs
		{
			"font" "resource/fonts/crosshairs.ttf"
			"name" "Crosshairs"
		}
		"12"
		{
		    "font" "resource/fonts/HirukoBlackAlternate"
			"name" "Hiruko-BlackAlternate"
		}
		"13"
		{
		    "font" "resource/fonts/TypoSlab_demo"
			"name" "KenyanCoffeeRg-Regular"
		}
	}
}

Disclaimer: I just took a peek at github and didn't install the hud.

Edited for further clarity in the code. Hi omni

posted about 8 years ago
#1616 HUD editing: short questions, quick answers in Customization
rewolfI have created a shadow for the charge label but when I switch to vacc, the shadow stays. Is there a way I can make it so it doesn't?

This is an error on Valve's end and is hard-coded into all huds somehow. There is no way, currently, to have a shadow appear for regular mediguns without having it also show up and be useless when using the vaccinator.

Sammy_385Sammy_385Anyone know of a tutorial on editing 2D class photos on your hud? I remember seeing a tutorial but it was a year ago and i don't remember anything
No one?

I'm not sure which ones you mean but the ones near your health are located in HudPlayerClass.res in resource/ui (in custom/ *any folder*). If you wanted to make your own you would need to make a .vtf and a .vmt file then place them in materials/vgui/replay/thumbnails. You can find more information on custom vtfs, if that's what you wish, in my hud crosshairs guide here. You'll want to ctrl+f for 'creating your own crosshair'. I was speaking about crosshairs but it's equally relevant for you, or any custom image you might want to put into your hud. Alternatively, there are many pre-made ones located here, such as this one.

Please post back if I wasn't clear or if you still have questions.

posted about 8 years ago
#13 FPS Improvement Compilation in Customization

nice guide dude, my craptop needed this.

Also, hate to rain on your parade but:

Hatimhopefully source 2 would solve all this.enigmathey're not porting the game to source2

source: tf2 team in person
posted about 8 years ago
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