Validate gamefiles is the first place to start every time, then removing /custom and trying if it happens again.
@RipTide -insecure launch option allows you to load plugins on offline servers/stv/demos
Account Details | |
---|---|
SteamID64 | 76561197990121837 |
SteamID3 | [U:1:29856109] |
SteamID32 | STEAM_0:1:14928054 |
Country | Netherlands |
Signed Up | June 22, 2013 |
Last Posted | April 7, 2024 at 7:49 AM |
Posts | 969 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 4 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
3200 |
Resolution |
2560*1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | Roccat Kone XTD |
Keyboard | Ducky Shine 2 (Yellow) + Brown Cherry Switches |
Mousepad | Roccat Taito |
Headphones | Roccat Kave |
Monitor | Dell U2711 |
Validate gamefiles is the first place to start every time, then removing /custom and trying if it happens again.
@RipTide -insecure launch option allows you to load plugins on offline servers/stv/demos
Time to catch up on some of recent the updates/additions:
Screenshot
Improved look of the Casual/Ranked stats with blue theme:
Casual cast with Beater & Ceejaey on twitch.tv/wiethoofd
Disabling outlines in configs.... the 'unoptimized' argument is BS, the entire game is not optimized....
Whatever you do with eyes/teeth/facial expressions/shadows is all personal preference, but don't fuck around with stuff that is controlled through (Advanced) Options and stored in config.cfg anyway.
Bind console opening to `/~ and you can open that in the Lobby windows and use vgui_drawtree to figure out hud elements in backpacks/loadouts/store panels/lobby panels.
Can't be done shoras, not possible to have the charge bar for the cow mangler replaced with numbers or staged bars (especially since that will mess up as soon as you buy clip size upgrades in MvM)
@JB to fix the transparent skin in your loadout screen:
"class_loadout_panel"
{
"modelpanels_kv"
{
"itemmodelpanel"
{
"use_item_rendertarget" "0" // add this line
}
}
}
Xen: HudMatchStatus.res
Hawk-FozzlmWiethoofdPremiering fancy new stream graphics tonight!
Vibhavp's done an absolutely incredible job with them, really excited to see them fully in action!
Also shoutout to Shounic for designing :>
Shoutout to me for fixing the CSS and testing this stuff :D
@OK_Rick: mainmenuoverride.res > Notifications_ShowButtonPanel_SB add: "actionsignallevel" "2"
@fooqp: controlpointprogressbar.res in your hud has it probably disabled/off screen
@Turtlebyteee change the font in clientscheme.res instead, try a font_override?
Premiering fancy new stream graphics tonight!
@ duck_ that is in HudLayout.res and then the 'HudVoiceStatus' section
@ fooqp for koth positioned in hudlayout.res and then HudObjectiveKothTimePanel.res to position the timers for each team
Font kerning issues are sometimes fixed with simply changing the size to be one bigger or one smaller and hope it doesn't occur anymore
I wouldn't be disappointed and actually support it if sigafoo banned/disallowed any player in this thread bashing on the ruleset from being able to sign up/play.
To me seem all these (American) 6s players in this thread are very entitled to how their game is supposed to be played, instead of grabbing the opportunity like this to earn a few bucks and try something different.
Just cancel the cup and sponsor a Highlander tournament instead /s
WeShallFallenImage 1
PVP(Casual/Comp)RankPanel.res
Image 2
HudMatchStatus.res
I've looked through and edited hudanimations_tf/manifest to change the xp bar color, but it hasn't changed.
event PvPRankLevelUpXPBar & PvPRankLevelDownXPBar have BgColor values for ContinuousProgressBar which should be the color of the newly filled bar bit.
The badge also seems to be positioned from a different file on the end screen than in the casual menu.
RankPanel in HudMatchSummary.res with event CompetitiveGame_ShowPvPRankPanel to have it slide up.