komorebi
Account Details
SteamID64 76561198048238506
SteamID3 [U:1:87972778]
SteamID32 STEAM_0:0:43986389
Country Pirate
Signed Up November 2, 2012
Last Posted July 10, 2016 at 12:18 AM
Posts 932 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 4/11
Raw Input 1
DPI
1800
Resolution
1280 x 800
Refresh Rate
60 hz
Hardware Peripherals
Mouse Zowie FK
Keyboard  
Mousepad SteelSeries Qck+
Headphones  
Monitor  
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#2 More random crashes in Q/A Help

I'm experiencing the same problem. Additionally, my audio breaks while my game is crashing and doesn't work for a little while. I am also dx8 with max frames. Anyone have any ideas of what I can do, short of a reinstall?

posted about 11 years ago
#14 Don't Trip vs BP TONIGHT in TF2 General Discussion
squashwill there ever be mumble comms available to hear for this match?

shade was saying in twitch chat after the game that tagg would be uploading his POV + mumble comms later

posted about 11 years ago
#2 Crosshair Font Editor? in Q/A Help

bump because I'd still love some help

posted about 11 years ago
#1 Crosshair Font Editor? in Q/A Help

Hello all!
I play tf2 on my macbook pro and consequently have quite a few problems with custom HUDS. Thanks to community hud makers and gentlemen like omp that make their huds mac compatible it's rarely a problem. However, when I tried recently to install a font file (in .ttf format) on my mac, the font was cut off in wierd ways and the crosshair was just distracting and useless. I know what the problem is and I know how to fix it, I just need a good font editing software. Anyone have any recommendations or any knowledge of an easy fix?

Or, if that is unrealistic/too difficult, would any HUD maker be willing to edit the font for me? I'd be willing to compensate you for your time via paypal or tf2 items or whatever.

How the crosshair is supposed to look (258 HUD):

http://i.imgur.com/GCdjc.jpg

What it looks like on my computer when I install 258 hud:

http://i.imgur.com/gQsh2.jpg

This is what it looks like when I open the font in a font editor, the problem seems obvious I just need a non-demo version of true type/better editing software to be able to fix it.

http://i.imgur.com/DN1DS.png

http://i.imgur.com/veS6u.png

http://i.imgur.com/j25ri.png

posted about 11 years ago
#336 my new hud. in Customization
omphanbroloOn another note, I really really want to use konr's crosshair on my mac but the font is all screwed up. Do you know of a free font editor that I could use to make the font mac-compatible?I don't think you need to do anything to the font to make it work fine on Mac systems. To my knowledge, the only problem is misalignment, which is not really a problem for crosshairs, as the position can just be adjusted to centre it.

Well what happens is I can only see half of one of the wings, and when I spoke to garm3n about it he said that the font doesn't work properly on macs. I have no idea what I'm doing but when I downloaded the true type font editor demo the characters were improperly aligned inside of the font editor. That is, the character was outside of the four lines. I was able to edit it so that the entire character was visible, but the true type demo puts a logo on the fonts so it was useless as a crosshair. I was under the impression that all I needed to fix the problem was a free font editor, maybe I am misinformed though. I'll attach a screenshot of what I mean as soon as I can.

EDIT: screenshots here: http://teamfortress.tv/forum/thread/3326-crosshair-font-editor

posted about 11 years ago
#333 my new hud. in Customization
ompBigTicketi'm using a 4:3 mon, and it cant show part of the scoreboard!!!
plz help!
This is answered on the website, linked in the first post of this thread and the README.
http://rawr.am/tf2hud/Scoreboards: Several alternate scoreboards are included. To use one of them, replace resource/ui/ScoreBoard.res with the desired file. ScoreBoard_bottom.res moves the secondary information panel from the right of the scoreboard to the bottom, making it compatible with 4:3 and 5:4 aspect ratios.

hey omp :)

I just wanted to say thank you so much for making your hud so easy to edit and customize, what with including support for different resolutions and even for macs. As a mac user (D:) with a wierd resolution I truly appreciate it.

