gemm
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SteamID64 76561198054949885
SteamID3 [U:1:94684157]
SteamID32 STEAM_0:1:47342078
Country United Kingdom
Signed Up August 17, 2014
Last Posted August 21, 2023 at 10:11 AM
Posts 2561 (0.7 per day)
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#2 gunnars in Off Topic

idk man but i saw a youtuber say their good

posted about 6 years ago
#5 TF2 broke, need help in Off Topic

i am confused

but try joining a server and opening the console there, and binding it to a key other than `

apparently that works for other ppl who have same issue. alternatively try a different hud with a custom mainmenu cause i believe the issue is due to hud layering

posted about 6 years ago
#48 What do you LOVE about tf2? in TF2 General Discussion
m-104 -104

-48

posted about 6 years ago
#41 What are your New Year's Resolutions? in Off Topic

finish uni finALLY

posted about 6 years ago
#14 could you TAS a jump map? in TF2 General Discussion
Starkiegemmall the tool does though is stitch it together into a nice demo, other games will also have tools to do that or tools for swapping saves quickly etc. should still be called segmented imo but w/e at this pointwell you could have loads of segments in quick succession with multiple in a second, doesnt really seem like a segmented run to me

as do many segmented runs in other games (depending on the level of fidelity they're aiming for), just because a tool is involved doesn't make it TAS

posted about 6 years ago
#11 could you TAS a jump map? in TF2 General Discussion

all the tool does though is stitch it together into a nice demo, other games will also have tools to do that or tools for swapping saves quickly etc. should still be called segmented imo but w/e at this point

posted about 6 years ago
#9 could you TAS a jump map? in TF2 General Discussion

that's how the plugin works? looks like more of a segmented run tool to me, in speedrunning TAS is normally programming inputs which lets you do things impossible for humans (and not just merely very difficult)

posted about 6 years ago
#353 Reflex: Arena shooter in development in Other Games

Reflex monthly cup is live now: http://www.twitch.tv/arenafps

Thought I'd seen this on here but I guess not, here are the deets: http://forums.reflexarena.com/topic/4701-reflex-monthly-cups/

posted about 6 years ago
#3 Question about koth maps in 6s in Map Discussion

some common complaints i see are:

  • scout being OP (viaduct style)
  • sniper being OP (ashville? not 100%, normally worked out as a map develops from what ive seen)
  • only one viable hold/push which makes it kinda stale on the same point the whole match

bagel is either disliked because the geometry feels weird and cramped (which it does a little imo) but also perhaps due to the fact that people played it in pugs when no-one knew what they were doing, didnt like it then, and dont want to give it another chance

posted about 6 years ago
#10 how long will competitive tf2 be alive for? in The Dumpster

https://i.imgur.com/4YgN9JT.png

posted about 6 years ago
#6 ESEA seems to care in TF2 General Discussion

make open free and have very little (if not no) prizes and try to limit it to ugc-level players. they make a net loss on it obviously (they'd have to do the numbers) but it gets people into the system and more likely to move onto paid divs imo

posted about 6 years ago
#2 why are emojis not allowed in teamfortress.tv? in The Dumpster

ur unacceptable.

posted about 6 years ago
#7 RIP Net Neutrality in World Events

in case anyone hasn't seen it

posted about 6 years ago
#4 - Fixed not being able to detonate stickybombs whe in TF2 General Discussion

i am now religious for there is a god

We're working on a mandatory update for Team Fortress 2. It should be ready in a few minutes. The notes for the update are below.

-Eric

-----------------------------------

- Fixed a client crash related to viewing notifications
- Fixed being able to interrupt taunts using the ConTracker commands
- Fixed a bug with the Medi Gun not staying attached to players
- Fixed a bug with the Backburner using its owner's angle to determine whether the attack is behind the victim
- Fixed a rendering issue with the Spectral Swirl unusual effect
- Fixed not being able to fire the Dragon's Fury in some areas (e.g. the control point on Nucleus)
- Fixed not being able to light Huntsman arrows with the Dragon's Fury
- Fixed Dragon's Fury projectiles not fizzling when hitting water
- Fixed not being able to detonate stickybombs when switching to melee with secondary attack held down
- Fixed the charge sound for the Stickybomb Launcher not stopping if the player switches weapons while charging
- Fixed Quick-Fix Medics not properly following/mirroring the Pyro after launching with the Thermal Thruster
- Fixed being able to shoot flares through objects like setup gates
- Fixed the Pretty Boy's Pocket Pistol always giving 7hp per-hit
- Fixed the Winger not counting towards the Scout achievement "Gun Down"
- Fixed the Festive Sandvich not counting towards the Heavy achievement "Konspicuous Konsumption"
- Fixed the Rescue Ranger not counting towards the Engineer achievement "Texas Two-Step"
- Fixed the Genuine version of the Flying Guillotine having no taunt
- Updated the Vita-Saw so victims spawn random internal organs on hit
- Updated the Atomizer damage penalty vs players to -15% (from -25%)
- Updated the party system so invites are shown to all party members
- Updated the Thermal Thruster stomp damage on other players to be 3x the base fall damage - not the reduced fall damage of the owner
- Updated the "With Friends Like these..." achievement to check for five friends instead of seven
- Added the Heals for Reals 2017 community medals
- Added the "Philanthropist's Indulgence" community medal for Random Acts of TF2
- Added the "Spectral Snowflake" community medal for the Nightmare Before Smissmas 2017 community showcase
posted about 6 years ago
#899 mastercomfig - fps/customization config in Customization

^m_limitedcapture_workaround 1 still causes issues with me so probably shouldnt be default

posted about 6 years ago
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