On another note, I really really want to use konr's crosshair on my mac but the font is all screwed up. Do you know of a free font editor that I could use to make the font mac-compatible?

posted about 11 years ago
#292 my new hud. in Customization

Hey Omp, just tried out your hud and i love it, the only reason I'm not using it ATM is that some of the fonts are cut off (i have a mac, and I'm used to it.) I was just wondering if you knew of a font editing software that i could get for free. I've tried type tool 3 demo, font forge, and font constructor and haven't had much success, but if you know of some software, I'll edit the fonts so they align properly on macs (I know how just don't have the software), and if I get it working I could upload my edited fonts so you could integrate a working health font for other mac users. thanks :)

PS Would you like screenshots? I feel like I didn't do a perfect job of explaining the problem, if they'd help just let me know.

posted about 11 years ago
#7 Hud Editing Question in Q/A Help

yo
first off, to get rid of the overheal cross change fgcolor inside of your event HudHealthBonusPulse so that whatever line references your cross changes the fgcolor to this "0 0 0 0"

and then here's what you have to do to change the overheal color. replace your event HudHealthBonusPulse to what i have below. I'm just copying and pasting what i have from chriz hud and possibly garm3n hud (i mixed portions of both together to make my own hud).

you will obviously have to change the colors around to what you like and change the names of the hud elements, simply ctrl+f and then replace all, my names for hud elements are pretty self explanatory i hope, hope you can change yours!

in case you dont know how to do hud colors (im sure you do) my best bet for neon blue would be something like
fgcolor "0 128 255 255"
or
fgcolor "0 255 255 255"

//===========================================

//Health Bonus Pulse
event HudHealthBonusPulse
{
	Animate	PlayerStatusHealthBonusImage 	Alpha		"160"			Linear 0.0 0.2
	Animate	PlayerStatusHealthBonusImage 	Alpha		"80"			Linear 0.2 0.4

	RunEvent HudHealthBonusPulseLoop	0.4

	Animate PlayerStatusHealthValue 		Alpha 		"255" 				Linear 0.0 0.1
	Animate PlayerStatusHealthValue			FgColor		"PlayerHPColorHigh" Linear 0.0 0.0

	Animate PlayerStatusHealthValueShadow1 		Alpha 		"255" 				Linear 0.0 0.1
	Animate PlayerStatusHealthValueShadow1			FgColor		"255 255 255 255" Linear 0.0 0.0

	Animate PlayerStatusHealthValueShadow 		Alpha 		"255" 				Linear 0.0 0.1
	Animate PlayerStatusHealthValueShadow			FgColor		"255 0 205 255" Linear 0.0 0.0

	Animate SpectatorPlayerStatusHealthValue        FgColor           "Garm3nHUDBonusPulse"           Linear 0.0 0.2
	Animate SpectatorPlayerStatusHealthValue        FgColor           "235 235 235 255"           Linear 0.2 0.4

	Animate SpectatorPlayerStatusHealthValue2        FgColor           "Garm3nHUDBonusPulse"           Linear 0.0 0.2
	Animate SpectatorPlayerStatusHealthValue2        FgColor           "235 235 235 255"           Linear 0.2 0.4

}

// call to loop HudHealthBonusPulse
event HudHealthBonusPulseLoop
{
	RunEvent HudHealthBonusPulse 0.0
}

event HudHealthBonusPulseStop
{
	StopEvent HudHealthBonusPulse 0.0
	StopEvent HudHealthBonusPulseLoop 0.0

	Animate PlayerStatusHealthValue 		Alpha 		"255" 				Linear 0.0 0.1
	Animate PlayerStatusHealthValue			FgColor		"235 235 235 255" 	Linear 0.0 0.0

	Animate PlayerStatusHealthValueShadow			FgColor		"Black" 	Linear 0.0 0.0

	Animate PlayerStatusHealthValueShadow1			FgColor		"Black" 	Linear 0.0 0.0

	Animate SpectatorPlayerStatusHealthValue alpha 255 linear 0.0 0.0
	Animate SpectatorPlayerStatusHealthValue fgcolor "235 235 235 255" accel 0.0 0.0

	Animate SpectatorPlayerStatusHealthValue2 alpha 255 linear 0.0 0.0
	Animate SpectatorPlayerStatusHealthValue2 fgcolor "235 235 235 255" accel 0.0 0.0
}

hope this answers your question, good luck!

posted about 11 years ago
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